Player Matchup

Fenrir
Fenrir
MassiveCõck
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 8L
1,606 Elo+
Party 1
Olorun
Olorun
Mon Then Ugly
Olorun
Level 64
God Stats
4W - 5L
1,507 SR
Queue Stats
37W - 67L
1,324 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ВмазанаяБлRдюга
Ah Muzen Cab
Level 139
God Stats
28W - 18L
1,566 SR
Queue Stats
79W - 78L
1,544 Elo+
Solo
Team Averages
Level 69
1,524 SR
1,491 Elo+

VS

Team Averages
Level 99
1,500 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ShadyGamer
Cernunnos
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 148L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 0 / 6
9,436
786
16,872
15,112
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 1 / 9
8,353
696
4,574
7,835
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 9
8,965
747
14,027
10,160
3,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 8 / 2
7,673
639
10,283
20,105
16,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
 
Kukulkan
11
0 / 5 / 1
6,994
583
5,128
6,880
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ShadyGamer
Cernunnos
12
2 / 1 / 0
7,527
627
11,640
13,140
4,417
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
4
4
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
8
2
0.38
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
Fenrir
8
0
6
11
W
2
1
9
6.5
L
Cernunnos
ShadyGamer
Cernunnos
2
1
0
2
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
27,051
33,107
Taken
40,125
14,205
Mitigated
23,661
12,074
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,283
1,029
0
5,070
20,105
16,805
0
2,778
16,797
18,662
0
L
Kukulkan
 
Kukulkan
5,128
630
0
500
6,880
2,439
0
849
5,824
24,011
0
W
Fenrir
16,872
5,990
0
4,808
15,112
8,858
497
6,738
8,374
0
42,120
W
4,574
2,445
356
2,833
7,835
2,310
0
4,654
3,181
15,751
0
L
Cernunnos
ShadyGamer
Cernunnos
11,640
4,492
0
1,525
13,140
4,417
0
1,112
11,707
0
30,653
W
14,027
4,402
0
4,077
10,160
3,037
832
5,102
5,058
0
39,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
22,194
150
Minions Killed
153
9
Camps Cleared
3
696,621
Distance Traveled
672,450
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,673
639
40
3
1
213,056
2
L
Kukulkan
6,994
583
62
5
0
217,922
1
W
Fenrir
9,436
786
45
4
7
252,469
2
W
Olorun
8,353
696
36
3
0
243,676
1
L
Cernunnos
7,527
627
51
4
2
241,472
4
W
Ah Muzen Cab
8,965
747
69
6
2
200,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role