Player Matchup

Da Ji
Da Ji
DBliss357
Da Ji
Level 152
God Stats
1W - 2L
1,566 SR
Queue Stats
127W - 140L
1,466 Elo+
Party 3
Achilles
Achilles
TheTwinkKing
Achilles
Level 7
God Stats
4W - 5L
1,304 SR
Queue Stats
5W - 6L
1,213 Elo+
Party 3
Xing Tian
Xing Tian
Toru Oikawa2318
Xing Tian
Level 27
God Stats
1W - 3L
1,420 SR
Queue Stats
53W - 47L
1,535 Elo+
Party 3
Scylla
Scylla
dshade637
Scylla
Level 47
God Stats
14W - 20L
1,414 SR
Queue Stats
195W - 225L
1,450 Elo+
Party 2
Jing Wei
Jing Wei
mbx game
Jing Wei
Level 8
God Stats
5W - 5L
1,707 SR
Queue Stats
19W - 35L
1,342 Elo+
Party 2
Team Averages
Level 48
1,482 SR
1,401 Elo+

VS

Team Averages
Level 39
1,427 SR
1,561 Elo+
Artio
Artio
Bruh2146
Artio
Level 6
God Stats
3W - 0L
1,804 SR
Queue Stats
10W - 3L
1,643 Elo+
Party 4
Nox
Nox
JustinTime131
Nox
Level 89
God Stats
2W - 3L
1,533 SR
Queue Stats
18W - 32L
1,639 Elo+
Party 1
Fenrir
Fenrir
TheSlayer465
Fenrir
Level 5
God Stats
8W - 8L
1,157 SR
Queue Stats
16W - 23L
1,688 Elo+
Party 1
Medusa
Medusa
Wh0 aRe YoU GG
Medusa
Level 67
God Stats
1W - 1L
1,582 SR
Queue Stats
6W - 5L
1,495 Elo+
Party 4
Sol
Sol
derekitssss
Sol
Level 30
God Stats
1W - 4L
1,059 SR
Queue Stats
63W - 59L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DBliss357
Da Ji
13
5 / 5 / 6
8,304
554
6,525
10,992
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
TheTwinkKing
Achilles
12
4 / 3 / 5
8,379
559
10,237
14,813
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Toru Oikawa2318
Xing Tian
11
0 / 3 / 3
6,970
465
3,874
8,826
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
dshade637
Scylla
14
8 / 3 / 3
8,647
576
10,101
8,007
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
mbx game
Jing Wei
7
0 / 7 / 2
5,482
365
1,639
7,104
1,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bruh2146
Artio
13
8 / 2 / 7
9,235
616
7,628
16,709
18,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 3 / 4
8,876
592
7,642
6,787
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
1 / 3 / 5
7,656
510
3,310
8,672
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 1 / 5
8,930
595
7,907
5,321
1,848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 3
7,566
504
6,804
12,950
4,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
17
Kills
21
21
Deaths
17
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
Bruh2146
Artio
8
2
7
5.75
L
Da Ji
DBliss357
Da Ji
5
5
6
1.6
W
4
3
4
2
W
Fenrir
1
3
5
1.17
L
Achilles
TheTwinkKing
Achilles
4
3
5
2.17
L
Xing Tian
Toru Oikawa2318
Xing Tian
0
3
3
0.5
W
7
1
5
9.5
W
1
8
3
0.31
L
Scylla
dshade637
Scylla
8
3
3
3.17
L
Jing Wei
mbx game
Jing Wei
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
33,291
49,742
Taken
50,439
24,189
Mitigated
30,728
9,240
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bruh2146
Artio
7,628
1,094
1,441
7,165
16,709
18,405
0
5,213
11,224
24,397
0
L
Da Ji
DBliss357
Da Ji
6,525
1,694
0
3,524
10,992
4,325
397
3,724
7,148
0
34,845
W
7,642
214
0
150
6,787
2,733
531
1,550
5,037
51,968
0
W
Fenrir
3,310
966
0
2,203
8,672
3,258
421
1,340
7,063
0
31,226
L
Achilles
TheTwinkKing
Achilles
10,237
2,747
0
3,090
14,813
11,186
505
6,315
8,324
5,445
36,137
L
Xing Tian
Toru Oikawa2318
Xing Tian
3,874
233
0
756
8,826
4,654
372
5,214
3,590
18,557
0
W
7,907
2,826
0
1,629
5,321
1,848
148
1,141
4,140
0
45,403
W
6,804
1,762
250
4,480
12,950
4,484
3,260
5,809
6,540
42,040
0
L
Scylla
dshade637
Scylla
10,101
614
0
1,065
8,007
2,672
382
4,344
3,619
42,700
0
L
Jing Wei
mbx game
Jing Wei
1,639
1,537
0
805
7,104
1,352
832
2,101
4,987
0
13,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
42,263
297
Minions Killed
346
0
Camps Cleared
0
1,278,901
Distance Traveled
1,466,949
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,235
616
34
2
0
318,315
7
L
Da Ji
8,304
554
74
5
0
294,445
4
W
Nox
8,876
592
102
7
0
290,353
4
W
Fenrir
7,656
510
62
4
0
307,175
0
L
Achilles
8,379
559
78
5
0
288,384
1
L
Xing Tian
6,970
465
26
2
0
253,594
3
W
Medusa
8,930
595
79
5
0
294,977
1
W
Sol
7,566
504
69
5
0
256,129
0
L
Scylla
8,647
576
88
6
0
281,663
1
L
Jing Wei
5,482
365
31
2
0
160,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role