Player Matchup

Atlas
Atlas
Spectre Agent X
Atlas
Level 156
God Stats
1W - 0L
1,609 SR
Queue Stats
34W - 27L
1,616 Elo+
Party 1
Zeus
Zeus
WhensMARV3L
Zeus
Level 140
God Stats
4W - 0L
1,850 SR
Queue Stats
51W - 41L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
wunqi
Ne Zha
Level 68
God Stats
2W - 2L
1,584 SR
Queue Stats
13W - 20L
1,485 Elo+
Solo
Team Averages
Level 121
1,681 SR
1,560 Elo+

VS

Team Averages
Level 149
1,631 SR
1,585 Elo+
Cerberus
Cerberus
Morning Visuals
Cerberus
Level 152
God Stats
0W - 5L
1,376 SR
Queue Stats
510W - 533L
1,601 Elo+
Party 2
Fenrir
Fenrir
PhuriousMonkey
Fenrir
Level 160
God Stats
56W - 53L
1,611 SR
Queue Stats
1,038W - 1,221L
1,561 Elo+
Party 2
Hel
Hel
SacredDoggo
Hel
Level 136
God Stats
3W - 1L
1,905 SR
Queue Stats
76W - 94L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,408
672
7,644
11,202
12,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 2 / 6
10,209
729
15,592
6,536
2,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
wunqi
Ne Zha
14
5 / 1 / 9
10,162
726
18,145
14,257
11,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 7 / 3
8,357
597
6,371
21,730
17,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 5 / 2
8,686
620
11,897
15,657
10,364
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 2
8,869
634
6,405
13,738
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
4
4
Deaths
14
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
3
0.21
L
2
5
2
0.6
L
2
2
2
1.5
W
1
1
13
7.5
W
8
2
6
5.5
W
Ne Zha
wunqi
Ne Zha
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,381
Damage
24,673
31,995
Taken
51,125
26,171
Mitigated
34,082
6,711
Healing
24,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,371
248
0
4,631
21,730
17,847
31
10,741
10,989
15,368
0
L
11,897
3,784
0
3,647
15,657
10,364
0
6,518
9,139
0
25,640
L
6,405
235
7,114
9,121
13,738
5,871
0
7,109
6,629
37,024
0
W
7,644
3,366
655
1,265
11,202
12,112
152
5,463
5,739
17,056
0
W
15,592
4,405
0
0
6,536
2,644
431
2,748
3,788
42,336
0
W
Ne Zha
wunqi
Ne Zha
18,145
5,216
369
4,422
14,257
11,415
430
4,962
9,295
275
43,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
25,912
145
Minions Killed
145
8
Camps Cleared
4
857,177
Distance Traveled
793,312
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,357
597
30
2
0
234,893
1
L
Fenrir
8,686
620
32
2
2
270,359
4
L
Hel
8,869
634
83
6
2
288,060
3
W
Atlas
9,408
672
18
1
1
297,572
6
W
Zeus
10,209
729
92
7
5
258,279
3
W
Ne Zha
10,162
726
35
3
2
301,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role