Player Matchup

Ah Puch
Ah Puch
NeiL I LieN
Ah Puch
Level 154
God Stats
3W - 2L
1,560 SR
Queue Stats
82W - 83L
1,561 Elo+
Solo
Sol
Sol
Ojamaman96
Sol
Level 125
God Stats
0W - 1L
1,336 SR
Queue Stats
21W - 26L
1,542 Elo+
Party 2
Rama
Rama
Puwnter84
Rama
Level 129
God Stats
4W - 5L
1,536 SR
Queue Stats
289W - 302L
1,505 Elo+
Solo
King Arthur
King Arthur
Reason 2G
King Arthur
Level 123
God Stats
0W - 5L
1,368 SR
Queue Stats
323W - 341L
1,576 Elo+
Solo
Nike
Nike
jason3098
Nike
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,641 Elo+
Party 2
Team Averages
Level 115
1,460 SR
1,565 Elo+

VS

Team Averages
Level 121
1,482 SR
1,599 Elo+
Pele
Pele
AveMaterDei
Pele
Level 127
God Stats
3W - 4L
1,394 SR
Queue Stats
286W - 244L
1,625 Elo+
Solo
Bellona
Bellona
DarthUmbra
Bellona
Level 100
God Stats
1W - 0L
1,653 SR
Queue Stats
32W - 35L
1,526 Elo+
Party 1
Zeus
Zeus
DeltaRho2K
Zeus
Level 154
God Stats
7W - 6L
1,354 SR
Queue Stats
340W - 352L
1,549 Elo+
Solo
Vulcan
Vulcan
RustyChingon
Vulcan
Level 71
God Stats
1W - 1L
1,300 SR
Queue Stats
24W - 12L
1,643 Elo+
Party 1
Jing Wei
Jing Wei
StinkyDreams
Jing Wei
Level 153
God Stats
2W - 0L
1,708 SR
Queue Stats
93W - 62L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NeiL I LieN
Ah Puch
18
4 / 4 / 10
10,489
807
21,698
12,500
6,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 8
10,103
777
12,009
12,795
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
6 / 6 / 7
9,824
756
11,401
11,630
5,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Reason 2G
King Arthur
17
2 / 5 / 7
9,673
744
9,689
18,089
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
13
1 / 6 / 11
8,683
668
7,399
19,082
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
9,957
766
8,770
19,936
11,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
DarthUmbra
Bellona
16
3 / 5 / 17
10,525
810
9,900
21,733
20,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 2 / 16
11,421
879
23,167
10,760
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
17
4 / 2 / 15
10,378
798
13,510
11,174
4,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
StinkyDreams
Jing Wei
19
9 / 3 / 11
11,069
851
16,158
10,724
4,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
17
Kills
25
25
Deaths
17
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
W
Bellona
DarthUmbra
Bellona
3
5
17
2.3
W
6
2
16
7
L
Ah Puch
NeiL I LieN
Ah Puch
4
4
10
2.25
L
4
4
8
2
L
Rama
6
6
7
1.58
L
King Arthur
Reason 2G
King Arthur
2
5
7
1.1
W
Vulcan
4
2
15
5.75
W
Jing Wei
StinkyDreams
Jing Wei
9
3
11
4.83
L
Nike
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,196
Damage
71,505
74,096
Taken
74,327
51,551
Mitigated
45,583
18,604
Healing
27,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,770
1,681
1,312
6,047
19,936
11,490
632
7,364
12,299
0
19,445
W
Bellona
DarthUmbra
Bellona
9,900
1,758
3,093
3,357
21,733
20,820
539
10,552
10,800
0
16,847
W
23,167
1,920
1,567
3,177
10,760
4,481
1,480
4,560
5,986
44,194
0
L
Ah Puch
NeiL I LieN
Ah Puch
21,698
1,229
981
2,906
12,500
6,110
810
7,487
4,805
44,483
0
L
12,009
3,014
887
3,715
12,795
5,747
259
5,847
6,658
31,457
0
L
Rama
11,401
6,266
458
1,268
11,630
5,142
695
5,692
5,696
0
22,715
L
King Arthur
Reason 2G
King Arthur
9,689
607
1,162
2,535
18,089
19,090
0
5,977
11,813
0
22,363
W
Vulcan
13,510
6,269
1,674
2,725
11,174
4,341
1,080
5,595
5,175
27,116
0
W
Jing Wei
StinkyDreams
Jing Wei
16,158
12,501
2,870
1,343
10,724
4,451
2,161
5,636
4,878
0
31,914
L
Nike
7,399
608
1,261
3,431
19,082
15,462
91
10,111
8,447
0
10,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
53,350
159
Minions Killed
153
0
Camps Cleared
0
1,186,174
Distance Traveled
1,335,841
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,957
766
21
2
0
253,792
5
W
Bellona
10,525
810
9
1
0
252,510
4
W
Zeus
11,421
879
67
5
0
279,233
1
L
Ah Puch
10,489
807
51
4
0
254,737
4
L
Sol
10,103
777
37
3
0
246,503
3
L
Rama
9,824
756
34
3
0
226,505
0
L
King Arthur
9,673
744
31
2
0
253,531
1
W
Vulcan
10,378
798
24
2
0
302,757
0
W
Jing Wei
11,069
851
32
2
0
247,549
0
L
Nike
8,683
668
6
0
0
204,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role