Player Matchup

Raijin
Raijin
DivPrime
Raijin
Level 85
God Stats
8W - 6L
1,599 SR
Queue Stats
553W - 545L
1,463 Elo+
Solo
Geb
Geb
GymLeaderScott
Geb
Level 139
God Stats
5W - 0L
1,894 SR
Queue Stats
183W - 112L
1,591 Elo+
Party 1
Eset
Eset
NotPajamaWizard
Eset
Level 139
God Stats
6W - 0L
1,994 SR
Queue Stats
132W - 81L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
immolater
Cthulhu
Level 115
God Stats
15W - 2L
1,726 SR
Queue Stats
234W - 180L
1,580 Elo+
Party 1
Cupid
Cupid
sirbucknuts
Cupid
Level 126
God Stats
5W - 3L
1,601 SR
Queue Stats
249W - 197L
1,582 Elo+
Party 1
Team Averages
Level 121
1,763 SR
1,564 Elo+

VS

Team Averages
Level 90
1,526 SR
1,506 Elo+
Poseidon
Poseidon
Dark Ph0enixx
Poseidon
Level 145
God Stats
10W - 8L
1,464 SR
Queue Stats
375W - 443L
1,435 Elo+
Party 3
Bellona
Bellona
Estiv52
Bellona
Level 29
God Stats
2W - 2L
1,706 SR
Queue Stats
30W - 47L
1,522 Elo+
Party 2
Zeus
Zeus
Itsyaboislater
Zeus
Level 84
God Stats
18W - 11L
1,636 SR
Queue Stats
628W - 484L
1,581 Elo+
Party 2
Mulan
Mulan
RedEyeJedi005
Mulan
Level 106
God Stats
3W - 8L
1,353 SR
Queue Stats
314W - 343L
1,434 Elo+
Party 3
Cupid
Cupid
UnFoundThug
Cupid
Level 88
God Stats
5W - 5L
1,473 SR
Queue Stats
685W - 570L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DivPrime
Raijin
17
3 / 2 / 16
11,021
689
12,022
10,857
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 19
11,901
744
11,004
24,949
42,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 16
11,842
740
18,003
12,949
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
immolater
Cthulhu
20
9 / 4 / 18
12,869
804
20,434
23,805
31,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 3 / 14
12,582
786
8,865
14,085
6,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dark Ph0enixx
Poseidon
18
3 / 7 / 6
11,064
692
9,752
14,013
6,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Estiv52
Bellona
15
1 / 9 / 7
9,290
581
4,065
16,977
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 4 / 6
11,213
701
30,586
9,171
3,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 8 / 6
10,719
670
8,752
20,895
23,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
1 / 4 / 11
10,647
665
18,217
13,195
4,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
31
Kills
13
14
Deaths
32
83
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dark Ph0enixx
Poseidon
3
7
6
0.86
W
Raijin
DivPrime
Raijin
3
2
16
5.5
L
Bellona
Estiv52
Bellona
1
9
7
0.5
W
5
2
19
7.25
L
6
4
6
2.25
W
6
3
16
4.67
L
2
8
6
0.63
L
1
4
11
1.63
W
Cthulhu
immolater
Cthulhu
9
4
18
4.5
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,328
Damage
71,372
86,645
Taken
74,251
92,141
Mitigated
48,006
40,435
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dark Ph0enixx
Poseidon
9,752
1,180
1,013
1,234
14,013
6,289
764
13,017
996
28,111
0
W
Raijin
DivPrime
Raijin
12,022
964
1,125
1,482
10,857
5,152
686
5,655
5,202
30,970
0
L
Bellona
Estiv52
Bellona
4,065
899
79
643
16,977
10,069
0
15,000
1,977
0
5,258
W
11,004
870
4,555
4,696
24,949
42,232
387
11,474
13,475
23,279
0
L
30,586
1,296
70
151
9,171
3,187
205
6,855
2,316
52,313
0
W
18,003
678
3,625
3,229
12,949
6,715
1,272
8,173
4,776
31,199
0
L
8,752
801
806
3,571
20,895
23,565
277
15,331
5,564
0
15,271
L
18,217
6,444
4,318
4,879
13,195
4,896
0
11,260
1,935
0
44,670
W
Cthulhu
immolater
Cthulhu
20,434
408
4,956
4,704
23,805
31,098
403
7,623
16,182
42,974
0
W
8,865
4,292
7,946
4,117
14,085
6,944
2,392
7,413
6,672
0
26,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,215
Gold Earned
52,933
175
Minions Killed
167
0
Camps Cleared
0
1,511,815
Distance Traveled
1,342,142
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,064
692
49
3
0
236,070
0
W
Raijin
11,021
689
43
3
0
281,020
0
L
Bellona
9,290
581
6
0
0
287,818
0
W
Geb
11,901
744
12
1
0
301,013
4
L
Zeus
11,213
701
38
2
0
298,861
0
W
Eset
11,842
740
35
2
0
308,120
1
L
Mulan
10,719
670
18
1
0
254,250
0
L
Cupid
10,647
665
56
4
0
265,143
3
W
Cthulhu
12,869
804
34
2
0
319,445
1
W
Cupid
12,582
786
51
3
0
302,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role