Player Matchup

Medusa
Medusa
Envcovert
Medusa
Level 106
God Stats
3W - 3L
1,595 SR
Queue Stats
98W - 88L
1,410 Elo+
Party 2
Ullr
Ullr
Jolou02
Ullr
Level 66
God Stats
2W - 2L
1,520 SR
Queue Stats
50W - 43L
1,461 Elo+
Party 2
Atlas
Atlas
Rage Monger
Atlas
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 2
Odin
Odin
Untame Norse
Odin
Level 34
God Stats
7W - 2L
1,453 SR
Queue Stats
28W - 25L
1,407 Elo+
Party 2
Tiamat
Tiamat
x toan nang x
Tiamat
Level 83
God Stats
0W - 1L
1,167 SR
Queue Stats
80W - 85L
1,417 Elo+
Party 2
Team Averages
Level 61
1,447 SR
1,411 Elo+

VS

Team Averages
Level 91
1,499 SR
1,566 Elo+
Ares
Ares
Kronkeef
Ares
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vesk0uwu
Nu Wa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,597 Elo+
Party 1
Bellona
Bellona
skeletor_maze
Bellona
Level 128
God Stats
37W - 39L
1,479 SR
Queue Stats
612W - 609L
1,433 Elo+
Solo
Chang'e
Chang'e
susianaa
Chang'e
Level 42
God Stats
3W - 0L
1,572 SR
Queue Stats
8W - 5L
1,525 Elo+
Party 1
Izanami
Izanami
zerolied117
Izanami
Level 92
God Stats
5W - 1L
1,445 SR
Queue Stats
7W - 3L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Envcovert
Medusa
12
1 / 11 / 1
7,587
379
14,586
16,405
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ullr
Jolou02
Ullr
12
3 / 3 / 1
8,442
422
10,924
15,086
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 1
6,891
345
4,253
16,575
9,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 13 / 0
6,909
345
8,087
23,294
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 0
8,316
416
6,506
13,260
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
9 / 2 / 18
12,046
602
14,772
27,138
32,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Vesk0uwu
Nu Wa
17
7 / 1 / 16
11,537
577
16,186
9,831
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
16
9 / 0 / 7
11,465
573
9,860
19,131
20,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
susianaa
Chang'e
16
10 / 2 / 19
11,107
555
15,157
16,240
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zerolied117
Izanami
20
6 / 0 / 9
13,038
652
13,641
15,001
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
110
5
Kills
41
41
Deaths
5
3
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
Envcovert
Medusa
1
11
1
0.14
L
Ullr
Jolou02
Ullr
3
3
1
1.17
W
Ares
9
2
18
9
L
0
10
1
0.05
L
0
13
0
0
W
Nu Wa
Vesk0uwu
Nu Wa
7
1
16
15
W
Bellona
9
0
7
12.5
W
Chang'e
susianaa
Chang'e
10
2
19
9.75
L
1
4
0
0.25
W
Izanami
zerolied117
Izanami
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,356
Damage
69,616
84,620
Taken
87,341
33,098
Mitigated
70,946
8,748
Healing
43,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Envcovert
Medusa
14,586
4,235
0
408
16,405
4,700
0
10,872
5,289
0
60,968
L
Ullr
Jolou02
Ullr
10,924
3,837
0
2,338
15,086
4,543
150
8,268
6,774
0
58,467
W
Ares
14,772
663
4,633
6,056
27,138
32,851
928
3,924
22,589
37,823
0
L
4,253
1,236
188
497
16,575
9,237
0
10,035
6,256
22,450
0
L
8,087
1,858
26
1,085
23,294
10,514
0
8,727
14,365
1,689
31,136
W
Nu Wa
Vesk0uwu
Nu Wa
16,186
4,422
0
1,703
9,831
4,248
4,296
2,453
7,045
83,214
0
W
Bellona
9,860
5,147
0
9,080
19,131
20,988
3,153
2,352
16,166
5,017
55,439
W
Chang'e
susianaa
Chang'e
15,157
980
8,451
7,076
16,240
6,777
3,555
3,970
11,770
52,607
0
L
6,506
749
0
4,206
13,260
4,104
712
8,371
4,835
49,912
0
W
Izanami
zerolied117
Izanami
13,641
10,218
0
6,140
15,001
6,082
3,641
1,934
12,758
0
124,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
59,193
388
Minions Killed
544
0
Camps Cleared
0
1,688,344
Distance Traveled
1,883,265
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,587
379
97
5
0
304,819
4
L
Ullr
8,442
422
82
4
0
393,223
0
W
Ares
12,046
602
35
2
0
394,115
6
L
Atlas
6,891
345
46
2
0
340,394
0
L
Odin
6,909
345
56
3
0
313,720
0
W
Nu Wa
11,537
577
126
6
0
366,727
3
W
Bellona
11,465
573
119
6
0
371,565
6
W
Chang'e
11,107
555
69
3
0
359,233
2
L
Tiamat
8,316
416
107
5
0
336,188
1
W
Izanami
13,038
652
195
10
0
391,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role