Player Matchup

Atlas
Atlas
BitXp
Atlas
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,343 Elo+
Party 2
Charybdis
Charybdis
FantheProYTR
Charybdis
Level 39
God Stats
1W - 2L
1,151 SR
Queue Stats
79W - 122L
1,411 Elo+
Solo
Bastet
Bastet
JesusGotThatPipe
Bastet
Level 147
God Stats
37W - 21L
1,817 SR
Queue Stats
475W - 467L
1,448 Elo+
Party 4
Mulan
Mulan
ThroatPunchDaddy
Mulan
Level 124
God Stats
3W - 4L
1,406 SR
Queue Stats
247W - 270L
1,433 Elo+
Party 4
Nu Wa
Nu Wa
ThyLordApollyon
Nu Wa
Level 56
God Stats
21W - 38L
1,342 SR
Queue Stats
177W - 232L
1,374 Elo+
Party 2
Team Averages
Level 78
1,443 SR
1,402 Elo+

VS

Team Averages
Level 44
1,518 SR
1,395 Elo+
Rama
Rama
Pdiddles
Rama
Level 84
God Stats
5W - 10L
1,429 SR
Queue Stats
57W - 59L
1,438 Elo+
Party 1
Mulan
Mulan
TheLambert
Mulan
Level 46
God Stats
8W - 3L
1,849 SR
Queue Stats
45W - 39L
1,464 Elo+
Party 1
Pele
Pele
X_BOMS_X
Pele
Level 31
God Stats
6W - 15L
1,337 SR
Queue Stats
40W - 73L
1,323 Elo+
Party 3
Sol
Sol
Xx_lucas19_xXD1
Sol
Level 40
God Stats
5W - 6L
1,464 SR
Queue Stats
57W - 81L
1,351 Elo+
Party 3
Nike
Nike
oldmangraves
Nike
Level 18
God Stats
15W - 10L
1,511 SR
Queue Stats
32W - 38L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BitXp
Atlas
13
0 / 1 / 12
7,859
393
6,109
13,389
11,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
FantheProYTR
Charybdis
13
0 / 2 / 12
8,216
411
3,648
8,105
2,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
13 / 2 / 7
11,758
588
20,756
15,768
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 8 / 11
10,105
505
11,644
18,402
17,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 6
10,360
518
13,370
6,186
2,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 3 / 1
9,134
457
8,435
12,053
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
17
8 / 2 / 1
10,877
544
11,569
17,233
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
15
2 / 9 / 1
9,038
452
7,730
18,524
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 2
9,927
496
8,304
15,485
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 4
8,237
412
4,392
16,251
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
22
Kills
13
13
Deaths
22
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
BitXp
Atlas
0
1
12
6
W
Charybdis
FantheProYTR
Charybdis
0
2
12
3
W
13
2
7
8.25
L
Rama
3
3
1
1.17
L
Mulan
8
2
1
4.25
W
4
8
11
1.19
W
5
0
6
8
L
Pele
2
9
1
0.28
L
0
5
2
0.2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,527
Damage
40,430
61,850
Taken
79,546
41,266
Mitigated
33,657
12,789
Healing
22,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BitXp
Atlas
6,109
2,166
0
1,540
13,389
11,417
0
1,570
11,773
24,450
0
W
Charybdis
FantheProYTR
Charybdis
3,648
1,768
0
1,363
8,105
2,770
0
799
7,261
0
42,695
W
20,756
5,794
0
5,565
15,768
7,146
165
3,167
12,316
0
68,835
L
Rama
8,435
5,833
0
3,629
12,053
3,118
1,073
3,934
8,119
0
57,829
L
Mulan
11,569
1,889
0
4,508
17,233
13,630
575
2,063
15,170
8,943
58,571
W
11,644
1,839
0
1,586
18,402
17,663
502
1,862
16,129
2,802
48,943
W
13,370
2,054
310
2,425
6,186
2,270
513
2,245
3,941
57,828
0
L
Pele
7,730
2,068
60
5,367
18,524
4,666
245
5,142
13,382
0
70,553
L
8,304
969
184
6,243
15,485
5,166
425
4,913
10,572
70,342
6,518
L
4,392
278
0
2,076
16,251
7,077
177
4,488
11,763
0
40,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
47,213
361
Minions Killed
595
0
Camps Cleared
0
1,817,583
Distance Traveled
1,790,275
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,859
393
26
1
0
292,435
5
W
Charybdis
8,216
411
89
4
0
369,411
4
W
Bastet
11,758
588
78
4
0
429,266
7
L
Rama
9,134
457
113
6
0
371,372
4
L
Mulan
10,877
544
146
7
0
354,272
1
W
Mulan
10,105
505
75
4
0
349,489
8
W
Nu Wa
10,360
518
93
5
0
376,982
4
L
Pele
9,038
452
114
6
0
330,431
2
L
Sol
9,927
496
159
8
0
358,126
5
L
Nike
8,237
412
63
3
0
376,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role