Player Matchup

Chaac
Chaac
Aleyza
Chaac
Level 38
God Stats
1W - 3L
1,527 SR
Queue Stats
109W - 152L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
GodlyKitsune
Baron Samedi
Level 28
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 9L
1,325 Elo+
Party 1
Achilles
Achilles
Hollings_JR
Achilles
Level 116
God Stats
6W - 8L
1,384 SR
Queue Stats
366W - 387L
1,395 Elo+
Solo
Sobek
Sobek
Reekai112
Sobek
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,277 Elo+
Party 1
Mercury
Mercury
SilkenWolfie
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,270 Elo+
Solo
Team Averages
Level 69
1,442 SR
1,319 Elo+

VS

Team Averages
Level 78
1,530 SR
1,272 Elo+
Thoth
Thoth
PRIDEtheSINNER
Thoth
Level 66
God Stats
3W - 1L
1,571 SR
Queue Stats
81W - 92L
1,378 Elo+
Party 3
Cernunnos
Cernunnos
SteakLover69
Cernunnos
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 43L
1,184 Elo+
Party 2
Mulan
Mulan
Vintage_Dandy
Mulan
Level 43
God Stats
9W - 7L
1,639 SR
Queue Stats
87W - 105L
1,371 Elo+
Party 3
Nu Wa
Nu Wa
buffyangel808
Nu Wa
Level 118
God Stats
10W - 15L
1,438 SR
Queue Stats
805W - 852L
1,354 Elo+
Solo
Olorun
Olorun
gm2531
Olorun
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aleyza
Chaac
18
6 / 7 / 10
11,735
903
21,434
18,434
17,203
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
GodlyKitsune
Baron Samedi
17
7 / 6 / 6
10,075
775
11,163
16,850
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Hollings_JR
Achilles
16
3 / 5 / 7
8,732
672
7,824
22,754
21,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Reekai112
Sobek
16
1 / 5 / 9
9,340
718
6,573
27,489
24,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
SilkenWolfie
Mercury
14
3 / 8 / 8
9,108
701
6,232
14,003
4,973
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 19
10,411
801
19,766
8,953
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SteakLover69
Cernunnos
17
5 / 5 / 15
10,448
804
18,024
13,042
5,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 16
11,523
886
10,656
16,701
15,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
12 / 4 / 16
11,698
900
21,079
10,089
4,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
gm2531
Olorun
18
4 / 3 / 20
10,520
809
16,907
13,708
11,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
20
Kills
30
31
Deaths
20
40
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aleyza
Chaac
6
7
10
1.57
L
Baron Samedi
GodlyKitsune
Baron Samedi
7
6
6
1.67
L
Achilles
Hollings_JR
Achilles
3
5
7
1.3
W
4
3
19
4.5
L
Sobek
Reekai112
Sobek
1
5
9
1.1
L
Mercury
SilkenWolfie
Mercury
3
8
8
0.88
W
Cernunnos
SteakLover69
Cernunnos
5
5
15
2.5
W
5
5
16
2.6
W
12
4
16
5
W
Olorun
gm2531
Olorun
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,226
Damage
86,432
99,530
Taken
62,493
73,190
Mitigated
39,848
37,001
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aleyza
Chaac
21,434
1,782
1,420
4,842
18,434
17,203
0
8,833
9,325
1,361
46,871
L
Baron Samedi
GodlyKitsune
Baron Samedi
11,163
1,768
4,139
4,872
16,850
5,493
36
12,245
4,448
28,436
0
L
Achilles
Hollings_JR
Achilles
7,824
1,383
1,034
5,207
22,754
21,155
0
12,177
10,262
0
15,745
W
19,766
511
1,702
2,625
8,953
3,500
646
1,702
7,131
32,395
0
L
Sobek
Reekai112
Sobek
6,573
460
1,035
9,758
27,489
24,366
54
15,184
11,859
17,003
0
L
Mercury
SilkenWolfie
Mercury
6,232
2,148
2,735
1,959
14,003
4,973
0
8,023
5,884
0
17,761
W
Cernunnos
SteakLover69
Cernunnos
18,024
8,862
609
3,929
13,042
5,290
647
4,484
8,346
0
32,706
W
10,656
2,121
906
2,595
16,701
15,278
816
4,702
11,913
0
17,153
W
21,079
8,949
564
382
10,089
4,180
1,527
2,499
7,486
38,904
0
W
Olorun
gm2531
Olorun
16,907
7,834
1,755
6,188
13,708
11,600
1,109
4,798
8,629
30,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,990
Gold Earned
54,600
144
Minions Killed
137
0
Camps Cleared
0
1,161,305
Distance Traveled
1,165,546
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,735
903
51
4
0
256,442
0
L
Baron Samedi
10,075
775
36
3
0
182,627
0
L
Achilles
8,732
672
11
1
0
240,319
0
W
Thoth
10,411
801
26
2
0
249,340
0
L
Sobek
9,340
718
15
1
0
229,939
0
L
Mercury
9,108
701
31
2
0
251,978
1
W
Cernunnos
10,448
804
35
3
0
220,918
0
W
Mulan
11,523
886
14
1
0
235,697
0
W
Nu Wa
11,698
900
36
3
0
226,534
0
W
Olorun
10,520
809
26
2
0
233,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role