Player Matchup

Ymir
Ymir
Kudmelson
Ymir
Level 18
God Stats
3W - 1L
1,664 SR
Queue Stats
3W - 1L
1,602 Elo+
Party 1
Merlin
Merlin
Mastercara
Merlin
Level 29
God Stats
2W - 0L
1,681 SR
Queue Stats
8W - 1L
1,799 Elo+
Party 1
Anhur
Anhur
Nann
Anhur
Level 160
God Stats
12W - 2L
1,904 SR
Queue Stats
564W - 100L
1,876 Elo+
Party 1
Sun Wukong
Sun Wukong
SchultZen
Sun Wukong
Level 91
God Stats
2W - 0L
1,751 SR
Queue Stats
51W - 14L
1,831 Elo+
Party 1
Da Ji
Da Ji
blitzkrieg3
Da Ji
Level 23
God Stats
1W - 1L
1,179 SR
Queue Stats
16W - 4L
1,685 Elo+
Party 1
Team Averages
Level 64
1,636 SR
1,759 Elo+

VS

Team Averages
Level 59
1,467 SR
1,448 Elo+
Nox
Nox
CLPTF
Nox
Level 29
God Stats
7W - 5L
1,519 SR
Queue Stats
78W - 79L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
PineMole
Nu Wa
Level 143
God Stats
9W - 8L
1,458 SR
Queue Stats
202W - 220L
1,508 Elo+
Solo
Fenrir
Fenrir
Rodrigoshow507
Fenrir
Level 38
God Stats
2W - 4L
1,446 SR
Queue Stats
83W - 83L
1,447 Elo+
Solo
Mulan
Mulan
bau_ssj10
Mulan
Level 45
God Stats
2W - 3L
1,606 SR
Queue Stats
153W - 165L
1,482 Elo+
Solo
Geb
Geb
djr2510
Geb
Level 39
God Stats
2W - 5L
1,303 SR
Queue Stats
16W - 32L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 0 / 12
9,939
552
3,433
10,270
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Mastercara
Merlin
14
1 / 3 / 6
9,094
505
11,364
10,054
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Nann
Anhur
20
22 / 1 / 3
12,985
721
25,817
15,723
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SchultZen
Sun Wukong
15
1 / 2 / 6
9,371
521
7,606
15,207
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
4 / 7 / 4
8,864
492
8,965
14,815
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CLPTF
Nox
12
1 / 8 / 0
7,565
420
3,250
8,596
941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
PineMole
Nu Wa
13
1 / 6 / 4
7,958
442
9,949
10,462
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 6 / 4
8,956
498
10,493
14,792
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
bau_ssj10
Mulan
14
4 / 4 / 3
8,928
496
13,977
18,329
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
11
1 / 7 / 3
7,583
421
3,329
15,760
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
31
Kills
13
13
Deaths
31
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
CLPTF
Nox
1
8
0
0.13
W
Ymir
3
0
12
9
W
Merlin
Mastercara
Merlin
1
3
6
1.33
W
Anhur
Nann
Anhur
22
1
3
23.5
L
Nu Wa
PineMole
Nu Wa
1
6
4
0.5
L
6
6
4
1.33
W
Sun Wukong
SchultZen
Sun Wukong
1
2
6
2
L
Mulan
bau_ssj10
Mulan
4
4
3
1.38
W
4
7
4
0.86
L
Geb
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,185
Damage
40,998
66,069
Taken
67,939
40,984
Mitigated
29,371
20,273
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
CLPTF
Nox
3,250
392
0
463
8,596
941
954
627
7,915
39,929
0
W
Ymir
3,433
321
0
1,446
10,270
11,619
100
5,286
4,650
7,315
0
W
Merlin
Mastercara
Merlin
11,364
554
126
2,219
10,054
4,013
366
2,409
7,557
71,722
0
W
Anhur
Nann
Anhur
25,817
16,317
0
9,088
15,723
6,413
743
3,685
12,038
0
123,331
L
Nu Wa
PineMole
Nu Wa
9,949
1,356
0
1,180
10,462
1,822
135
1,860
8,274
51,842
0
L
10,493
1,867
0
4,064
14,792
4,656
588
3,763
10,782
0
48,172
W
Sun Wukong
SchultZen
Sun Wukong
7,606
1,303
0
3,800
15,207
13,356
233
2,571
11,949
0
55,167
L
Mulan
bau_ssj10
Mulan
13,977
1,242
0
4,831
18,329
14,383
0
4,527
12,788
5,884
49,983
W
8,965
2,366
0
3,594
14,815
5,583
0
4,759
9,935
0
54,605
L
Geb
3,329
684
114
2,168
15,760
7,569
0
3,280
12,398
9,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
40,990
525
Minions Killed
373
0
Camps Cleared
0
1,700,329
Distance Traveled
1,575,009
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,565
420
81
5
0
296,549
2
W
Ymir
9,939
552
14
1
0
370,677
2
W
Merlin
9,094
505
146
8
0
329,874
5
W
Anhur
12,985
721
163
9
0
336,135
3
L
Nu Wa
7,958
442
76
4
0
299,697
4
L
Fenrir
8,956
498
90
5
0
348,494
0
W
Sun Wukong
9,371
521
124
7
0
316,979
1
L
Mulan
8,928
496
110
6
0
325,194
3
W
Da Ji
8,864
492
78
4
0
346,664
0
L
Geb
7,583
421
16
1
0
305,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role