Player Matchup

Chang'e
Chang'e
AttorneyAnt
Chang'e
Level 118
God Stats
5W - 4L
1,526 SR
Queue Stats
173W - 124L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
GarlickySquirrel
Gilgamesh
Level 22
God Stats
3W - 1L
1,592 SR
Queue Stats
37W - 16L
1,652 Elo+
Party 2
Atlas
Atlas
MLKman30
Atlas
Level 107
God Stats
2W - 0L
1,494 SR
Queue Stats
186W - 121L
1,628 Elo+
Party 2
Team Averages
Level 82
1,537 SR
1,622 Elo+

VS

Team Averages
Level 42
1,455 SR
1,377 Elo+
Ymir
Ymir
HOPE MYSTIC1531
Ymir
Level 7
God Stats
1W - 4L
1,489 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 1
Ra
Ra
HOPEQUINNE18
Ra
Level 104
God Stats
1W - 3L
1,448 SR
Queue Stats
106W - 106L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
TanukiGoBrrrrr
Danzaburou
Level 16
God Stats
18W - 23L
1,429 SR
Queue Stats
18W - 24L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AttorneyAnt
Chang'e
15
5 / 1 / 5
10,195
680
13,160
10,050
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
14
3 / 1 / 7
9,842
656
12,380
14,818
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
MLKman30
Atlas
14
2 / 1 / 8
10,895
726
7,417
10,696
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,190
546
3,934
14,709
10,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 2
8,637
576
10,156
10,217
3,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
TanukiGoBrrrrr
Danzaburou
12
2 / 4 / 1
8,782
585
9,662
10,931
4,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
3
3
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AttorneyAnt
Chang'e
5
1
5
7.5
W
Gilgamesh
3
1
7
6.5
L
0
3
3
0.5
L
1
3
2
0.67
W
Atlas
MLKman30
Atlas
2
1
8
6
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
23,752
35,564
Taken
35,857
27,300
Mitigated
18,446
13,710
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AttorneyAnt
Chang'e
13,160
1,071
2,414
3,594
10,050
3,778
1,667
5,810
4,240
38,606
0
W
Gilgamesh
12,380
2,471
0
3,952
14,818
10,805
696
4,610
10,208
0
38,092
L
3,934
775
0
0
14,709
10,418
0
9,689
4,284
11,832
0
L
10,156
606
1,749
2,403
10,217
3,861
0
5,164
4,446
38,165
0
W
Atlas
MLKman30
Atlas
7,417
1,842
273
3,477
10,696
12,717
579
4,303
6,393
23,276
0
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
9,662
2,738
0
1,229
10,931
4,167
0
5,110
5,402
0
29,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
25,609
139
Minions Killed
134
9
Camps Cleared
5
851,363
Distance Traveled
815,003
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,195
680
56
4
4
271,063
3
W
Gilgamesh
9,842
656
61
4
4
297,759
1
L
Ymir
8,190
546
21
1
1
258,041
2
L
Ra
8,637
576
67
4
2
292,733
6
W
Atlas
10,895
726
22
1
1
282,541
1
L
Danzaburou
8,782
585
46
3
2
264,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role