Player Matchup

Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ranger_Hauk_TTV
Cupid
Level 129
God Stats
1W - 4L
1,295 SR
Queue Stats
260W - 323L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
Ranger_Wolverine
Kukulkan
Level 109
God Stats
8W - 15L
1,312 SR
Queue Stats
185W - 242L
1,337 Elo+
Party 2
Loki
Loki
lFeverrr-_-
Loki
Level 101
God Stats
4W - 5L
1,382 SR
Queue Stats
32W - 32L
1,428 Elo+
Party 1
Ares
Ares
rashidr7
Ares
Level 103
God Stats
1W - 1L
1,659 SR
Queue Stats
51W - 50L
1,442 Elo+
Party 1
Team Averages
Level 117
1,429 SR
1,424 Elo+

VS

Team Averages
Level 103
1,442 SR
1,405 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BeastMod4820
Bacchus
Level 80
God Stats
5W - 0L
1,746 SR
Queue Stats
60W - 53L
1,403 Elo+
Party 3
Heimdallr
Heimdallr
Daddy Feedz
Heimdallr
Level 51
God Stats
3W - 5L
1,482 SR
Queue Stats
49W - 50L
1,416 Elo+
Party 3
Da Ji
Da Ji
ISimplyDoNotVibe
Da Ji
Level 123
God Stats
9W - 5L
1,404 SR
Queue Stats
187W - 227L
1,360 Elo+
Party 4
Atlas
Atlas
XHumbleChaosX
Atlas
Level 154
God Stats
8W - 10L
1,076 SR
Queue Stats
536W - 750L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 0
5,000
455
3,024
6,178
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 3 / 1
4,654
423
2,148
6,093
1,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 4 / 1
5,435
494
2,941
5,939
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,219
474
4,616
7,452
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
1 / 2 / 0
5,350
486
3,318
9,241
4,155
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 1
6,838
622
2,673
6,901
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
BeastMod4820
Bacchus
8
1 / 0 / 2
5,612
510
3,148
5,565
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
Daddy Feedz
Heimdallr
10
3 / 0 / 1
5,904
537
5,870
4,418
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 0 / 2
6,655
605
6,799
8,608
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
3 / 3 / 2
5,409
492
4,379
7,119
3,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
15
15
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Sol
 
Sol
2
0
1
2.5
W
Bacchus
BeastMod4820
Bacchus
1
0
2
2
W
Heimdallr
Daddy Feedz
Heimdallr
3
0
1
3.5
W
6
0
2
7
L
0
3
1
0.17
L
2
4
1
0.63
W
3
3
2
1.33
L
0
4
1
0.13
L
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,047
Damage
22,869
34,903
Taken
32,611
13,098
Mitigated
15,351
9,152
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,024
425
0
979
6,178
4,102
0
1,957
4,221
4,099
21,068
W
Sol
 
Sol
2,673
940
0
4,801
6,901
2,553
402
314
6,284
36,125
5,870
W
Bacchus
BeastMod4820
Bacchus
3,148
333
0
1,853
5,565
4,181
0
1,841
3,724
13,068
0
W
Heimdallr
Daddy Feedz
Heimdallr
5,870
2,020
0
1,412
4,418
1,381
0
1,186
3,232
0
33,514
W
6,799
1,826
0
3,140
8,608
3,249
0
372
8,236
0
33,898
L
2,148
793
109
1,112
6,093
1,356
0
1,339
4,754
0
21,266
L
2,941
232
0
443
5,939
1,586
224
3,036
2,903
19,317
0
W
4,379
1,041
93
1,428
7,119
3,987
50
3,000
4,119
19,002
0
L
4,616
1,383
0
2,407
7,452
1,899
0
1,813
5,639
0
23,808
L
Ares
3,318
151
901
3,201
9,241
4,155
0
1,809
7,432
13,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
30,418
194
Minions Killed
269
0
Camps Cleared
0
988,579
Distance Traveled
1,073,933
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,000
455
48
4
0
160,883
2
W
Sol
6,838
622
94
9
0
194,426
3
W
Bacchus
5,612
510
22
2
0
220,722
3
W
Heimdallr
5,904
537
60
5
0
205,922
2
W
Da Ji
6,655
605
65
6
0
249,519
0
L
Cupid
4,654
423
43
4
0
207,524
2
L
Kukulkan
5,435
494
39
4
0
188,005
1
W
Atlas
5,409
492
28
3
0
203,344
3
L
Loki
5,219
474
48
4
0
218,709
1
L
Ares
5,350
486
16
1
0
213,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role