Player Matchup

Zeus
Zeus
Masters
Bolsonaro2809
Zeus
Masters
Level 157
God Stats
11W - 8L
1,689 SR
Queue Stats
541W - 435L
2,353 MMR
Party 1
Bacchus
Bacchus
Diamond V
GVontheTV
Bacchus
Diamond V
Level 136
God Stats
41W - 24L
1,662 SR
Queue Stats
182W - 165L
1,885 MMR
Party 1
Horus
Horus
Diamond V
Sir Blood Eagle
Horus
Diamond V
Level 141
God Stats
4W - 2L
1,561 SR
Queue Stats
257W - 216L
2,120 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,638 SR
2,119 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,503 SR
1,697 MMR
Achilles
Achilles
Gold III
CausticMindz
Achilles
Gold III
Level 129
God Stats
1W - 2L
1,376 SR
Queue Stats
9W - 6L
1,794 MMR
Solo
Thanatos
Thanatos
Platinum III
ImHimItsMe
Thanatos
Platinum III
Level 120
God Stats
40W - 46L
1,592 SR
Queue Stats
523W - 491L
1,856 MMR
Party 2
Vulcan
Vulcan
Gold IV
Lace Up vv
Vulcan
Gold IV
Level 145
God Stats
28W - 35L
1,541 SR
Queue Stats
377W - 345L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
10,419
651
16,139
10,425
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GVontheTV
Bacchus
14
2 / 0 / 7
11,405
713
7,709
15,643
25,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 0 / 5
10,111
632
6,203
14,971
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
FenrirChaacGebHadesOdin

VS

Bans
GilgameshAo KuangNeithSolXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CausticMindz
Achilles
13
1 / 6 / 0
9,222
576
7,856
16,674
14,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ImHimItsMe
Thanatos
11
0 / 1 / 0
8,203
513
3,483
8,327
5,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Lace Up vv
Vulcan
14
0 / 2 / 1
9,146
572
18,651
10,624
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Achilles
CausticMindz
Achilles
1
6
0
0.17
W
Bacchus
GVontheTV
Bacchus
2
0
7
5.5
L
Thanatos
ImHimItsMe
Thanatos
0
1
0
0
L
Vulcan
Lace Up vv
Vulcan
0
2
1
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
29,990
41,039
Taken
35,625
42,824
Mitigated
23,882
17,028
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,139
627
292
2,920
10,425
4,254
1,444
4,339
5,617
74,761
0
L
Achilles
CausticMindz
Achilles
7,856
1,854
0
2,026
16,674
14,183
0
9,297
6,930
0
22,375
W
Bacchus
GVontheTV
Bacchus
7,709
592
746
5,055
15,643
25,820
448
6,766
7,981
23,245
0
L
Thanatos
ImHimItsMe
Thanatos
3,483
65
0
4,152
8,327
5,736
0
6,091
2,019
0
18,462
L
Vulcan
Lace Up vv
Vulcan
18,651
7,009
0
2,795
10,624
3,963
0
9,034
1,475
55,699
0
W
6,203
2,597
2,685
5,330
14,971
12,750
1,127
6,937
7,232
1,046
22,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
26,571
194
Minions Killed
162
9
Camps Cleared
6
975,587
Distance Traveled
844,083
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,419
651
142
9
8
308,074
4
L
Achilles
9,222
576
31
2
0
286,343
5
W
Bacchus
11,405
713
18
1
0
345,978
2
L
Thanatos
8,203
513
24
2
2
247,349
2
L
Vulcan
9,146
572
107
7
4
310,391
3
W
Horus
10,111
632
34
2
1
321,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role