Player Matchup

Cupid
Cupid
Categorizes
Cupid
Level 40
God Stats
5W - 2L
1,890 SR
Queue Stats
138W - 52L
1,825 Elo+
Party 1
Sylvanus
Sylvanus
ChillinwitBrent
Sylvanus
Level 159
God Stats
4W - 5L
1,696 SR
Queue Stats
103W - 87L
1,657 Elo+
Party 3
Nemesis
Nemesis
FrakturedStorm
Nemesis
Level 158
God Stats
20W - 10L
1,705 SR
Queue Stats
455W - 365L
1,736 Elo+
Party 1
Achilles
Achilles
GJohnson482
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 95L
1,667 Elo+
Party 3
Agni
Agni
ITryd
Agni
Level 28
God Stats
1W - 3L
1,724 SR
Queue Stats
106W - 48L
1,710 Elo+
Party 3
Team Averages
Level 109
1,703 SR
1,719 Elo+

VS

Team Averages
Level 103
1,559 SR
1,603 Elo+
Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Pepegã
Ao Kuang
Level 49
God Stats
2W - 2L
1,733 SR
Queue Stats
27W - 16L
1,661 Elo+
Party 2
Persephone
Persephone
ZHIRP
Persephone
Level 158
God Stats
19W - 11L
1,668 SR
Queue Stats
222W - 165L
1,708 Elo+
Party 4
Nike
Nike
savarinred
Nike
Level 29
God Stats
2W - 4L
1,394 SR
Queue Stats
183W - 134L
1,644 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,878
634
10,000
9,587
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
11
1 / 5 / 4
6,745
482
6,079
15,283
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 4 / 3
8,146
582
9,258
12,167
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
GJohnson482
Achilles
12
2 / 2 / 3
7,489
535
8,707
12,825
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
ITryd
Agni
12
3 / 7 / 1
7,222
516
3,875
10,208
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 3 / 2
8,326
595
6,772
8,666
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
12
2 / 3 / 10
7,690
549
4,980
13,052
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Pepegã
Ao Kuang
15
9 / 5 / 3
9,262
662
10,383
15,920
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
ZHIRP
Persephone
15
6 / 2 / 8
9,755
697
17,448
10,969
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 1
7,645
546
4,242
7,285
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
16
Kills
21
21
Deaths
16
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
2
1
W
Atlas
 
Atlas
2
3
10
2.33
L
5
3
2
2
L
Sylvanus
1
5
4
0.6
L
5
4
3
1.63
L
Achilles
GJohnson482
Achilles
2
2
3
1.75
L
Agni
ITryd
Agni
3
7
1
0.5
W
Ao Kuang
Pepegã
Ao Kuang
9
5
3
2.1
W
Persephone
ZHIRP
Persephone
6
2
8
5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
43,825
60,070
Taken
55,892
28,943
Mitigated
23,558
16,987
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,772
2,211
0
4,000
8,666
2,013
0
1,393
7,233
0
64,830
W
Atlas
 
Atlas
4,980
1,673
736
2,644
13,052
9,700
0
3,034
9,770
18,425
0
L
10,000
5,217
396
3,618
9,587
2,487
0
2,894
6,677
0
61,986
L
Sylvanus
6,079
1,337
2,176
4,413
15,283
12,729
0
9,967
5,108
19,395
0
L
9,258
4,144
0
1,352
12,167
3,759
0
6,730
5,219
0
49,227
L
Achilles
GJohnson482
Achilles
8,707
2,123
0
4,447
12,825
6,305
0
4,386
8,045
3,559
41,085
L
Agni
ITryd
Agni
3,875
278
0
585
10,208
3,663
0
8,318
1,732
49,091
0
W
Ao Kuang
Pepegã
Ao Kuang
10,383
2,537
0
8,599
15,920
4,754
0
1,366
14,472
58,414
0
W
Persephone
ZHIRP
Persephone
17,448
1,046
0
2,455
10,969
3,433
181
4,983
5,899
70,688
0
W
4,242
657
0
1,084
7,285
3,658
501
62
6,860
0
38,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
42,678
436
Minions Killed
447
0
Camps Cleared
0
1,408,397
Distance Traveled
1,437,110
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,326
595
123
9
0
280,717
2
W
Atlas
7,690
549
13
1
0
285,697
7
L
Cupid
8,878
634
132
9
0
260,977
2
L
Sylvanus
6,745
482
22
2
0
249,912
2
L
Nemesis
8,146
582
82
6
0
315,437
2
L
Achilles
7,489
535
94
7
0
317,648
1
L
Agni
7,222
516
106
8
0
264,423
6
W
Ao Kuang
9,262
662
96
7
0
309,903
2
W
Persephone
9,755
697
129
9
0
299,499
5
W
Nike
7,645
546
86
6
0
261,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role