Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ChikyHD
Merlin
Level 125
God Stats
11W - 19L
1,474 SR
Queue Stats
33W - 43L
1,460 Elo+
Party 3
Pele
Pele
DoctorCleanupHD
Pele
Level 128
God Stats
0W - 3L
1,226 SR
Queue Stats
316W - 363L
1,383 Elo+
Party 2
Izanami
Izanami
The_benjamon_zZz
Izanami
Level 122
God Stats
18W - 13L
1,604 SR
Queue Stats
268W - 268L
1,485 Elo+
Party 3
Bellona
Bellona
oO KILLA CJ Oo
Bellona
Level 125
God Stats
5W - 9L
1,553 SR
Queue Stats
123W - 151L
1,403 Elo+
Party 2
Team Averages
Level 129
1,471 SR
1,446 Elo+

VS

Team Averages
Level 93
1,566 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Flotzam
Ganesha
Level 84
God Stats
20W - 12L
1,653 SR
Queue Stats
414W - 452L
1,489 Elo+
Party 1
Nike
Nike
Josh2473
Nike
Level 82
God Stats
8W - 3L
1,605 SR
Queue Stats
433W - 450L
1,456 Elo+
Party 1
Anhur
Anhur
Stay-G99
Anhur
Level 117
God Stats
24W - 27L
1,467 SR
Queue Stats
525W - 544L
1,489 Elo+
Solo
Hera
Hera
mattcraft240
Hera
Level 88
God Stats
4W - 1L
1,604 SR
Queue Stats
261W - 283L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 4 / 5
8,751
486
10,500
11,205
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
ChikyHD
Merlin
13
4 / 5 / 4
8,612
478
9,202
9,870
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 7 / 2
8,909
495
6,203
15,536
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 0
8,781
488
6,939
12,432
2,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,931
441
10,914
16,222
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
8 / 3 / 5
9,634
535
7,437
11,339
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Flotzam
Ganesha
14
0 / 2 / 14
8,972
498
5,239
15,109
15,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
15
5 / 1 / 2
9,860
548
12,786
15,235
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Stay-G99
Anhur
19
7 / 1 / 1
11,529
641
7,598
12,073
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 8 / 4
10,513
584
11,881
10,626
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
15
Kills
29
29
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
5
1.38
W
Hun Batz
 
Hun Batz
8
3
5
3.5
L
Merlin
ChikyHD
Merlin
4
5
4
1.2
L
4
7
2
0.71
W
Ganesha
Flotzam
Ganesha
0
2
14
3.5
W
Nike
5
1
2
6
W
Anhur
Stay-G99
Anhur
7
1
1
7.5
L
3
7
0
0.43
W
9
8
4
1.38
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,758
Damage
44,941
65,265
Taken
64,382
30,107
Mitigated
39,547
14,066
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,500
829
0
2,864
11,205
5,205
0
5,487
5,630
58,026
0
W
Hun Batz
 
Hun Batz
7,437
1,021
0
2,098
11,339
4,483
1,799
4,157
7,004
0
39,233
L
Merlin
ChikyHD
Merlin
9,202
569
0
1,400
9,870
3,434
0
5,477
4,350
39,352
0
L
6,203
1,108
0
2,105
15,536
6,223
0
4,997
10,378
0
55,291
W
Ganesha
Flotzam
Ganesha
5,239
452
478
3,118
15,109
15,747
100
6,785
7,949
21,402
0
W
Nike
12,786
2,569
0
3,184
15,235
9,730
812
742
13,707
5,538
44,517
W
Anhur
Stay-G99
Anhur
7,598
3,088
0
6,411
12,073
5,201
1,666
1,070
10,973
0
98,156
L
6,939
4,908
0
2,228
12,432
2,380
0
823
11,564
0
62,348
W
11,881
2,109
0
1,151
10,626
4,386
1,554
6,263
3,823
58,113
0
L
10,914
4,886
192
5,277
16,222
12,865
0
2,629
12,594
47
44,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
50,508
479
Minions Killed
487
0
Camps Cleared
0
1,541,033
Distance Traveled
1,696,294
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,751
486
106
6
0
348,037
4
W
Hun Batz
9,634
535
74
4
0
363,040
5
L
Merlin
8,612
478
65
4
0
316,744
4
L
Pele
8,909
495
96
5
0
322,669
4
W
Ganesha
8,972
498
14
1
0
353,069
3
W
Nike
9,860
548
106
6
0
334,714
8
W
Anhur
11,529
641
185
10
0
314,430
3
L
Izanami
8,781
488
118
7
0
261,928
1
W
Hera
10,513
584
108
6
0
331,041
1
L
Bellona
7,931
441
94
5
0
291,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role