Player Matchup

Ra
Ra
BanxXx
Ra
Level 156
God Stats
4W - 6L
1,385 SR
Queue Stats
314W - 345L
1,466 Elo+
Party 1
Thanatos
Thanatos
Gladiator03
Thanatos
Level 18
God Stats
7W - 10L
1,599 SR
Queue Stats
16W - 26L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Killerskull21
Gilgamesh
Level 158
God Stats
7W - 11L
1,425 SR
Queue Stats
444W - 455L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
Rullztron
Xbalanque
Level 131
God Stats
2W - 3L
1,460 SR
Queue Stats
183W - 220L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
lilMike98
Zhong Kui
Level 119
God Stats
1W - 1L
1,459 SR
Queue Stats
580W - 615L
1,537 Elo+
Party 1
Team Averages
Level 116
1,466 SR
1,510 Elo+

VS

Team Averages
Level 77
1,634 SR
1,546 Elo+
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Astrophysicists
Mercury
Level 128
God Stats
1W - 2L
1,885 SR
Queue Stats
142W - 123L
1,621 Elo+
Party 2
Hachiman
Hachiman
CosmonautDizzy
Hachiman
Level 78
God Stats
1W - 2L
1,709 SR
Queue Stats
9W - 14L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
Juggle
Gilgamesh
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,563 Elo+
Party 3
Achilles
Achilles
Labrataur
Achilles
Level 49
God Stats
5W - 2L
1,576 SR
Queue Stats
35W - 34L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
4 / 0 / 0
7,311
609
4,743
3,635
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Gladiator03
Thanatos
9
0 / 0 / 1
5,617
468
1,829
5,797
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Killerskull21
Gilgamesh
11
5 / 0 / 2
6,704
559
5,927
8,206
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Rullztron
Xbalanque
12
1 / 0 / 1
7,030
586
1,414
5,331
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
lilMike98
Zhong Kui
12
0 / 1 / 0
6,672
556
3,797
6,370
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,825
485
673
7,178
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
5,905
492
3,435
7,428
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
10
0 / 2 / 0
5,785
482
1,155
5,627
1,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Juggle
Gilgamesh
4
0 / 3 / 0
4,240
353
365
4,291
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Labrataur
Achilles
11
1 / 0 / 0
6,279
523
4,286
6,944
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
1
1
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
0
2
1
0.25
W
Ra
4
0
0
4
L
Hachiman
0
2
0
0
W
Thanatos
Gladiator03
Thanatos
0
0
1
0.5
L
Gilgamesh
Juggle
Gilgamesh
0
3
0
0
W
Gilgamesh
Killerskull21
Gilgamesh
5
0
2
6
L
Achilles
Labrataur
Achilles
1
0
0
1
W
Xbalanque
Rullztron
Xbalanque
1
0
1
1.5
W
Zhong Kui
lilMike98
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
9,914
29,339
Taken
31,468
13,968
Mitigated
11,682
16,305
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
673
0
0
3,080
7,178
2,123
0
3,187
3,787
33,134
0
L
3,435
1,871
0
1,688
7,428
2,756
0
1,028
6,314
0
42,700
W
Ra
4,743
541
77
1,735
3,635
1,283
32
308
3,283
49,133
0
L
Hachiman
1,155
1,075
0
1,876
5,627
1,551
0
345
5,282
0
26,589
W
Thanatos
Gladiator03
Thanatos
1,829
262
0
5,567
5,797
1,653
21
279
5,434
0
29,011
L
Gilgamesh
Juggle
Gilgamesh
365
71
0
100
4,291
1,585
0
1,053
3,208
0
5,055
W
Gilgamesh
Killerskull21
Gilgamesh
5,927
1,816
0
2,431
8,206
4,905
0
0
8,173
5,872
29,360
L
Achilles
Labrataur
Achilles
4,286
1,207
0
3,349
6,944
3,667
0
2,999
3,434
0
29,029
W
Xbalanque
Rullztron
Xbalanque
1,414
723
0
2,990
5,331
1,663
0
60
5,271
0
49,976
W
Zhong Kui
lilMike98
Zhong Kui
3,797
530
0
3,505
6,370
4,464
0
0
5,920
39,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
28,034
412
Minions Killed
327
0
Camps Cleared
0
1,114,845
Distance Traveled
1,029,925
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,825
485
79
7
0
189,240
0
L
Mercury
5,905
492
95
8
0
259,136
1
W
Ra
7,311
609
111
9
0
244,515
6
L
Hachiman
5,785
482
72
6
0
215,085
0
W
Thanatos
5,617
468
60
5
0
214,767
0
L
Gilgamesh
4,240
353
11
1
0
111,742
0
W
Gilgamesh
6,704
559
48
4
0
253,718
3
L
Achilles
6,279
523
70
6
0
254,722
2
W
Xbalanque
7,030
586
102
9
0
210,161
7
W
Zhong Kui
6,672
556
91
8
0
191,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role