Player Matchup

Merlin
Merlin
Adaboi420
Merlin
Level 25
God Stats
37W - 30L
1,592 SR
Queue Stats
48W - 38L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
Wylk
Sun Wukong
Level 129
God Stats
3W - 2L
1,676 SR
Queue Stats
537W - 304L
1,717 Elo+
Party 2
Charybdis
Charybdis
shawwntack12
Charybdis
Level 27
God Stats
7W - 5L
1,577 SR
Queue Stats
57W - 41L
1,392 Elo+
Party 2
Team Averages
Level 60
1,615 SR
1,557 Elo+

VS

Team Averages
Level 50
1,588 SR
1,573 Elo+
Khepri
Khepri
DylmasterFlex
Khepri
Level 107
God Stats
3W - 3L
1,569 SR
Queue Stats
212W - 155L
1,572 Elo+
Party 1
Agni
Agni
Kevtzke
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,623 Elo+
Party 1
Izanami
Izanami
llcoolranch1259
Izanami
Level 26
God Stats
10W - 6L
1,696 SR
Queue Stats
121W - 76L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adaboi420
Merlin
11
2 / 2 / 11
7,383
738
3,940
6,877
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Wylk
Sun Wukong
13
10 / 0 / 9
9,047
905
10,320
10,679
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
shawwntack12
Charybdis
13
7 / 0 / 12
8,715
872
11,578
8,041
2,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,974
597
3,938
13,130
7,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Kevtzke
Agni
9
1 / 7 / 1
6,216
622
6,407
7,386
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
6,270
627
8,526
7,454
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
2
2
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adaboi420
Merlin
2
2
11
3.75
L
0
7
2
0.14
L
Agni
Kevtzke
Agni
1
7
1
0.21
W
Sun Wukong
Wylk
Sun Wukong
10
0
9
14.5
L
1
5
1
0.3
W
Charybdis
shawwntack12
Charybdis
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
18,871
25,597
Taken
27,970
12,594
Mitigated
11,391
8,690
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adaboi420
Merlin
3,940
209
0
1,502
6,877
2,335
257
3,739
3,138
19,308
0
L
3,938
288
255
526
13,130
7,525
0
1,808
10,858
10,201
0
L
Agni
Kevtzke
Agni
6,407
615
0
650
7,386
2,066
0
917
6,174
16,383
0
W
Sun Wukong
Wylk
Sun Wukong
10,320
2,659
467
3,515
10,679
7,346
739
3,613
7,066
0
27,519
L
8,526
6,230
0
808
7,454
1,800
0
761
6,362
0
25,729
W
Charybdis
shawwntack12
Charybdis
11,578
5,841
0
3,206
8,041
2,913
1,667
3,457
4,584
0
35,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
18,460
128
Minions Killed
90
8
Camps Cleared
1
590,778
Distance Traveled
500,904
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,383
738
43
4
2
182,275
5
L
Khepri
5,974
597
15
2
0
172,114
2
L
Agni
6,216
622
22
2
0
154,183
4
W
Sun Wukong
9,047
905
38
4
3
204,343
1
L
Izanami
6,270
627
53
5
1
174,607
4
W
Charybdis
8,715
872
47
5
3
204,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role