Player Matchup

Izanami
Izanami
Dj5quiggz
Izanami
Level 23
God Stats
12W - 14L
1,500 SR
Queue Stats
69W - 58L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
Jelly Carrot
Amaterasu
Level 107
God Stats
27W - 26L
1,630 SR
Queue Stats
393W - 309L
1,641 Elo+
Party 2
Bastet
Bastet
JesusaurusChrist
Bastet
Level 80
God Stats
17W - 11L
1,731 SR
Queue Stats
432W - 306L
1,658 Elo+
Party 2
Zeus
Zeus
JumpierGoblin15
Zeus
Level 34
God Stats
60W - 29L
1,664 SR
Queue Stats
193W - 135L
1,657 Elo+
Party 2
Athena
Athena
SirFuttBucker
Athena
Level 18
God Stats
57W - 13L
1,832 SR
Queue Stats
71W - 20L
1,761 Elo+
Party 2
Team Averages
Level 52
1,671 SR
1,660 Elo+

VS

Team Averages
Level 73
1,485 SR
1,607 Elo+
Mulan
Mulan
Crossbot
Mulan
Level 157
God Stats
1W - 0L
1,640 SR
Queue Stats
32W - 25L
1,581 Elo+
Party 1
Cupid
Cupid
Mr_iNNocent_1
Cupid
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,330 Elo+
Solo
Mercury
Mercury
SpecialHawk96
Mercury
Level 94
God Stats
1W - 2L
1,387 SR
Queue Stats
99W - 81L
1,579 Elo+
Party 1
Arachne
Arachne
VicsDeepSecret0
Arachne
Level 41
God Stats
12W - 4L
1,467 SR
Queue Stats
13W - 7L
1,832 Elo+
Party 1
Hercules
Hercules
ZigZaggyQ
Hercules
Level 34
God Stats
1W - 0L
1,431 SR
Queue Stats
12W - 4L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dj5quiggz
Izanami
16
1 / 5 / 11
9,845
985
9,699
12,372
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Jelly Carrot
Amaterasu
16
3 / 6 / 7
10,027
1,003
13,925
16,759
18,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 7 / 7
11,539
1,154
19,204
18,476
7,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 7 / 10
10,200
1,020
12,097
11,058
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 14
10,195
1,020
8,456
17,535
11,998
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

149

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crossbot
Mulan
17
9 / 2 / 12
11,834
1,183
24,348
16,946
9,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 13
10,155
1,016
9,788
9,929
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
17
6 / 1 / 15
10,935
1,094
15,680
7,768
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 6 / 11
10,710
1,071
12,149
13,678
5,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ZigZaggyQ
Hercules
17
4 / 5 / 15
10,526
1,053
8,914
19,648
17,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
15
Kills
29
29
Deaths
15
49
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Mulan
Crossbot
Mulan
9
2
12
7.5
L
Izanami
Dj5quiggz
Izanami
1
5
11
1.3
L
Amaterasu
Jelly Carrot
Amaterasu
3
6
7
1.08
L
7
7
7
1.5
L
3
7
10
1.14
W
3
1
13
9.5
L
1
4
14
2
W
Mercury
6
1
15
13.5
W
7
6
11
2.08
W
Hercules
ZigZaggyQ
Hercules
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,381
Damage
70,879
76,200
Taken
67,969
46,407
Mitigated
39,372
10,689
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Crossbot
Mulan
24,348
4,878
0
6,770
16,946
9,481
0
2,764
14,182
0
36,153
L
Izanami
Dj5quiggz
Izanami
9,699
8,282
0
1,491
12,372
4,735
0
0
12,248
0
32,461
L
Amaterasu
Jelly Carrot
Amaterasu
13,925
8,550
0
3,108
16,759
18,912
0
0
16,535
0
25,524
L
19,204
6,161
0
3,769
18,476
7,227
0
0
18,195
0
35,921
L
12,097
2,143
4
822
11,058
3,535
0
0
10,927
29,741
0
W
9,788
5,040
1,090
3,344
9,929
3,598
0
4,403
5,526
0
39,278
L
8,456
1,735
283
1,212
17,535
11,998
0
0
17,371
17,123
0
W
Mercury
15,680
7,633
0
1,088
7,768
3,398
0
1,139
6,629
0
36,994
W
12,149
8,859
0
2,394
13,678
5,380
0
5,177
8,501
0
12,826
W
Hercules
ZigZaggyQ
Hercules
8,914
2,348
292
6,907
19,648
17,515
0
7,070
12,578
0
14,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,806
Gold Earned
54,160
172
Minions Killed
162
8
Camps Cleared
8
979,444
Distance Traveled
935,225
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,834
1,183
27
3
1
195,391
0
L
Izanami
9,845
985
58
6
2
164,716
0
L
Amaterasu
10,027
1,003
30
3
3
194,484
1
L
Bastet
11,539
1,154
38
4
2
218,229
1
L
Zeus
10,200
1,020
31
3
1
186,236
1
W
Cupid
10,155
1,016
67
7
1
167,189
0
L
Athena
10,195
1,020
15
2
0
215,779
0
W
Mercury
10,935
1,094
45
5
6
231,670
0
W
Arachne
10,710
1,071
5
1
0
162,020
0
W
Hercules
10,526
1,053
18
2
0
178,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role