Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CaveBear0
Loki
Level 160
God Stats
0W - 1L
1,247 SR
Queue Stats
44W - 38L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
ImagineRazer
Sylvanus
Level 145
God Stats
5W - 3L
1,860 SR
Queue Stats
182W - 142L
1,572 Elo+
Party 3
Janus
Janus
L3IGW00D
Janus
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
287W - 285L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
xXREDBLOOD01Xx
Danzaburou
Level 147
God Stats
7W - 5L
1,808 SR
Queue Stats
122W - 111L
1,550 Elo+
Party 3
Team Averages
Level 154
1,597 SR
1,552 Elo+

VS

Team Averages
Level 114
1,638 SR
1,564 Elo+
Awilix
Awilix
Bean Meista
Awilix
Level 125
God Stats
6W - 1L
1,681 SR
Queue Stats
349W - 303L
1,576 Elo+
Party 1
Chernobog
Chernobog
KidCutie8038
Chernobog
Level 131
God Stats
2W - 4L
1,474 SR
Queue Stats
228W - 205L
1,584 Elo+
Party 1
Chaac
Chaac
M88-1307
Chaac
Level 88
God Stats
2W - 2L
1,723 SR
Queue Stats
78W - 87L
1,537 Elo+
Solo
Atlas
Atlas
TheWintrySet
Atlas
Level 75
God Stats
26W - 26L
1,588 SR
Queue Stats
222W - 218L
1,546 Elo+
Party 1
He Bo
He Bo
wafullboy
He Bo
Level 153
God Stats
7W - 1L
1,724 SR
Queue Stats
445W - 397L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 5
6,320
451
6,753
14,899
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
11
2 / 4 / 2
6,840
489
3,985
10,492
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ImagineRazer
Sylvanus
13
1 / 3 / 0
7,361
526
6,302
11,626
9,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
L3IGW00D
Janus
10
1 / 6 / 1
6,309
451
7,278
8,713
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
xXREDBLOOD01Xx
Danzaburou
13
2 / 3 / 2
7,831
559
4,907
8,819
2,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
7 / 1 / 4
8,287
592
8,584
9,601
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KidCutie8038
Chernobog
13
1 / 1 / 5
7,619
544
6,535
7,342
1,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
M88-1307
Chaac
16
4 / 0 / 3
8,937
638
9,192
10,313
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 8
6,978
498
6,513
9,780
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
wafullboy
He Bo
13
5 / 2 / 1
8,201
586
11,186
10,764
3,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
18
18
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
5
1.25
W
Awilix
7
1
4
9
L
Loki
2
4
2
0.75
L
Sylvanus
ImagineRazer
Sylvanus
1
3
0
0.33
W
Chernobog
KidCutie8038
Chernobog
1
1
5
3.5
L
Janus
L3IGW00D
Janus
1
6
1
0.25
W
Chaac
M88-1307
Chaac
4
0
3
5.5
W
1
2
8
2.5
W
He Bo
wafullboy
He Bo
5
2
1
2.75
L
Danzaburou
xXREDBLOOD01Xx
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
42,010
54,549
Taken
47,800
30,470
Mitigated
24,109
12,954
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,753
998
494
3,067
14,899
11,458
0
5,942
8,865
15,934
0
W
Awilix
8,584
3,677
0
2,321
9,601
3,109
0
3,721
5,764
0
44,633
L
Loki
3,985
499
0
2,084
10,492
3,153
0
3,516
6,869
0
44,134
L
Sylvanus
ImagineRazer
Sylvanus
6,302
1,535
45
4,273
11,626
9,959
0
856
10,126
40,853
7,299
W
Chernobog
KidCutie8038
Chernobog
6,535
3,303
0
2,383
7,342
1,935
650
1,406
5,936
0
54,787
L
Janus
L3IGW00D
Janus
7,278
588
0
460
8,713
3,032
304
5,482
3,231
33,078
0
W
Chaac
M88-1307
Chaac
9,192
2,391
0
5,681
10,313
8,451
6
4,970
5,309
0
62,277
W
6,513
3,091
915
2,517
9,780
6,851
0
4,222
5,366
16,248
0
W
He Bo
wafullboy
He Bo
11,186
1,124
0
2,228
10,764
3,763
0
4,828
5,744
61,354
0
L
Danzaburou
xXREDBLOOD01Xx
Danzaburou
4,907
1,671
0
2,531
8,819
2,868
675
1,903
6,916
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
40,022
356
Minions Killed
454
0
Camps Cleared
0
1,333,454
Distance Traveled
1,447,931
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,320
451
17
1
0
289,274
5
W
Awilix
8,287
592
81
6
0
327,664
0
L
Loki
6,840
489
77
6
0
288,639
2
L
Sylvanus
7,361
526
106
8
0
257,300
2
W
Chernobog
7,619
544
104
7
0
277,444
5
L
Janus
6,309
451
69
5
0
244,293
2
W
Chaac
8,937
638
128
9
0
302,440
3
W
Atlas
6,978
498
27
2
0
276,768
2
W
He Bo
8,201
586
114
8
0
263,615
4
L
Danzaburou
7,831
559
87
6
0
253,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role