Player Matchup

Scylla
Scylla
MrPifle
Scylla
Level 108
God Stats
28W - 19L
1,685 SR
Queue Stats
246W - 188L
1,582 Elo+
Party 1
Atlas
Atlas
Mysterymoose777
Atlas
Level 108
God Stats
2W - 2L
1,508 SR
Queue Stats
128W - 108L
1,600 Elo+
Party 1
Artemis
Artemis
Rhyeguy
Artemis
Level 38
God Stats
59W - 48L
1,576 SR
Queue Stats
90W - 84L
1,518 Elo+
Party 1
Chaac
Chaac
Useensole1973
Chaac
Level 63
God Stats
4W - 3L
1,732 SR
Queue Stats
26W - 36L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
marequindios
Guan Yu
Level 64
God Stats
1W - 1L
1,740 SR
Queue Stats
40W - 42L
1,472 Elo+
Party 2
Team Averages
Level 76
1,648 SR
1,515 Elo+

VS

Team Averages
Level 65
1,705 SR
1,557 Elo+
Bastet
Bastet
 
Bastet
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Axel1547
Cabrakan
Level 68
God Stats
1W - 0L
2,018 SR
Queue Stats
19W - 12L
1,600 Elo+
Party 3
Bellona
Bellona
Calmeaze
Bellona
Level 62
God Stats
4W - 1L
1,925 SR
Queue Stats
33W - 19L
1,628 Elo+
Party 3
Heimdallr
Heimdallr
CrocAttackZ
Heimdallr
Level 82
God Stats
17W - 20L
1,464 SR
Queue Stats
248W - 254L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Trix4Kidz
Ah Puch
Level 40
God Stats
1W - 0L
1,620 SR
Queue Stats
24W - 16L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrPifle
Scylla
17
8 / 4 / 2
10,805
515
15,713
11,564
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 5
8,914
424
7,705
14,934
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Rhyeguy
Artemis
15
1 / 9 / 6
9,053
431
11,849
16,065
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 3
10,607
505
12,034
17,571
11,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Guan Yu
marequindios
Guan Yu
13
1 / 4 / 0
8,307
396
1,464
13,088
8,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
10 / 4 / 4
11,462
546
12,035
14,153
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Axel1547
Cabrakan
15
3 / 4 / 9
9,473
451
10,658
23,181
28,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Calmeaze
Bellona
19
4 / 1 / 5
11,970
570
10,743
13,480
14,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
CrocAttackZ
Heimdallr
16
6 / 5 / 8
11,053
526
13,398
17,788
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Trix4Kidz
Ah Puch
17
3 / 6 / 5
10,685
509
9,028
13,067
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
18
Kills
26
26
Deaths
20
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
4
4
3
W
Cabrakan
Axel1547
Cabrakan
3
4
9
1.88
W
Bellona
Calmeaze
Bellona
4
1
5
6.5
W
Heimdallr
CrocAttackZ
Heimdallr
6
5
8
2
L
Scylla
MrPifle
Scylla
8
4
2
2.25
L
4
5
5
1.3
L
Artemis
Rhyeguy
Artemis
1
9
6
0.44
W
Ah Puch
Trix4Kidz
Ah Puch
3
6
5
0.92
L
4
4
3
1.38
L
Guan Yu
marequindios
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,765
Damage
55,862
73,222
Taken
81,669
42,352
Mitigated
61,567
18,206
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,035
3,272
0
4,732
14,153
5,882
83
2,487
11,463
0
74,914
W
Cabrakan
Axel1547
Cabrakan
10,658
889
626
6,590
23,181
28,635
0
7,790
14,458
39,983
0
W
Bellona
Calmeaze
Bellona
10,743
3,162
150
5,856
13,480
14,514
886
1,827
11,457
0
79,864
W
Heimdallr
CrocAttackZ
Heimdallr
13,398
5,073
0
5,093
17,788
7,796
2,097
4,304
13,248
0
69,500
L
Scylla
MrPifle
Scylla
15,713
1,074
134
1,701
11,564
4,310
1,275
5,574
5,990
69,252
0
L
7,705
1,642
298
2,980
14,934
13,557
539
5,139
9,795
25,682
0
L
Artemis
Rhyeguy
Artemis
11,849
5,522
0
2,599
16,065
4,489
1,243
5,262
10,803
0
62,745
W
Ah Puch
Trix4Kidz
Ah Puch
9,028
1,136
387
3,976
13,067
4,740
190
5,240
7,473
69,895
0
L
12,034
1,540
0
7,860
17,571
11,145
0
3,711
13,860
0
87,560
L
Guan Yu
marequindios
Guan Yu
1,464
52
0
2,634
13,088
8,851
168
0
13,088
152
29,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
54,643
497
Minions Killed
561
0
Camps Cleared
0
1,882,512
Distance Traveled
1,964,867
7
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,462
546
118
6
0
431,920
5
W
Cabrakan
9,473
451
60
3
0
356,093
11
W
Bellona
11,970
570
146
7
0
443,955
8
W
Heimdallr
11,053
526
118
6
0
360,707
8
L
Scylla
10,805
515
140
7
0
412,278
3
L
Atlas
8,914
424
31
1
0
377,474
0
L
Artemis
9,053
431
96
5
0
396,781
0
W
Ah Puch
10,685
509
119
6
0
372,192
6
L
Chaac
10,607
505
161
8
0
438,505
1
L
Guan Yu
8,307
396
69
3
0
257,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role