Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AronDimitri
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 264L
1,450 Elo+
Party 1
Janus
Janus
Rekasty1711
Janus
Level 54
God Stats
11W - 20L
1,474 SR
Queue Stats
128W - 150L
1,412 Elo+
Party 1
Vamana
Vamana
Survivalmode
Vamana
Level 69
God Stats
39W - 26L
1,591 SR
Queue Stats
105W - 103L
1,485 Elo+
Solo
Kali
Kali
xXAndyxD
Kali
Level 87
God Stats
1W - 1L
1,702 SR
Queue Stats
376W - 409L
1,451 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,460 Elo+

VS

Team Averages
Level 109
1,541 SR
1,492 Elo+
Mulan
Mulan
Humpleweed
Mulan
Level 69
God Stats
23W - 27L
1,480 SR
Queue Stats
303W - 269L
1,501 Elo+
Party 2
Ymir
Ymir
RobinVilla
Ymir
Level 138
God Stats
2W - 0L
1,617 SR
Queue Stats
23W - 29L
1,475 Elo+
Party 3
Nemesis
Nemesis
SpedSpark
Nemesis
Level 103
God Stats
17W - 14L
1,441 SR
Queue Stats
254W - 211L
1,495 Elo+
Party 2
Hachiman
Hachiman
pertrolR
Hachiman
Level 128
God Stats
5W - 2L
1,427 SR
Queue Stats
35W - 43L
1,456 Elo+
Party 3
Sol
Sol
zTanish
Sol
Level 106
God Stats
11W - 2L
1,741 SR
Queue Stats
18W - 17L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 2 / 1
7,293
456
6,459
6,433
2,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 3
7,820
489
4,518
9,896
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 7 / 0
6,661
416
2,429
7,455
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
10
1 / 4 / 0
6,424
402
7,657
13,625
11,304
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
15
3 / 5 / 0
8,647
540
5,861
12,421
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
6 / 1 / 7
8,948
559
7,767
10,175
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 8
8,308
519
5,913
13,919
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
SpedSpark
Nemesis
16
5 / 3 / 4
10,207
638
9,293
11,844
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
pertrolR
Hachiman
13
1 / 1 / 4
7,993
500
3,982
6,058
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
17
10 / 0 / 5
10,724
670
9,381
8,028
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
24
24
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
1
0.25
L
1
6
3
0.42
W
Mulan
6
1
7
9.5
L
0
7
0
0
W
2
0
8
6
W
Nemesis
SpedSpark
Nemesis
5
3
4
2.33
L
Vamana
1
4
0
0.25
W
Hachiman
pertrolR
Hachiman
1
1
4
3
L
Kali
3
5
0
0.6
W
Sol
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
36,336
49,830
Taken
50,024
23,788
Mitigated
31,833
11,184
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,459
2,434
0
1,452
6,433
2,460
0
2,836
3,597
45,933
8,111
L
4,518
2,050
0
1,584
9,896
2,923
0
230
9,020
0
32,282
W
Mulan
7,767
999
0
4,801
10,175
4,375
0
1,045
9,130
0
55,072
L
2,429
153
0
434
7,455
2,065
0
2,745
4,710
38,956
0
W
5,913
1,104
0
4,131
13,919
11,495
86
3,231
10,688
31,248
0
W
Nemesis
SpedSpark
Nemesis
9,293
2,675
0
2,375
11,844
10,829
814
0
11,844
4,186
56,758
L
Vamana
7,657
3,257
92
5,297
13,625
11,304
0
6,664
6,895
0
32,131
W
Hachiman
pertrolR
Hachiman
3,982
3,027
0
2,459
6,058
1,860
545
551
5,507
0
39,806
L
Kali
5,861
2,863
0
2,325
12,421
5,036
0
2,618
9,710
0
60,383
W
Sol
9,381
4,242
0
6,410
8,028
3,274
2,174
2,652
5,376
74,867
6,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
46,180
403
Minions Killed
526
0
Camps Cleared
0
1,461,026
Distance Traveled
1,560,430
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,293
456
112
7
0
289,485
1
L
Ullr
7,820
489
67
4
0
261,592
8
W
Mulan
8,948
559
97
6
0
350,404
6
L
Janus
6,661
416
72
5
0
272,410
2
W
Ymir
8,308
519
56
4
0
302,957
5
W
Nemesis
10,207
638
128
8
0
320,101
5
L
Vamana
6,424
402
45
3
0
315,380
0
W
Hachiman
7,993
500
85
5
0
271,242
0
L
Kali
8,647
540
107
7
0
322,159
1
W
Sol
10,724
670
160
10
0
315,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role