Player Matchup

Anubis
Anubis
Dr Br3ddy
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Tutle24
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 2
Poseidon
Poseidon
l Itz Ginger l
Poseidon
Level 21
God Stats
0W - 3L
1,315 SR
Queue Stats
13W - 11L
1,635 Elo+
Party 2
Team Averages
Level 42
1,438 SR
1,527 Elo+

VS

Team Averages
Level 72
1,680 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Badjuju
Gilgamesh
Level 71
God Stats
2W - 3L
1,653 SR
Queue Stats
101W - 85L
1,501 Elo+
Party 1
Atlas
Atlas
LIKEaBOSS3754
Atlas
Level 106
God Stats
8W - 4L
1,746 SR
Queue Stats
599W - 645L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
hoover1
Baron Samedi
Level 40
God Stats
15W - 9L
1,642 SR
Queue Stats
65W - 74L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dr Br3ddy
Anubis
14
2 / 10 / 9
12,666
603
12,572
16,873
8,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Tutle24
Gilgamesh
17
12 / 9 / 3
15,477
737
29,533
32,607
33,638
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
13
1 / 10 / 10
12,124
577
7,541
15,690
6,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badjuju
Gilgamesh
20
19 / 4 / 10
16,607
791
33,233
33,052
31,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 20
14,554
693
17,675
24,065
29,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
hoover1
Baron Samedi
16
3 / 8 / 16
13,098
624
8,326
18,966
9,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
15
Kills
29
29
Deaths
16
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Badjuju
Gilgamesh
19
4
10
6
L
Anubis
Dr Br3ddy
Anubis
2
10
9
0.65
W
7
4
20
4.25
L
Gilgamesh
Tutle24
Gilgamesh
12
9
3
1.5
W
Baron Samedi
hoover1
Baron Samedi
3
8
16
1.38
L
Poseidon
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,646
Damage
59,234
65,170
Taken
76,083
48,373
Mitigated
71,039
7,536
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Badjuju
Gilgamesh
33,233
10,181
710
9,490
33,052
31,371
896
10,164
22,888
626
97,092
L
Anubis
Dr Br3ddy
Anubis
12,572
305
0
2,175
16,873
8,588
1,157
6,387
10,047
47,205
0
W
17,675
5,278
0
6,003
24,065
29,678
1,163
8,928
15,137
57,187
0
L
Gilgamesh
Tutle24
Gilgamesh
29,533
7,815
0
3,659
32,607
33,638
850
15,633
15,900
6,438
41,669
W
Baron Samedi
hoover1
Baron Samedi
8,326
1,246
3,941
4,644
18,966
9,990
1,470
6,240
12,726
40,014
0
L
Poseidon
7,541
1,437
328
1,374
15,690
6,147
525
4,826
10,587
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
44,259
151
Minions Killed
226
6
Camps Cleared
11
953,415
Distance Traveled
1,096,114
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,607
791
109
5
6
393,571
2
L
Anubis
12,666
603
70
3
2
309,770
7
W
Atlas
14,554
693
59
3
1
381,694
2
L
Gilgamesh
15,477
737
39
2
2
339,213
7
W
Baron Samedi
13,098
624
58
3
4
320,849
0
L
Poseidon
12,124
577
42
2
2
304,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role