Player Matchup

Jormungandr
Jormungandr
Dangeraffe04
Jormungandr
Level 100
God Stats
3W - 4L
1,427 SR
Queue Stats
264W - 267L
1,450 Elo+
Solo
Odin
Odin
Peztex
Odin
Level 83
God Stats
4W - 2L
1,468 SR
Queue Stats
117W - 119L
1,403 Elo+
Party 1
He Bo
He Bo
TTVxURBANxJesus
He Bo
Level 149
God Stats
5W - 5L
1,496 SR
Queue Stats
246W - 244L
1,428 Elo+
Party 1
Agni
Agni
pojoe2
Agni
Level 119
God Stats
2W - 2L
1,377 SR
Queue Stats
263W - 242L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
xSHOEBUGx
Heimdallr
Level 99
God Stats
5W - 3L
1,468 SR
Queue Stats
208W - 193L
1,439 Elo+
Party 1
Team Averages
Level 110
1,447 SR
1,434 Elo+

VS

Team Averages
Level 129
1,481 SR
1,477 Elo+
Amaterasu
Amaterasu
Call Me Spray
Amaterasu
Level 145
God Stats
4W - 6L
1,468 SR
Queue Stats
367W - 367L
1,587 Elo+
Party 2
Scylla
Scylla
Darkstuh
Scylla
Level 83
God Stats
3W - 2L
1,559 SR
Queue Stats
48W - 60L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Edwin420
Ah Muzen Cab
Level 103
God Stats
2W - 4L
1,398 SR
Queue Stats
191W - 213L
1,478 Elo+
Party 3
Gilgamesh
Gilgamesh
TGG xXAceXx
Gilgamesh
Level 154
God Stats
5W - 7L
1,440 SR
Queue Stats
445W - 457L
1,389 Elo+
Solo
Merlin
Merlin
Zemii313
Merlin
Level 158
God Stats
7W - 2L
1,540 SR
Queue Stats
164W - 181L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dangeraffe04
Jormungandr
20
3 / 6 / 19
14,027
738
13,360
31,917
36,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Peztex
Odin
20
5 / 4 / 21
13,144
692
16,222
27,208
21,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 7 / 14
14,522
764
27,222
16,351
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
pojoe2
Agni
20
11 / 4 / 12
13,441
707
19,735
15,292
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
xSHOEBUGx
Heimdallr
20
5 / 5 / 22
13,109
690
23,569
18,663
9,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Call Me Spray
Amaterasu
19
4 / 7 / 9
12,934
681
8,506
33,907
33,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Darkstuh
Scylla
20
4 / 7 / 10
12,831
675
14,421
15,674
6,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Edwin420
Ah Muzen Cab
20
11 / 5 / 8
14,782
778
23,660
17,945
7,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TGG xXAceXx
Gilgamesh
17
2 / 11 / 12
11,536
607
16,605
29,128
25,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Zemii313
Merlin
20
5 / 5 / 13
13,506
711
20,746
16,846
7,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
78
35
Kills
26
26
Deaths
35
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Call Me Spray
Amaterasu
4
7
9
1.21
W
Jormungandr
Dangeraffe04
Jormungandr
3
6
19
2.08
L
Scylla
Darkstuh
Scylla
4
7
10
1.29
L
Ah Muzen Cab
Edwin420
Ah Muzen Cab
11
5
8
3
W
Odin
Peztex
Odin
5
4
21
3.88
L
Gilgamesh
TGG xXAceXx
Gilgamesh
2
11
12
0.73
W
11
7
14
2.57
L
Merlin
Zemii313
Merlin
5
5
13
2.3
W
Agni
pojoe2
Agni
11
4
12
4.25
W
Heimdallr
xSHOEBUGx
Heimdallr
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,108
Damage
83,938
109,431
Taken
113,500
81,277
Mitigated
81,147
39,017
Healing
38,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Call Me Spray
Amaterasu
8,506
1,860
3,488
12,317
33,907
33,615
18
13,510
19,865
1,633
16,097
W
Jormungandr
Dangeraffe04
Jormungandr
13,360
3,085
4,248
5,832
31,917
36,924
663
11,713
19,661
37,777
0
L
Scylla
Darkstuh
Scylla
14,421
256
1,726
2,060
15,674
6,750
390
9,023
6,350
24,368
0
L
Ah Muzen Cab
Edwin420
Ah Muzen Cab
23,660
10,216
1,399
6,979
17,945
7,453
2,562
11,906
5,684
0
53,251
W
Odin
Peztex
Odin
16,222
2,758
7,038
8,955
27,208
21,278
1,120
7,942
18,879
0
24,265
L
Gilgamesh
TGG xXAceXx
Gilgamesh
16,605
2,599
1,291
4,269
29,128
25,921
61
15,962
12,791
5,029
18,566
W
27,222
360
402
1,890
16,351
6,879
678
5,423
10,639
40,637
0
L
Merlin
Zemii313
Merlin
20,746
643
1,479
3,684
16,846
7,408
625
9,916
6,540
53,183
0
W
Agni
pojoe2
Agni
19,735
1,004
1,973
2,857
15,292
6,560
839
6,343
8,855
39,701
0
W
Heimdallr
xSHOEBUGx
Heimdallr
23,569
13,969
1,855
3,967
18,663
9,636
3,780
6,846
11,702
0
52,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,243
Gold Earned
65,589
225
Minions Killed
190
0
Camps Cleared
0
1,718,646
Distance Traveled
1,758,620
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,934
681
19
1
0
368,405
3
W
Jormungandr
14,027
738
51
3
0
344,317
2
L
Scylla
12,831
675
22
1
0
313,518
5
L
Ah Muzen Cab
14,782
778
65
3
0
382,121
0
W
Odin
13,144
692
16
1
0
403,431
1
L
Gilgamesh
11,536
607
24
1
0
362,846
4
W
He Bo
14,522
764
40
2
0
319,251
0
L
Merlin
13,506
711
60
3
0
331,730
1
W
Agni
13,441
707
50
3
0
335,595
0
W
Heimdallr
13,109
690
68
4
0
316,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role