Player Matchup

Chiron
Chiron
Goriisama
Chiron
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,055 Elo+
Party 2
Serqet
Serqet
Litaholic Qc
Serqet
Level 127
God Stats
5W - 4L
1,448 SR
Queue Stats
117W - 98L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wutang97
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,484 Elo+
Solo
Zeus
Zeus
Young_Gerald0
Zeus
Level 149
God Stats
7W - 6L
1,610 SR
Queue Stats
491W - 535L
1,430 Elo+
Solo
Chang'e
Chang'e
dark_zell
Chang'e
Level 126
God Stats
1W - 1L
1,303 SR
Queue Stats
36W - 44L
1,426 Elo+
Party 2
Team Averages
Level 109
1,472 SR
1,384 Elo+

VS

Team Averages
Level 118
1,477 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Bunduruu
Thor
Level 115
God Stats
0W - 2L
1,148 SR
Queue Stats
154W - 173L
1,485 Elo+
Solo
Chiron
Chiron
Jahsational
Chiron
Level 58
God Stats
1W - 1L
1,735 SR
Queue Stats
45W - 48L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ninox-27-
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Goriisama
Chiron
19
2 / 3 / 21
11,803
694
9,205
15,930
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
19
7 / 2 / 14
12,264
721
12,716
14,928
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Wutang97
Ah Muzen Cab
20
6 / 2 / 22
12,814
754
30,638
14,027
6,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 13
12,729
749
28,556
8,659
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
dark_zell
Chang'e
20
10 / 3 / 18
13,630
802
19,047
16,326
8,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
3 / 10 / 5
11,778
693
9,571
21,607
11,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
16
1 / 8 / 8
9,568
563
11,237
32,909
26,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
16
2 / 7 / 6
9,867
580
7,160
16,284
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
19
2 / 6 / 4
11,386
670
12,778
15,723
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Ninox-27-
Ah Muzen Cab
19
4 / 6 / 7
10,966
645
15,642
17,638
6,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
37
Kills
12
12
Deaths
37
88
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
10
5
0.55
L
Horus
 
Horus
1
8
8
0.63
L
Thor
2
7
6
0.71
W
Chiron
Goriisama
Chiron
2
3
21
4.17
L
Chiron
2
6
4
0.67
W
Serqet
7
2
14
7
L
Ah Muzen Cab
Ninox-27-
Ah Muzen Cab
4
6
7
1.25
W
Ah Muzen Cab
Wutang97
Ah Muzen Cab
6
2
22
8.5
W
12
2
13
9.25
W
Chang'e
dark_zell
Chang'e
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,162
Damage
56,388
69,870
Taken
104,161
34,959
Mitigated
53,885
38,400
Healing
37,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,571
379
1,761
4,182
21,607
11,179
0
11,359
9,920
27,213
0
L
Horus
 
Horus
11,237
5,103
4,529
12,089
32,909
26,189
0
13,837
17,782
897
12,090
L
Thor
7,160
924
917
2,382
16,284
5,209
0
7,746
8,202
0
20,842
W
Chiron
Goriisama
Chiron
9,205
2,672
1,621
3,890
15,930
6,033
894
2,000
13,501
0
20,985
L
Chiron
12,778
2,460
1,277
4,716
15,723
5,117
0
7,453
8,035
0
31,766
W
Serqet
12,716
2,397
1,955
4,634
14,928
10,598
284
1,121
13,445
0
18,733
L
Ah Muzen Cab
Ninox-27-
Ah Muzen Cab
15,642
6,141
1,020
4,981
17,638
6,191
0
7,208
10,041
0
34,163
W
Ah Muzen Cab
Wutang97
Ah Muzen Cab
30,638
11,255
2,097
3,351
14,027
6,029
1,740
2,190
11,560
0
53,630
W
28,556
1,498
610
1,280
8,659
3,671
378
1,320
7,206
50,920
0
W
Chang'e
dark_zell
Chang'e
19,047
1,682
12,051
6,911
16,326
8,628
2,195
3,425
12,852
40,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,240
Gold Earned
53,565
206
Minions Killed
193
0
Camps Cleared
0
1,488,730
Distance Traveled
1,287,087
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,778
693
58
3
0
231,683
0
L
Horus
9,568
563
6
0
0
278,032
1
L
Thor
9,867
580
18
1
0
282,319
1
W
Chiron
11,803
694
32
2
0
295,017
1
L
Chiron
11,386
670
62
4
0
265,658
1
W
Serqet
12,264
721
12
1
0
251,807
1
L
Ah Muzen Cab
10,966
645
49
3
0
229,395
0
W
Ah Muzen Cab
12,814
754
52
3
0
332,081
0
W
Zeus
12,729
749
43
3
0
275,324
0
W
Chang'e
13,630
802
67
4
0
334,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role