Player Matchup

Serqet
Serqet
 
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AlyssumValkyrie
Cthulhu
Level 103
God Stats
2W - 0L
1,629 SR
Queue Stats
137W - 95L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Verganando
Baron Samedi
Level 44
God Stats
17W - 9L
1,685 SR
Queue Stats
57W - 35L
1,568 Elo+
Party 1
Team Averages
Level 78
1,604 SR
1,544 Elo+

VS

Team Averages
Level 82
1,554 SR
1,390 Elo+
Chiron
Chiron
Kiirkpatrick
Chiron
Level 73
God Stats
25W - 29L
1,525 SR
Queue Stats
100W - 152L
1,410 Elo+
Party 2
Zeus
Zeus
Pat Stackin Up
Zeus
Level 106
God Stats
8W - 5L
1,716 SR
Queue Stats
142W - 200L
1,417 Elo+
Party 2
Atlas
Atlas
WiickedRaven
Atlas
Level 67
God Stats
5W - 12L
1,420 SR
Queue Stats
62W - 124L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 1 / 6
7,748
775
5,646
8,259
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 3 / 8
7,057
706
7,920
16,345
10,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Verganando
Baron Samedi
12
6 / 1 / 5
7,857
786
11,823
8,791
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 1 / 3
6,781
678
8,406
8,684
2,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 2
6,461
646
8,180
7,845
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 6 / 2
7,506
751
5,623
12,761
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
6
8
W
2
3
8
2
L
Chiron
2
1
3
3.5
L
1
6
2
0.33
W
Baron Samedi
Verganando
Baron Samedi
6
1
5
8.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,389
Damage
22,209
33,395
Taken
29,290
21,673
Mitigated
13,295
12,024
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,646
960
389
3,216
8,259
7,347
24
2,940
5,319
0
7,014
W
7,920
1,100
642
2,928
16,345
10,932
173
7,222
9,123
27,611
0
L
Chiron
8,406
1,614
528
1,764
8,684
2,631
0
6,070
1,941
0
20,181
L
8,180
842
0
525
7,845
2,357
0
5,093
2,284
25,003
0
W
Baron Samedi
Verganando
Baron Samedi
11,823
1,210
1,518
3,331
8,791
3,394
76
3,721
5,070
23,827
0
L
5,623
1,896
0
768
12,761
8,307
0
8,179
3,448
12,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
20,748
92
Minions Killed
80
3
Camps Cleared
3
603,429
Distance Traveled
507,478
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,748
775
17
2
2
225,942
0
W
Cthulhu
7,057
706
39
4
0
181,973
2
L
Chiron
6,781
678
35
4
0
179,152
0
L
Zeus
6,461
646
39
4
3
171,419
4
W
Baron Samedi
7,857
786
36
4
1
195,514
1
L
Atlas
7,506
751
6
1
0
156,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role