Player Matchup

Merlin
Merlin
MyGiraffeHasAids
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 79L
1,606 Elo+
Party 1
Atlas
Atlas
Profwaffle
Atlas
Level 28
God Stats
6W - 1L
1,586 SR
Queue Stats
63W - 19L
1,722 Elo+
Party 1
Thanatos
Thanatos
TheRatWithAGhat
Thanatos
Level 127
God Stats
1W - 0L
1,800 SR
Queue Stats
309W - 119L
1,661 Elo+
Party 1
Team Averages
Level 92
1,629 SR
1,663 Elo+

VS

Team Averages
Level 93
1,485 SR
1,364 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HighWayMan147
Pele
Level 75
God Stats
0W - 2L
1,268 SR
Queue Stats
25W - 37L
1,296 Elo+
Party 2
Cerberus
Cerberus
RENEGADE RIOTX9
Cerberus
Level 77
God Stats
2W - 2L
1,688 SR
Queue Stats
27W - 39L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
8,069
807
6,846
3,607
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
11
2 / 2 / 9
7,743
774
2,854
8,336
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
6 / 4 / 4
7,768
777
9,202
8,588
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 0
8,055
806
7,418
5,934
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 8 / 3
6,544
654
2,055
9,988
2,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
8
0 / 6 / 3
6,262
626
1,615
12,317
7,392
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
6
6
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
0
0
6
L
0
8
3
0.19
W
4
0
9
8.5
W
Atlas
2
2
9
3.25
L
Cerberus
0
6
3
0.25
W
Thanatos
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
11,088
20,531
Taken
28,239
13,420
Mitigated
11,404
8,025
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,418
248
985
2,658
5,934
1,768
0
3,017
2,775
24,163
0
L
2,055
170
0
150
9,988
2,244
0
3,200
6,519
0
16,608
W
6,846
504
0
576
3,607
1,307
660
1,499
2,108
33,094
0
W
Atlas
2,854
1,121
0
1,339
8,336
7,692
444
2,842
5,494
7,820
0
L
Cerberus
1,615
180
0
2,474
12,317
7,392
0
4,436
7,655
5,555
0
W
Thanatos
9,202
2,053
0
6,110
8,588
4,421
388
5,262
3,326
0
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
20,861
109
Minions Killed
96
6
Camps Cleared
3
582,355
Distance Traveled
514,310
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,055
806
42
4
2
189,037
2
L
Pele
6,544
654
38
4
1
166,001
0
W
Merlin
8,069
807
61
6
1
198,696
0
W
Atlas
7,743
774
6
1
0
178,145
1
L
Cerberus
6,262
626
16
2
0
159,272
1
W
Thanatos
7,768
777
42
4
5
205,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role