Player Matchup

Freya
Freya
DualEVILEYE
Freya
Level 68
God Stats
4W - 3L
1,685 SR
Queue Stats
248W - 243L
1,416 Elo+
Party 1
Ganesha
Ganesha
SoulBlaze1025
Ganesha
Level 87
God Stats
5W - 3L
1,524 SR
Queue Stats
275W - 272L
1,448 Elo+
Party 1
Neith
Neith
Wolves Are Chil
Neith
Level 28
God Stats
17W - 17L
1,494 SR
Queue Stats
86W - 89L
1,436 Elo+
Party 1
Team Averages
Level 61
1,568 SR
1,434 Elo+

VS

Team Averages
Level 39
1,448 SR
1,327 Elo+
Loki
Loki
Lovexmexdad6
Loki
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,134 Elo+
Party 2
Fenrir
Fenrir
casper1277
Fenrir
Level 37
God Stats
3W - 5L
1,388 SR
Queue Stats
121W - 127L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
soul eater5154
Ne Zha
Level 64
God Stats
1W - 5L
1,457 SR
Queue Stats
172W - 179L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
10,107
777
7,768
4,864
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
13
0 / 0 / 15
9,656
743
4,951
8,378
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
6 / 2 / 9
9,733
749
7,617
9,202
3,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,021
540
2,872
8,262
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
casper1277
Fenrir
11
1 / 7 / 1
7,389
568
5,026
11,375
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 0
7,548
581
5,474
8,164
2,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
2
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
0
5
1
0.1
W
Ganesha
0
0
15
7.5
W
6
2
9
5.25
L
Fenrir
casper1277
Fenrir
1
7
1
0.21
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
13,372
22,444
Taken
27,801
16,954
Mitigated
9,731
9,089
Healing
1,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,768
2,508
0
2,225
4,864
2,553
1,010
837
3,889
29,715
0
L
2,872
223
0
381
8,262
3,371
0
4,475
3,551
0
13,988
W
Ganesha
4,951
339
131
4,040
8,378
10,620
508
0
7,930
22,973
0
W
7,617
2,968
0
2,693
9,202
3,781
1,163
295
8,797
0
36,676
L
Fenrir
casper1277
Fenrir
5,026
1,186
0
658
11,375
3,982
0
5,478
5,631
0
15,328
L
5,474
845
0
322
8,164
2,378
0
3,324
4,676
0
31,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
21,958
145
Minions Killed
102
8
Camps Cleared
4
705,628
Distance Traveled
668,641
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,107
777
58
4
7
244,248
3
L
Loki
7,021
540
18
1
1
218,441
1
W
Ganesha
9,656
743
0
0
0
237,462
6
W
Neith
9,733
749
87
7
1
223,918
3
L
Fenrir
7,389
568
40
3
0
211,295
1
L
Ne Zha
7,548
581
44
3
3
238,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role