Player Matchup

Cernunnos
Cernunnos
Choas Magician
Cernunnos
Level 110
God Stats
1W - 1L
1,816 SR
Queue Stats
106W - 134L
1,340 Elo+
Party 1
Ra
Ra
InsaneJamer
Ra
Level 49
God Stats
5W - 5L
1,284 SR
Queue Stats
57W - 94L
1,260 Elo+
Party 1
Discordia
Discordia
Poffy804
Discordia
Level 28
God Stats
8W - 17L
1,326 SR
Queue Stats
9W - 20L
1,115 Elo+
Party 1
Team Averages
Level 62
1,475 SR
1,238 Elo+

VS

Team Averages
Level 80
1,560 SR
1,414 Elo+
Cernunnos
Cernunnos
Colorll
Cernunnos
Level 147
God Stats
6W - 4L
1,760 SR
Queue Stats
115W - 116L
1,640 Elo+
Solo
Geb
Geb
S-l-e-e-p-y_zZz
Geb
Level 46
God Stats
4W - 2L
1,556 SR
Queue Stats
81W - 75L
1,312 Elo+
Party 2
Zeus
Zeus
Samael_042
Zeus
Level 46
God Stats
5W - 8L
1,363 SR
Queue Stats
92W - 93L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Choas Magician
Cernunnos
12
2 / 10 / 1
9,181
656
7,990
17,172
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 11 / 2
8,148
582
6,005
14,160
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Poffy804
Discordia
11
1 / 8 / 0
8,111
579
4,875
12,774
3,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Colorll
Cernunnos
17
15 / 0 / 13
12,210
872
24,528
13,112
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 17
10,840
774
3,305
15,765
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 1 / 16
11,496
821
12,483
6,933
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
3
Kills
29
29
Deaths
3
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Choas Magician
Cernunnos
2
10
1
0.25
W
Cernunnos
Colorll
Cernunnos
15
0
13
21.5
L
0
11
2
0.09
L
Discordia
Poffy804
Discordia
1
8
0
0.13
W
4
2
17
6.25
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
40,316
44,106
Taken
35,810
13,551
Mitigated
20,475
2,918
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Choas Magician
Cernunnos
7,990
2,580
67
1,316
17,172
6,332
0
5,035
11,122
0
22,161
W
Cernunnos
Colorll
Cernunnos
24,528
12,022
0
4,139
13,112
6,462
2,014
5,170
7,648
0
72,876
L
6,005
98
50
1,311
14,160
3,958
0
4,348
9,141
22,625
0
L
Discordia
Poffy804
Discordia
4,875
305
0
174
12,774
3,261
0
5,688
6,422
24,696
0
W
3,305
185
425
5,438
15,765
11,432
350
3,460
11,940
13,584
0
W
12,483
1,067
0
3,170
6,933
2,581
295
2,932
3,921
35,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,440
Gold Earned
34,546
109
Minions Killed
188
2
Camps Cleared
9
629,195
Distance Traveled
763,532
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,181
656
26
2
2
215,267
0
W
Cernunnos
12,210
872
112
8
6
243,339
2
L
Ra
8,148
582
36
3
0
213,403
1
L
Discordia
8,111
579
47
3
0
200,525
0
W
Geb
10,840
774
12
1
0
258,007
1
W
Zeus
11,496
821
64
5
3
262,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role