Player Matchup

Bastet
Bastet
jabroniemanbull
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,453 Elo+
Party 2
Ares
Ares
machoman6pac00
Ares
Level 25
God Stats
17W - 10L
1,581 SR
Queue Stats
73W - 107L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
rafiki_tafiki
Baron Samedi
Level 85
God Stats
30W - 26L
1,311 SR
Queue Stats
251W - 265L
1,520 Elo+
Party 2
Team Averages
Level 44
1,464 SR
1,474 Elo+

VS

Team Averages
Level 68
1,656 SR
1,436 Elo+
Loki
Loki
Koum3i
Loki
Level 109
God Stats
1W - 3L
1,495 SR
Queue Stats
40W - 50L
1,439 Elo+
Party 1
Hera
Hera
danielagmr
Hera
Level 67
God Stats
12W - 10L
1,635 SR
Queue Stats
25W - 38L
1,408 Elo+
Party 1
Olorun
Olorun
dazhich
Olorun
Level 28
God Stats
3W - 1L
1,836 SR
Queue Stats
23W - 23L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
11,573
723
13,166
11,345
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 13
11,512
720
7,744
16,993
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
rafiki_tafiki
Baron Samedi
16
6 / 2 / 9
11,469
717
10,257
12,119
5,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Koum3i
Loki
12
1 / 6 / 5
9,339
584
8,899
11,851
3,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 3
9,475
592
8,969
8,881
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
dazhich
Olorun
13
4 / 5 / 1
10,176
636
14,305
14,111
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
6
6
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
Koum3i
Loki
1
6
5
0.58
L
1
6
3
0.42
L
Olorun
dazhich
Olorun
4
5
1
0.9
W
8
2
7
5.75
W
3
2
13
4.75
W
Baron Samedi
rafiki_tafiki
Baron Samedi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
32,173
40,457
Taken
34,843
26,731
Mitigated
12,060
13,723
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Koum3i
Loki
8,899
1,831
0
45
11,851
3,672
0
5,661
6,190
0
27,478
L
8,969
2,332
0
453
8,881
2,885
0
3,585
5,296
29,129
0
L
Olorun
dazhich
Olorun
14,305
8,666
433
4,876
14,111
5,503
0
9,168
4,943
40,973
4,424
W
13,166
3,466
99
4,592
11,345
3,886
1,952
4,774
6,405
0
38,971
W
7,744
184
0
3,260
16,993
17,101
259
9,924
6,711
13,904
0
W
Baron Samedi
rafiki_tafiki
Baron Samedi
10,257
652
581
5,191
12,119
5,744
566
6,729
5,205
52,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
28,990
177
Minions Killed
167
6
Camps Cleared
8
881,509
Distance Traveled
801,684
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,339
584
49
3
5
293,228
2
L
Hera
9,475
592
54
3
0
261,388
3
L
Olorun
10,176
636
64
4
3
247,068
2
W
Bastet
11,573
723
58
4
2
312,097
5
W
Ares
11,512
720
18
1
1
298,930
7
W
Baron Samedi
11,469
717
101
6
3
270,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role