Player Matchup

Cthulhu
Cthulhu
Hitman_Mark47
Cthulhu
Level 103
God Stats
0W - 2L
1,282 SR
Queue Stats
46W - 86L
1,263 Elo+
Party 1
Sol
Sol
blackychan8797
Sol
Level 67
God Stats
159W - 163L
1,406 SR
Queue Stats
275W - 305L
1,366 Elo+
Solo
Pele
Pele
kD5812sD
Pele
Level 109
God Stats
7W - 15L
1,432 SR
Queue Stats
69W - 112L
1,313 Elo+
Party 1
Skadi
Skadi
longliveUS
Skadi
Level 107
God Stats
25W - 24L
1,512 SR
Queue Stats
57W - 89L
1,312 Elo+
Party 1
Hera
Hera
walker_killer
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,241 Elo+
Party 1
Team Averages
Level 90
1,426 SR
1,299 Elo+

VS

Team Averages
Level 89
1,510 SR
1,392 Elo+
Neith
Neith
BigNastyDuplex
Neith
Level 89
God Stats
17W - 18L
1,549 SR
Queue Stats
184W - 178L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
CootrKillr69
Cthulhu
Level 64
God Stats
25W - 34L
1,520 SR
Queue Stats
77W - 107L
1,298 Elo+
Party 2
Baba Yaga
Baba Yaga
Gelus722
Baba Yaga
Level 112
God Stats
11W - 6L
1,577 SR
Queue Stats
191W - 191L
1,389 Elo+
Solo
Bastet
Bastet
keniap
Bastet
Level 117
God Stats
3W - 1L
1,455 SR
Queue Stats
42W - 43L
1,414 Elo+
Solo
Tiamat
Tiamat
shadowman950
Tiamat
Level 64
God Stats
14W - 14L
1,447 SR
Queue Stats
247W - 260L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 1 / 0
4,469
497
1,465
6,910
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

3
0 / 1 / 0
3,495
388
0
921
188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
8
1 / 2 / 0
4,803
534
2,218
5,960
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
8
0 / 2 / 0
4,322
480
2,934
4,898
1,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 1
4,654
517
2,308
5,004
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,799
644
3,603
5,458
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
CootrKillr69
Cthulhu
8
1 / 1 / 1
4,881
542
2,393
6,264
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Gelus722
Baba Yaga
1
0 / 0 / 0
1,866
207
0
0
0
Bastet
keniap
Bastet
10
4 / 0 / 1
5,802
645
3,266
5,449
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
11
3 / 0 / 0
6,418
713
4,027
2,379
1,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
10
10
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Cthulhu
CootrKillr69
Cthulhu
1
1
1
1.5
W
Baba Yaga
Gelus722
Baba Yaga
0
0
0
0
L
Cthulhu
0
1
0
0
L
0
1
0
0
L
Pele
1
2
0
0.5
W
Bastet
keniap
Bastet
4
0
1
4.5
L
Skadi
0
2
0
0
W
Tiamat
3
0
0
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,925
Damage
13,289
23,693
Taken
19,550
7,870
Mitigated
7,421
6,373
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,603
1,255
0
3,109
5,458
1,534
1,022
262
5,196
0
34,708
W
Cthulhu
CootrKillr69
Cthulhu
2,393
139
0
2,178
6,264
3,085
159
1,531
4,733
13,539
0
W
Baba Yaga
Gelus722
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
1,465
228
170
2,837
6,910
3,325
0
4,048
2,862
14,233
0
L
0
0
0
238
921
188
0
407
514
2,332
0
L
Pele
2,218
733
0
1,988
5,960
1,574
495
609
5,351
0
22,924
W
Bastet
keniap
Bastet
3,266
712
0
3,734
5,449
1,542
0
1,392
4,057
0
25,640
L
Skadi
2,934
1,276
0
450
4,898
1,426
450
0
4,898
0
21,689
W
Tiamat
4,027
325
0
1,634
2,379
1,260
0
588
1,791
30,921
0
L
2,308
496
0
690
5,004
1,357
30
1,356
3,648
21,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,743
Gold Earned
24,766
159
Minions Killed
225
0
Camps Cleared
0
644,494
Distance Traveled
718,165
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,799
644
74
8
0
178,349
2
W
Cthulhu
4,881
542
18
2
0
172,735
0
W
Baba Yaga
1,866
207
0
0
0
0
0
L
Cthulhu
4,469
497
27
3
0
175,711
0
L
Sol
3,495
388
7
1
0
36,277
0
L
Pele
4,803
534
60
7
0
123,302
1
W
Bastet
5,802
645
61
7
0
194,380
0
L
Skadi
4,322
480
27
3
0
161,123
2
W
Tiamat
6,418
713
72
8
0
172,701
3
L
Hera
4,654
517
38
4
0
148,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role