Player Matchup

Ymir
Ymir
DamnHesGoodECC
Ymir
Level 114
God Stats
95W - 87L
1,503 SR
Queue Stats
182W - 208L
1,366 Elo+
Solo
Sol
Sol
JacksRainb0
Sol
Level 39
God Stats
16W - 10L
1,537 SR
Queue Stats
26W - 29L
1,412 Elo+
Solo
Xbalanque
Xbalanque
PAPA_BACH
Xbalanque
Level 43
God Stats
1W - 1L
1,271 SR
Queue Stats
115W - 175L
1,350 Elo+
Party 1
Poseidon
Poseidon
l Insaniam l
Poseidon
Level 129
God Stats
8W - 2L
1,649 SR
Queue Stats
387W - 403L
1,432 Elo+
Solo
Chaac
Chaac
papa-bbysin
Chaac
Level 33
God Stats
12W - 6L
1,619 SR
Queue Stats
114W - 135L
1,411 Elo+
Party 1
Team Averages
Level 72
1,516 SR
1,394 Elo+

VS

Team Averages
Level 107
1,584 SR
1,405 Elo+
Bastet
Bastet
DAN KATOU
Bastet
Level 107
God Stats
4W - 3L
1,517 SR
Queue Stats
188W - 227L
1,371 Elo+
Party 2
Hera
Hera
IILemur
Hera
Level 156
God Stats
15W - 12L
1,569 SR
Queue Stats
990W - 956L
1,440 Elo+
Solo
Neith
Neith
RevoITU
Neith
Level 66
God Stats
73W - 50L
1,548 SR
Queue Stats
206W - 236L
1,400 Elo+
Solo
Izanami
Izanami
ToniiPR
Izanami
Level 103
God Stats
39W - 34L
1,586 SR
Queue Stats
218W - 281L
1,402 Elo+
Party 2
Atlas
Atlas
YOLO021FMT
Atlas
Level 104
God Stats
3W - 4L
1,699 SR
Queue Stats
327W - 381L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
7,019
501
2,471
8,701
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 3
8,685
620
3,054
7,823
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
PAPA_BACH
Xbalanque
11
0 / 1 / 4
6,538
467
5,008
6,806
1,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
l Insaniam l
Poseidon
15
11 / 3 / 1
9,300
664
10,092
9,990
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 5
7,982
570
6,278
11,546
8,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DAN KATOU
Bastet
11
5 / 0 / 2
7,211
515
5,708
5,317
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
IILemur
Hera
13
0 / 3 / 3
7,700
550
4,817
6,506
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
RevoITU
Neith
12
2 / 4 / 1
7,227
516
5,985
10,325
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
ToniiPR
Izanami
11
0 / 3 / 2
6,579
470
3,650
6,797
2,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
9
0 / 3 / 0
5,411
387
4,298
13,077
5,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
7
7
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
DAN KATOU
Bastet
5
0
2
6
W
2
0
2
3
L
Hera
IILemur
Hera
0
3
3
0.5
W
0
1
3
1.5
W
Xbalanque
PAPA_BACH
Xbalanque
0
1
4
2
L
Neith
RevoITU
Neith
2
4
1
0.63
L
Izanami
ToniiPR
Izanami
0
3
2
0.33
L
Atlas
0
3
0
0
W
Poseidon
l Insaniam l
Poseidon
11
3
1
3.83
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
24,458
44,866
Taken
42,022
19,601
Mitigated
15,993
21,953
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DAN KATOU
Bastet
5,708
943
0
1,566
5,317
2,160
0
740
4,577
0
25,773
W
2,471
398
286
3,660
8,701
3,722
0
2,405
6,294
22,791
0
L
Hera
IILemur
Hera
4,817
1,273
0
2,423
6,506
2,525
0
3,814
2,692
55,207
0
W
3,054
752
0
4,082
7,823
2,655
3,480
2,304
5,326
61,292
7,499
W
Xbalanque
PAPA_BACH
Xbalanque
5,008
2,628
349
2,635
6,806
1,353
1,049
1,795
4,971
0
24,932
L
Neith
RevoITU
Neith
5,985
2,204
0
4,901
10,325
3,609
1,156
3,350
6,975
0
34,567
L
Izanami
ToniiPR
Izanami
3,650
2,455
0
1,172
6,797
2,012
682
2,980
3,817
0
42,244
L
Atlas
4,298
1,901
98
3,137
13,077
5,687
0
3,789
9,288
20,983
0
W
Poseidon
l Insaniam l
Poseidon
10,092
2,726
0
4,830
9,990
3,829
1,012
1,447
8,507
47,904
5,697
W
6,278
989
0
6,111
11,546
8,042
2,054
934
10,588
0
38,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
34,128
389
Minions Killed
382
0
Camps Cleared
0
1,231,716
Distance Traveled
1,237,696
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,211
515
49
4
0
303,274
4
W
Ymir
7,019
501
38
3
0
216,474
2
L
Hera
7,700
550
116
8
0
274,342
1
W
Sol
8,685
620
141
10
0
238,351
0
W
Xbalanque
6,538
467
35
3
0
236,156
0
L
Neith
7,227
516
88
6
0
209,606
1
L
Izanami
6,579
470
95
7
0
234,603
3
L
Atlas
5,411
387
34
2
0
215,871
3
W
Poseidon
9,300
664
97
7
0
282,652
3
W
Chaac
7,982
570
78
6
0
258,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role