Player Matchup

Ratatoskr
Ratatoskr
Inmoralidad69
Ratatoskr
Level 37
God Stats
1W - 6L
1,152 SR
Queue Stats
147W - 123L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LichMZuir
Morgan Le Fay
Level 39
God Stats
6W - 5L
1,817 SR
Queue Stats
165W - 168L
1,560 Elo+
Solo
Tyr
Tyr
OscarL5000
Tyr
Level 109
God Stats
23W - 22L
1,610 SR
Queue Stats
402W - 321L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
juanp0301
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 182L
1,574 Elo+
Party 1
Chernobog
Chernobog
muciio2
Chernobog
Level 123
God Stats
1W - 2L
1,490 SR
Queue Stats
773W - 720L
1,579 Elo+
Party 1
Team Averages
Level 82
1,514 SR
1,578 Elo+

VS

Team Averages
Level 80
1,623 SR
1,607 Elo+
Cerberus
Cerberus
Konuya
Cerberus
Level 29
God Stats
10W - 8L
1,798 SR
Queue Stats
31W - 19L
1,660 Elo+
Party 2
Da Ji
Da Ji
Mellow VN
Da Ji
Level 133
God Stats
1W - 0L
1,291 SR
Queue Stats
213W - 171L
1,621 Elo+
Party 2
Jing Wei
Jing Wei
Navicks
Jing Wei
Level 28
God Stats
7W - 3L
1,664 SR
Queue Stats
42W - 14L
1,523 Elo+
Party 2
Sol
Sol
Ramcsu
Sol
Level 107
God Stats
9W - 2L
1,882 SR
Queue Stats
328W - 232L
1,661 Elo+
Party 2
Mulan
Mulan
Redwoodchair
Mulan
Level 101
God Stats
1W - 1L
1,479 SR
Queue Stats
239W - 216L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Inmoralidad69
Ratatoskr
16
4 / 7 / 3
10,958
476
6,476
16,588
5,504
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LichMZuir
Morgan Le Fay
16
1 / 8 / 2
10,456
455
11,536
17,328
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 3
11,599
504
15,210
26,830
27,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
juanp0301
Jormungandr
13
1 / 8 / 2
8,864
385
9,273
21,398
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
muciio2
Chernobog
15
2 / 9 / 4
10,114
440
9,889
12,802
4,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Konuya
Cerberus
15
5 / 4 / 15
11,472
499
13,225
22,582
20,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Mellow VN
Da Ji
20
12 / 1 / 11
13,614
592
16,243
15,072
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Navicks
Jing Wei
18
6 / 2 / 12
12,535
545
13,131
15,569
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
Ramcsu
Sol
20
10 / 0 / 10
13,973
608
21,209
19,225
7,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 5 / 7
11,778
512
9,130
19,902
17,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
11
Kills
35
35
Deaths
12
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Inmoralidad69
Ratatoskr
4
7
3
0.79
W
Cerberus
Konuya
Cerberus
5
4
15
3.13
L
Morgan Le Fay
LichMZuir
Morgan Le Fay
1
8
2
0.25
W
Da Ji
Mellow VN
Da Ji
12
1
11
17.5
W
Jing Wei
Navicks
Jing Wei
6
2
12
6
L
3
3
3
1.5
W
Sol
Ramcsu
Sol
10
0
10
15
W
2
5
7
1.1
L
Jormungandr
juanp0301
Jormungandr
1
8
2
0.25
L
Chernobog
muciio2
Chernobog
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,384
Damage
72,938
94,946
Taken
92,350
63,394
Mitigated
56,861
17,597
Healing
34,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Inmoralidad69
Ratatoskr
6,476
1,048
0
250
16,588
5,504
0
3,691
12,897
0
65,108
W
Cerberus
Konuya
Cerberus
13,225
539
206
4,094
22,582
20,182
121
7,133
15,281
43,567
0
L
Morgan Le Fay
LichMZuir
Morgan Le Fay
11,536
528
107
2,724
17,328
6,415
0
5,578
11,750
79,095
0
W
Da Ji
Mellow VN
Da Ji
16,243
5,503
0
4,727
15,072
6,603
923
4,530
10,438
0
83,887
W
Jing Wei
Navicks
Jing Wei
13,131
11,752
0
6,794
15,569
5,895
3,691
5,397
10,090
0
72,374
L
15,210
1,083
0
9,275
26,830
27,614
0
9,076
17,754
0
71,799
W
Sol
Ramcsu
Sol
21,209
9,623
0
13,390
19,225
7,080
9,238
3,875
15,252
121,230
0
W
9,130
1,567
0
5,448
19,902
17,101
172
1,986
17,836
9,377
57,637
L
Jormungandr
juanp0301
Jormungandr
9,273
1,532
148
3,211
21,398
19,492
0
11,753
9,645
38,708
0
L
Chernobog
muciio2
Chernobog
9,889
6,119
0
1,882
12,802
4,369
1,162
5,962
6,840
0
66,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,991
Gold Earned
63,372
544
Minions Killed
601
0
Camps Cleared
0
2,042,368
Distance Traveled
2,328,055
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,958
476
94
4
0
424,693
1
W
Cerberus
11,472
499
75
3
0
440,870
6
L
Morgan Le Fay
10,456
455
162
7
0
381,910
7
W
Da Ji
13,614
592
115
5
0
510,444
5
W
Jing Wei
12,535
545
107
5
0
476,984
0
L
Tyr
11,599
504
128
6
0
514,226
1
W
Sol
13,973
608
175
8
0
455,822
1
W
Mulan
11,778
512
129
6
0
443,935
2
L
Jormungandr
8,864
385
41
2
0
393,320
1
L
Chernobog
10,114
440
119
5
0
328,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role