Player Matchup

Chiron
Chiron
Agent-Monolith
Chiron
Level 77
God Stats
3W - 0L
1,535 SR
Queue Stats
277W - 300L
1,471 Elo+
Solo
Merlin
Merlin
AntonQuinn
Merlin
Level 82
God Stats
1W - 2L
1,380 SR
Queue Stats
296W - 285L
1,474 Elo+
Solo
Achilles
Achilles
BROTHER KAMM
Achilles
Level 146
God Stats
7W - 12L
1,512 SR
Queue Stats
394W - 395L
1,464 Elo+
Solo
Atlas
Atlas
LameKidddd2971
Atlas
Level 113
God Stats
5W - 3L
1,537 SR
Queue Stats
537W - 577L
1,432 Elo+
Solo
Thor
Thor
hanel707
Thor
Level 68
God Stats
30W - 45L
1,391 SR
Queue Stats
248W - 260L
1,457 Elo+
Solo
Team Averages
Level 97
1,471 SR
1,460 Elo+

VS

Team Averages
Level 111
1,502 SR
1,454 Elo+
Mercury
Mercury
AftChalice53133
Mercury
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 214L
1,461 Elo+
Solo
Danzaburou
Danzaburou
KidsInATrnchCoat
Danzaburou
Level 105
God Stats
40W - 37L
1,573 SR
Queue Stats
810W - 880L
1,511 Elo+
Solo
Nu Wa
Nu Wa
MeleeMoses
Nu Wa
Level 109
God Stats
23W - 19L
1,550 SR
Queue Stats
197W - 184L
1,442 Elo+
Solo
Atlas
Atlas
itzcloudify
Atlas
Level 129
God Stats
3W - 2L
1,452 SR
Queue Stats
362W - 397L
1,416 Elo+
Solo
Aphrodite
Aphrodite
nashishusha1
Aphrodite
Level 126
God Stats
16W - 24L
1,435 SR
Queue Stats
703W - 745L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,260
514
12,328
13,258
3,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
AntonQuinn
Merlin
15
1 / 5 / 3
8,766
487
8,052
9,520
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
BROTHER KAMM
Achilles
17
9 / 1 / 3
10,566
587
10,458
19,542
17,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 7
8,087
449
7,597
19,195
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
3 / 3 / 3
9,121
507
6,076
11,849
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 0
9,125
507
7,121
12,654
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KidsInATrnchCoat
Danzaburou
14
2 / 3 / 3
8,795
489
7,803
10,652
3,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
2 / 1 / 5
9,464
526
17,265
13,016
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 3
8,909
495
8,099
13,542
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
nashishusha1
Aphrodite
13
0 / 4 / 6
8,007
445
7,343
13,755
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
17
Kills
12
12
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
W
4
2
4
3
W
Merlin
AntonQuinn
Merlin
1
5
3
0.5
W
Achilles
BROTHER KAMM
Achilles
9
1
3
10.5
L
Danzaburou
KidsInATrnchCoat
Danzaburou
2
3
3
1.17
W
0
1
7
3.5
L
Nu Wa
2
1
5
4.5
W
Thor
3
3
3
1.5
L
1
5
3
0.5
L
Aphrodite
nashishusha1
Aphrodite
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
47,631
73,364
Taken
63,619
41,702
Mitigated
27,673
21,924
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,121
2,300
0
929
12,654
4,223
0
3,042
9,389
0
56,296
W
12,328
3,385
806
5,384
13,258
3,880
872
4,776
8,280
0
72,994
W
Merlin
AntonQuinn
Merlin
8,052
300
0
2,269
9,520
3,280
50
5,253
3,999
72,751
0
W
Achilles
BROTHER KAMM
Achilles
10,458
2,608
0
6,803
19,542
17,884
360
7,766
11,520
3,691
53,109
L
Danzaburou
KidsInATrnchCoat
Danzaburou
7,803
2,798
245
3,897
10,652
3,180
0
1,768
8,884
0
50,011
W
7,597
2,235
723
5,029
19,195
12,466
0
8,788
10,098
32,220
0
L
Nu Wa
17,265
2,528
255
2,508
13,016
4,094
153
5,996
6,924
75,049
0
W
Thor
6,076
405
0
910
11,849
4,192
0
4,572
7,019
0
62,810
L
8,099
3,259
0
2,369
13,542
9,714
585
1,189
11,638
52,483
7,514
L
Aphrodite
nashishusha1
Aphrodite
7,343
1,307
3,769
6,507
13,755
6,462
148
4,565
9,061
31,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,800
Gold Earned
44,300
545
Minions Killed
467
0
Camps Cleared
0
1,674,706
Distance Traveled
1,698,261
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,125
507
75
4
0
401,573
2
W
Chiron
9,260
514
123
7
0
301,071
5
W
Merlin
8,766
487
137
8
0
307,227
5
W
Achilles
10,566
587
128
7
0
368,276
3
L
Danzaburou
8,795
489
95
5
0
331,559
1
W
Atlas
8,087
449
58
3
0
323,770
5
L
Nu Wa
9,464
526
143
8
0
347,536
2
W
Thor
9,121
507
99
6
0
374,362
3
L
Atlas
8,909
495
109
6
0
301,177
4
L
Aphrodite
8,007
445
45
3
0
316,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role