Player Matchup

Atlas
Atlas
Hi4Bye
Atlas
Level 116
God Stats
6W - 7L
1,189 SR
Queue Stats
56W - 48L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
Shadowshero
Cabrakan
Level 60
God Stats
11W - 17L
1,415 SR
Queue Stats
202W - 214L
1,389 Elo+
Solo
Freya
Freya
StonedSénpai
Freya
Level 102
God Stats
22W - 14L
1,699 SR
Queue Stats
138W - 144L
1,428 Elo+
Solo
Kali
Kali
mobbdeep164
Kali
Level 123
God Stats
4W - 5L
2,025 SR
Queue Stats
57W - 51L
1,562 Elo+
Solo
Hou Yi
Hou Yi
wsmii
Hou Yi
Level 52
God Stats
5W - 6L
1,244 SR
Queue Stats
267W - 273L
1,500 Elo+
Party 2
Team Averages
Level 91
1,515 SR
1,485 Elo+

VS

Team Averages
Level 94
1,566 SR
1,469 Elo+
Jormungandr
Jormungandr
Buusti
Jormungandr
Level 128
God Stats
8W - 10L
1,693 SR
Queue Stats
127W - 144L
1,557 Elo+
Party 1
Sol
Sol
EZISJopran
Sol
Level 68
God Stats
8W - 9L
1,579 SR
Queue Stats
237W - 281L
1,479 Elo+
Solo
Tiamat
Tiamat
coopaing
Tiamat
Level 118
God Stats
2W - 2L
1,602 SR
Queue Stats
26W - 36L
1,404 Elo+
Solo
Neith
Neith
llTAURUSl
Neith
Level 143
God Stats
6W - 9L
1,457 SR
Queue Stats
425W - 463L
1,457 Elo+
Solo
Set
Set
Хребет
Set
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 52L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hi4Bye
Atlas
13
4 / 1 / 4
7,813
558
6,337
8,680
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Shadowshero
Cabrakan
9
0 / 6 / 9
6,245
446
3,034
14,618
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 1 / 4
8,471
605
13,392
11,432
3,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 2 / 10
9,168
655
12,239
12,097
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
wsmii
Hou Yi
12
2 / 5 / 3
7,172
512
7,214
9,164
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buusti
Jormungandr
10
1 / 2 / 7
6,591
471
6,515
11,652
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 5 / 4
8,484
606
8,492
10,701
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
coopaing
Tiamat
9
1 / 6 / 0
6,235
445
4,177
11,738
5,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
llTAURUSl
Neith
11
1 / 5 / 0
6,704
479
5,156
9,573
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 5 / 4
7,812
558
7,129
11,389
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
23
Kills
15
15
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Buusti
Jormungandr
1
2
7
2.25
L
6
5
4
1.6
W
Atlas
Hi4Bye
Atlas
4
1
4
6
W
Cabrakan
Shadowshero
Cabrakan
0
6
9
0.75
W
9
1
4
11
L
Tiamat
coopaing
Tiamat
1
6
0
0.17
L
Neith
llTAURUSl
Neith
1
5
0
0.2
W
8
2
10
6.5
W
Hou Yi
wsmii
Hou Yi
2
5
3
0.7
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
31,469
55,991
Taken
55,053
28,318
Mitigated
24,799
21,045
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Buusti
Jormungandr
6,515
1,123
0
3,058
11,652
9,589
178
5,545
6,029
21,204
0
L
8,492
3,535
0
2,683
10,701
2,321
658
1,151
9,510
52,248
0
W
Atlas
Hi4Bye
Atlas
6,337
2,011
435
2,924
8,680
6,607
271
3,265
5,415
33,778
0
W
Cabrakan
Shadowshero
Cabrakan
3,034
468
229
3,727
14,618
10,873
190
5,962
8,656
9,721
0
W
13,392
4,880
0
6,253
11,432
3,856
226
2,930
8,502
42,562
0
L
Tiamat
coopaing
Tiamat
4,177
539
36
2,300
11,738
5,797
60
6,015
5,271
25,943
0
L
Neith
llTAURUSl
Neith
5,156
991
0
2,720
9,573
3,062
0
4,683
4,818
0
34,987
W
12,239
5,944
0
5,760
12,097
4,315
0
3,605
8,492
0
49,687
W
Hou Yi
wsmii
Hou Yi
7,214
1,987
0
1,717
9,164
2,667
480
3,422
5,742
0
47,136
L
7,129
2,836
0
814
11,389
4,030
0
4,728
6,601
0
39,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
35,826
328
Minions Killed
311
0
Camps Cleared
0
1,337,058
Distance Traveled
1,224,825
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,591
471
22
2
0
267,446
6
L
Sol
8,484
606
99
7
0
254,018
5
W
Atlas
7,813
558
83
6
0
268,803
5
W
Cabrakan
6,245
446
7
1
0
239,137
1
W
Freya
8,471
605
66
5
0
255,476
2
L
Tiamat
6,235
445
49
4
0
220,802
6
L
Neith
6,704
479
65
5
0
233,612
2
W
Kali
9,168
655
82
6
0
320,892
5
W
Hou Yi
7,172
512
90
6
0
252,750
1
L
Set
7,812
558
76
5
0
248,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role