Player Matchup

King Arthur
King Arthur
ButASmith
King Arthur
Level 117
God Stats
9W - 7L
1,617 SR
Queue Stats
123W - 134L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
Ryth24
Ne Zha
Level 118
God Stats
7W - 5L
1,633 SR
Queue Stats
162W - 151L
1,600 Elo+
Party 1
Odin
Odin
Sjoix
Odin
Level 146
God Stats
6W - 4L
1,602 SR
Queue Stats
234W - 195L
1,543 Elo+
Party 2
Atlas
Atlas
gummybearkilr
Atlas
Level 124
God Stats
35W - 28L
1,655 SR
Queue Stats
293W - 278L
1,615 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
samcobra
Morgan Le Fay
Level 158
God Stats
3W - 3L
1,550 SR
Queue Stats
213W - 229L
1,598 Elo+
Solo
Team Averages
Level 133
1,611 SR
1,590 Elo+

VS

Team Averages
Level 133
1,578 SR
1,565 Elo+
Atlas
Atlas
ADropofClout
Atlas
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 228L
1,613 Elo+
Party 3
Thanatos
Thanatos
AstroCulo
Thanatos
Level 145
God Stats
3W - 5L
1,608 SR
Queue Stats
63W - 73L
1,555 Elo+
Solo
Sol
Sol
Dachikuma
Sol
Level 63
God Stats
14W - 15L
1,576 SR
Queue Stats
267W - 195L
1,527 Elo+
Party 3
Tyr
Tyr
Dosatsu
Tyr
Level 158
God Stats
6W - 8L
1,584 SR
Queue Stats
537W - 507L
1,560 Elo+
Party 3
Janus
Janus
NotJerryMouse
Janus
Level 147
God Stats
2W - 1L
1,621 SR
Queue Stats
53W - 63L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ButASmith
King Arthur
12
2 / 2 / 1
6,927
577
7,070
6,727
3,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Ryth24
Ne Zha
11
4 / 2 / 0
6,901
575
5,155
7,248
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
Sjoix
Odin
12
3 / 2 / 2
7,038
587
7,029
8,616
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
4 / 1 / 4
6,096
508
5,059
9,603
6,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
samcobra
Morgan Le Fay
11
1 / 3 / 2
6,616
551
3,831
4,891
1,659
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
6,072
506
3,955
8,759
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
AstroCulo
Thanatos
10
2 / 3 / 2
6,227
519
4,154
7,880
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 1
6,626
552
6,650
9,083
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
11
1 / 1 / 0
5,892
491
2,851
8,906
6,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 4 / 1
7,076
590
6,063
5,379
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
14
Kills
10
10
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Thanatos
AstroCulo
Thanatos
2
3
2
1
W
King Arthur
ButASmith
King Arthur
2
2
1
1.25
L
1
3
1
0.5
L
Tyr
1
1
0
1
L
5
4
1
1.38
W
Ne Zha
Ryth24
Ne Zha
4
2
0
2
W
Odin
Sjoix
Odin
3
2
2
2
W
4
1
4
6
W
Morgan Le Fay
samcobra
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
23,673
37,085
Taken
40,007
17,939
Mitigated
16,149
9,669
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,955
2,062
466
2,145
8,759
4,342
0
3,262
5,401
9,205
0
L
Thanatos
AstroCulo
Thanatos
4,154
923
0
7,016
7,880
2,273
0
1,964
5,858
0
31,366
W
King Arthur
ButASmith
King Arthur
7,070
1,193
0
1,370
6,727
3,295
29
1,579
5,146
2,967
40,395
L
6,650
3,179
0
3,408
9,083
1,857
0
928
7,753
46,858
0
L
Tyr
2,851
166
0
3,903
8,906
6,497
0
479
8,427
0
31,683
L
6,063
796
0
773
5,379
1,180
0
2,678
2,701
35,349
0
W
Ne Zha
Ryth24
Ne Zha
5,155
1,494
0
3,392
7,248
2,233
0
2,047
5,141
0
41,638
W
Odin
Sjoix
Odin
7,029
2,100
128
2,553
8,616
4,157
0
5,992
2,580
0
39,563
W
5,059
2,468
0
1,905
9,603
6,595
0
5,235
4,214
16,663
0
W
Morgan Le Fay
samcobra
Morgan Le Fay
3,831
314
0
321
4,891
1,659
0
1,411
3,336
42,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
31,893
368
Minions Killed
341
0
Camps Cleared
0
1,232,494
Distance Traveled
1,183,991
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,072
506
7
1
0
241,788
1
L
Thanatos
6,227
519
69
6
0
268,811
2
W
King Arthur
6,927
577
92
8
0
231,326
0
L
Sol
6,626
552
106
9
0
213,205
2
L
Tyr
5,892
491
80
7
0
221,738
2
L
Janus
7,076
590
79
7
0
238,449
2
W
Ne Zha
6,901
575
80
7
0
266,587
2
W
Odin
7,038
587
86
7
0
255,279
3
W
Atlas
6,096
508
17
1
0
250,727
4
W
Morgan Le Fay
6,616
551
93
8
0
228,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role