Player Matchup

Izanami
Izanami
Effort BDP
Izanami
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 201L
1,374 Elo+
Solo
Nox
Nox
MamaBoo81
Nox
Level 157
God Stats
9W - 11L
1,411 SR
Queue Stats
62W - 60L
1,377 Elo+
Solo
Atlas
Atlas
xSavage El Reyx
Atlas
Level 118
God Stats
5W - 6L
1,437 SR
Queue Stats
56W - 62L
1,342 Elo+
Solo
Team Averages
Level 119
1,449 SR
1,364 Elo+

VS

Team Averages
Level 98
1,374 SR
1,343 Elo+
Odin
Odin
Eleamaster
Odin
Level 45
God Stats
1W - 1L
1,306 SR
Queue Stats
12W - 18L
1,331 Elo+
Solo
Atlas
Atlas
Jay_Wu_Kong93
Atlas
Level 115
God Stats
5W - 8L
1,316 SR
Queue Stats
141W - 155L
1,349 Elo+
Party 1
Zeus
Zeus
SK_NOCAP93
Zeus
Level 134
God Stats
34W - 32L
1,499 SR
Queue Stats
367W - 420L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Effort BDP
Izanami
10
2 / 6 / 1
7,157
596
4,620
8,842
3,139
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 2
7,966
664
6,971
7,849
3,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 3
6,931
578
7,562
15,210
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,353
613
3,962
9,733
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 11
8,348
696
7,099
10,667
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
12 / 1 / 2
9,286
774
16,522
7,031
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Effort BDP
Izanami
2
6
1
0.42
W
1
2
8
2.5
W
1
1
11
6.5
L
2
2
2
1.5
W
12
1
2
13
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,153
Damage
27,583
31,901
Taken
27,431
17,419
Mitigated
19,477
7,230
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Effort BDP
Izanami
4,620
2,904
0
2,207
8,842
3,139
0
6,473
2,225
0
17,520
W
3,962
1,641
555
2,159
9,733
6,816
0
5,842
3,627
0
18,475
W
7,099
2,578
442
2,486
10,667
10,092
0
4,072
6,223
16,162
0
L
6,971
637
716
1,363
7,849
3,017
0
7,358
491
25,181
0
W
16,522
2,769
0
2,655
7,031
2,569
27
4,185
2,665
34,265
0
L
7,562
2,608
135
2,809
15,210
11,263
116
10,338
4,427
11,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,054
Gold Earned
24,987
98
Minions Killed
117
3
Camps Cleared
4
577,443
Distance Traveled
639,829
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,157
596
42
4
3
192,147
3
W
Odin
7,353
613
46
4
1
213,054
2
W
Atlas
8,348
696
23
2
0
227,209
2
L
Nox
7,966
664
49
4
0
203,052
1
W
Zeus
9,286
774
48
4
3
199,566
2
L
Atlas
6,931
578
7
1
0
182,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role