Player Matchup

Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BahlsaQ
Achilles
Level 24
God Stats
8W - 1L
2,027 SR
Queue Stats
12W - 2L
1,950 Elo+
Party 1
Bakasura
Bakasura
Bubblegumbuns
Bakasura
Level 146
God Stats
4W - 0L
1,842 SR
Queue Stats
105W - 62L
1,784 Elo+
Party 1
Pele
Pele
Bunbombardment
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 28L
1,783 Elo+
Party 1
Team Averages
Level 106
1,674 SR
1,703 Elo+

VS

Team Averages
Level 107
1,645 SR
1,532 Elo+
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Sedriff
Geb
Level 83
God Stats
37W - 27L
1,589 SR
Queue Stats
137W - 146L
1,532 Elo+
Party 3
Janus
Janus
VikkopilotoPC
Janus
Level 124
God Stats
1W - 1L
1,693 SR
Queue Stats
35W - 29L
1,564 Elo+
Party 2
Bastet
Bastet
WillBlackXD
Bastet
Level 67
God Stats
38W - 47L
1,456 SR
Queue Stats
321W - 381L
1,427 Elo+
Solo
Charybdis
Charybdis
iiTzDark
Charybdis
Level 125
God Stats
0W - 1L
1,989 SR
Queue Stats
38W - 24L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 1 / 3
8,605
615
14,627
10,364
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
 
Hades
12
0 / 1 / 10
7,415
530
2,658
12,321
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
BahlsaQ
Achilles
12
5 / 2 / 4
7,992
571
8,438
11,173
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Bubblegumbuns
Bakasura
15
6 / 2 / 6
9,374
670
7,790
9,321
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
10 / 1 / 3
9,533
681
7,470
9,230
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 6 / 1
8,529
609
9,299
12,086
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
9
0 / 3 / 2
6,160
440
2,950
11,745
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 1
7,142
510
4,005
8,969
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
8
0 / 6 / 4
5,945
425
2,435
8,882
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
iiTzDark
Charybdis
11
1 / 4 / 2
6,896
493
7,780
10,708
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
26
Kills
7
7
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
3
6.5
W
Hades
 
Hades
0
1
10
5
L
Achilles
 
Achilles
5
6
1
0.92
W
Achilles
BahlsaQ
Achilles
5
2
4
3.5
W
Bakasura
Bubblegumbuns
Bakasura
6
2
6
4.5
W
10
1
3
11.5
L
Geb
0
3
2
0.33
L
1
7
1
0.21
L
Bastet
0
6
4
0.33
L
Charybdis
iiTzDark
Charybdis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
26,469
52,409
Taken
52,390
23,776
Mitigated
23,027
20,362
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,627
8,265
216
4,631
10,364
2,988
784
2,258
8,024
71,725
0
W
Hades
 
Hades
2,658
654
782
4,262
12,321
8,093
0
1,776
10,469
27,481
0
L
Achilles
 
Achilles
9,299
3,175
0
2,244
12,086
6,818
44
1,294
9,773
3,621
38,317
W
Achilles
BahlsaQ
Achilles
8,438
2,588
0
2,973
11,173
5,712
0
1,136
9,422
1,495
27,364
W
Bakasura
Bubblegumbuns
Bakasura
7,790
5,672
0
3,247
9,321
3,848
673
1,094
8,040
0
62,905
W
7,470
1,844
0
4,251
9,230
3,135
372
1,034
8,112
0
61,454
L
Geb
2,950
355
0
1,842
11,745
8,693
0
7,108
4,385
9,610
0
L
4,005
126
0
1,889
8,969
2,311
258
1,980
6,630
40,081
0
L
Bastet
2,435
569
0
1,574
8,882
1,891
227
1,757
6,663
0
13,915
L
Charybdis
iiTzDark
Charybdis
7,780
5,003
0
3,092
10,708
3,314
206
5,509
5,114
0
44,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
34,672
495
Minions Killed
288
0
Camps Cleared
0
1,438,323
Distance Traveled
1,347,743
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,605
615
127
9
0
232,066
5
W
Hades
7,415
530
47
3
0
268,966
1
L
Achilles
8,529
609
82
6
0
272,010
0
W
Achilles
7,992
571
67
5
0
282,433
3
W
Bakasura
9,374
670
132
9
0
317,552
1
W
Pele
9,533
681
122
9
0
337,306
2
L
Geb
6,160
440
12
1
0
280,906
3
L
Janus
7,142
510
92
7
0
266,933
4
L
Bastet
5,945
425
23
2
0
288,408
5
L
Charybdis
6,896
493
79
6
0
239,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role