Player Matchup

Nox
Nox
IxxKANEDAxxI
Nox
Level 89
God Stats
13W - 28L
1,234 SR
Queue Stats
216W - 291L
1,356 Elo+
Party 2
Neith
Neith
ZxLombraJony
Neith
Level 87
God Stats
5W - 6L
1,473 SR
Queue Stats
307W - 407L
1,369 Elo+
Party 2
Guan Yu
Guan Yu
aguspro03
Guan Yu
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 61L
1,490 Elo+
Party 3
Poseidon
Poseidon
bau_ssj10
Poseidon
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 165L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
feliperto03
Tsukuyomi
Level 56
God Stats
2W - 2L
1,319 SR
Queue Stats
103W - 77L
1,520 Elo+
Party 3
Team Averages
Level 66
1,405 SR
1,442 Elo+

VS

Team Averages
Level 81
1,501 SR
1,397 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MonoAurelion
Tiamat
Level 26
God Stats
3W - 7L
1,258 SR
Queue Stats
5W - 8L
1,249 Elo+
Party 1
Ao Kuang
Ao Kuang
Rodrigoshow507
Ao Kuang
Level 38
God Stats
1W - 2L
1,745 SR
Queue Stats
83W - 83L
1,459 Elo+
Solo
Sylvanus
Sylvanus
TheBliindMonk
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,580
505
3,089
6,067
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 5
6,749
450
4,463
8,132
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
aguspro03
Guan Yu
15
1 / 1 / 6
8,586
572
8,228
11,778
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
bau_ssj10
Poseidon
15
4 / 3 / 0
8,604
574
6,301
8,427
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
feliperto03
Tsukuyomi
16
8 / 1 / 2
9,638
643
8,031
10,452
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 1 / 2
7,480
499
2,895
4,811
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
13
4 / 3 / 1
7,419
495
7,129
8,643
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 5 / 1
5,914
394
4,597
8,291
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
12
3 / 2 / 0
7,312
487
5,364
11,073
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TheBliindMonk
Sylvanus
11
1 / 4 / 4
6,287
419
4,244
10,573
9,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
9
9
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
2
2
L
Artemis
 
Artemis
4
3
1
1.5
W
2
0
2
3
L
Tiamat
0
5
1
0.1
L
Ao Kuang
3
2
0
1.5
L
Sylvanus
TheBliindMonk
Sylvanus
1
4
4
0.75
W
0
4
5
0.63
W
Guan Yu
aguspro03
Guan Yu
1
1
6
4
W
Poseidon
bau_ssj10
Poseidon
4
3
0
1.33
W
Tsukuyomi
feliperto03
Tsukuyomi
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,112
Damage
24,229
44,856
Taken
43,391
24,920
Mitigated
22,287
16,582
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,895
154
0
960
4,811
1,861
254
1,105
3,661
48,569
0
L
Artemis
 
Artemis
7,129
2,069
0
1,148
8,643
3,776
0
2,121
6,522
0
48,178
W
3,089
275
666
2,028
6,067
4,002
555
1,413
4,654
26,131
0
L
Tiamat
4,597
559
0
1,268
8,291
3,854
0
855
7,047
21,283
0
L
Ao Kuang
5,364
1,406
0
3,506
11,073
3,516
0
1,957
8,957
38,578
0
L
Sylvanus
TheBliindMonk
Sylvanus
4,244
1,296
853
1,798
10,573
9,280
0
3,352
7,079
12,923
0
W
4,463
1,521
0
1,320
8,132
2,643
865
978
7,154
0
33,787
W
Guan Yu
aguspro03
Guan Yu
8,228
1,601
377
5,488
11,778
11,591
914
7,029
4,217
0
56,935
W
Poseidon
bau_ssj10
Poseidon
6,301
953
96
1,703
8,427
2,717
0
4,435
3,964
66,351
0
W
Tsukuyomi
feliperto03
Tsukuyomi
8,031
1,234
0
4,904
10,452
3,967
0
2,629
7,767
0
71,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
34,412
483
Minions Killed
319
0
Camps Cleared
0
1,530,978
Distance Traveled
1,388,069
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,480
499
98
7
0
295,972
8
L
Artemis
7,419
495
84
6
0
245,538
2
W
Nox
7,580
505
50
3
0
288,140
2
L
Tiamat
5,914
394
45
3
0
250,256
2
L
Ao Kuang
7,312
487
66
4
0
295,452
0
L
Sylvanus
6,287
419
26
2
0
300,851
2
W
Neith
6,749
450
64
4
0
282,153
3
W
Guan Yu
8,586
572
113
8
0
305,009
3
W
Poseidon
8,604
574
116
8
0
310,234
1
W
Tsukuyomi
9,638
643
140
9
0
345,442
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role