Player Matchup

Ratatoskr
Ratatoskr
Beelll4863
Ratatoskr
Level 64
God Stats
9W - 12L
1,373 SR
Queue Stats
186W - 189L
1,404 Elo+
Party 2
Yemoja
Yemoja
IceColdZiq
Yemoja
Level 39
God Stats
4W - 4L
1,540 SR
Queue Stats
64W - 65L
1,378 Elo+
Party 1
Odin
Odin
Paulffee
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,502 Elo+
Party 2
Charybdis
Charybdis
ProfessorDrip6
Charybdis
Level 107
God Stats
1W - 5L
1,103 SR
Queue Stats
103W - 102L
1,401 Elo+
Party 1
Poseidon
Poseidon
RomRonch247
Poseidon
Level 103
God Stats
2W - 2L
1,501 SR
Queue Stats
261W - 237L
1,476 Elo+
Party 2
Team Averages
Level 68
1,403 SR
1,432 Elo+

VS

Team Averages
Level 40
1,458 SR
1,342 Elo+
Atlas
Atlas
DarkReapersF8
Atlas
Level 67
God Stats
5W - 6L
1,479 SR
Queue Stats
134W - 157L
1,363 Elo+
Party 3
Loki
Loki
Nexxu323_yt
Loki
Level 38
God Stats
2W - 3L
1,534 SR
Queue Stats
47W - 61L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
SuperAce52
Gilgamesh
Level 46
God Stats
10W - 11L
1,219 SR
Queue Stats
111W - 143L
1,337 Elo+
Party 3
Skadi
Skadi
TheLoneWolf1144
Skadi
Level 33
God Stats
3W - 3L
1,561 SR
Queue Stats
59W - 81L
1,346 Elo+
Party 3
Sol
Sol
VoezeoV
Sol
Level 16
God Stats
1W - 8L
1,500 SR
Queue Stats
5W - 15L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Beelll4863
Ratatoskr
18
7 / 1 / 5
10,300
572
8,215
9,630
3,490
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
IceColdZiq
Yemoja
13
1 / 0 / 9
8,713
484
7,272
6,716
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
1 / 5 / 3
7,940
441
3,701
10,335
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ProfessorDrip6
Charybdis
14
4 / 0 / 7
8,567
476
9,181
7,506
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
RomRonch247
Poseidon
17
12 / 0 / 5
10,887
605
20,335
7,393
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,424
412
4,794
14,563
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 1
8,749
486
6,666
15,974
5,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SuperAce52
Gilgamesh
13
3 / 5 / 1
8,599
478
7,757
14,116
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,974
387
3,355
13,431
4,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
12
0 / 6 / 0
7,581
421
1,966
9,036
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
6
6
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Beelll4863
Ratatoskr
7
1
5
9.5
L
1
2
0
0.5
W
Yemoja
IceColdZiq
Yemoja
1
0
9
5.5
L
2
7
1
0.36
W
Odin
1
5
3
0.5
W
Charybdis
ProfessorDrip6
Charybdis
4
0
7
7.5
W
Poseidon
RomRonch247
Poseidon
12
0
5
14.5
L
Gilgamesh
SuperAce52
Gilgamesh
3
5
1
0.7
L
0
5
0
0
L
Sol
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,704
Damage
24,538
41,580
Taken
67,120
20,298
Mitigated
34,466
14,857
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Beelll4863
Ratatoskr
8,215
1,957
0
4,696
9,630
3,490
0
485
9,027
0
81,100
L
4,794
1,630
598
2,200
14,563
12,771
0
6,461
7,959
23,380
0
W
Yemoja
IceColdZiq
Yemoja
7,272
726
2,171
2,230
6,716
4,253
142
1,772
4,944
33,381
0
L
6,666
2,399
0
4,568
15,974
5,192
0
6,621
8,995
0
57,782
W
Odin
3,701
1,158
0
928
10,335
7,347
337
452
9,310
7,158
19,784
W
Charybdis
ProfessorDrip6
Charybdis
9,181
5,093
0
1,493
7,506
2,500
1,366
2,202
5,224
0
55,523
W
Poseidon
RomRonch247
Poseidon
20,335
3,478
0
3,339
7,393
2,708
1,758
1,737
5,619
77,284
0
L
Gilgamesh
SuperAce52
Gilgamesh
7,757
2,107
8
4,037
14,116
9,298
228
5,236
8,271
0
42,150
L
3,355
1,040
0
2,172
13,431
4,042
0
5,124
8,185
0
38,602
L
Sol
1,966
658
0
1,309
9,036
3,163
3,252
4,175
4,553
30,607
3,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
39,327
462
Minions Killed
362
0
Camps Cleared
0
1,735,720
Distance Traveled
1,578,836
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,300
572
128
7
0
421,243
2
L
Atlas
7,424
412
25
1
0
365,001
1
W
Yemoja
8,713
484
50
3
0
314,213
2
L
Loki
8,749
486
100
6
0
326,289
3
W
Odin
7,940
441
63
4
0
307,413
2
W
Charybdis
8,567
476
97
5
0
313,591
4
W
Poseidon
10,887
605
124
7
0
379,260
0
L
Gilgamesh
8,599
478
82
5
0
277,728
1
L
Skadi
6,974
387
71
4
0
322,698
4
L
Sol
7,581
421
84
5
0
287,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role