Player Matchup

Ravana
Ravana
ImperiumGrim47
Ravana
Level 107
God Stats
6W - 2L
1,696 SR
Queue Stats
53W - 42L
1,540 Elo+
Solo
Jing Wei
Jing Wei
JiminyCrick3tt
Jing Wei
Level 157
God Stats
5W - 7L
1,539 SR
Queue Stats
194W - 214L
1,484 Elo+
Party 1
Chronos
Chronos
ROSSTASTIC
Chronos
Level 152
God Stats
7W - 4L
1,594 SR
Queue Stats
358W - 402L
1,453 Elo+
Party 1
Zeus
Zeus
Sh4dowWolveZ
Zeus
Level 156
God Stats
6W - 5L
1,693 SR
Queue Stats
546W - 592L
1,453 Elo+
Party 1
Atlas
Atlas
YmirsBoto
Atlas
Level 109
God Stats
8W - 17L
1,284 SR
Queue Stats
634W - 708L
1,414 Elo+
Party 1
Team Averages
Level 136
1,561 SR
1,469 Elo+

VS

Team Averages
Level 115
1,523 SR
1,510 Elo+
Cupid
Cupid
ATLAS_legends10
Cupid
Level 159
God Stats
2W - 0L
1,532 SR
Queue Stats
72W - 75L
1,474 Elo+
Solo
Thanatos
Thanatos
Lord_Pistachio
Thanatos
Level 105
God Stats
1W - 3L
1,298 SR
Queue Stats
355W - 287L
1,583 Elo+
Party 2
Odin
Odin
Momentum_SD
Odin
Level 69
God Stats
4W - 3L
1,582 SR
Queue Stats
259W - 261L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
The_Real_ReZ
Baron Samedi
Level 126
God Stats
14W - 6L
1,671 SR
Queue Stats
160W - 157L
1,588 Elo+
Solo
Atlas
Atlas
WorldlyDesires
Atlas
Level 118
God Stats
4W - 7L
1,531 SR
Queue Stats
396W - 354L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,757
443
4,596
7,570
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
12
1 / 2 / 0
6,819
525
3,766
7,193
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
ROSSTASTIC
Chronos
11
0 / 4 / 0
6,605
508
5,731
6,565
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 3 / 2
6,265
482
5,381
4,838
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
YmirsBoto
Atlas
8
2 / 1 / 0
6,046
465
2,910
6,012
2,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,859
528
3,413
6,702
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
12
7 / 0 / 4
7,497
577
7,729
8,959
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 4
6,988
538
4,107
7,270
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
The_Real_ReZ
Baron Samedi
11
1 / 2 / 4
6,717
517
4,302
5,468
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 0 / 4
5,928
456
3,071
8,237
5,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
13
13
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
0
3
1
0.17
L
Jing Wei
1
2
0
0.5
W
Thanatos
7
0
4
9
W
2
0
4
4
L
Chronos
ROSSTASTIC
Chronos
0
4
0
0
L
0
3
2
0.33
W
Baron Samedi
The_Real_ReZ
Baron Samedi
1
2
4
1.5
W
2
0
4
4
L
Atlas
YmirsBoto
Atlas
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
22,622
32,178
Taken
36,636
9,943
Mitigated
17,470
6,095
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,413
1,498
355
3,573
6,702
1,983
0
413
6,289
0
50,322
L
4,596
1,140
0
838
7,570
1,984
0
2,981
4,480
0
31,985
L
Jing Wei
3,766
2,211
0
1,123
7,193
2,523
0
895
6,298
0
47,692
W
Thanatos
7,729
2,360
0
8,806
8,959
3,608
0
2,279
6,680
0
46,714
W
4,107
634
0
3,248
7,270
4,246
0
4,057
3,213
0
32,429
L
Chronos
ROSSTASTIC
Chronos
5,731
2,391
0
668
6,565
2,207
628
0
6,235
35,182
3,882
L
5,381
52
0
1,231
4,838
1,196
0
1,418
3,288
36,065
0
W
Baron Samedi
The_Real_ReZ
Baron Samedi
4,302
388
302
1,283
5,468
2,092
0
2,683
2,785
38,340
0
W
3,071
1,166
30
3,120
8,237
5,541
0
3,798
4,439
13,001
0
L
Atlas
YmirsBoto
Atlas
2,910
977
1,059
1,176
6,012
2,033
0
1,859
4,017
8,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
33,989
316
Minions Killed
361
0
Camps Cleared
0
1,211,426
Distance Traveled
1,232,399
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,859
528
104
8
0
214,389
3
L
Ravana
5,757
443
59
5
0
267,509
3
L
Jing Wei
6,819
525
96
7
0
250,990
3
W
Thanatos
7,497
577
72
6
0
287,772
5
W
Odin
6,988
538
82
6
0
267,268
1
L
Chronos
6,605
508
82
6
0
227,896
3
L
Zeus
6,265
482
67
5
0
245,521
4
W
Baron Samedi
6,717
517
75
6
0
192,611
3
W
Atlas
5,928
456
28
2
0
270,359
3
L
Atlas
6,046
465
12
1
0
219,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role