Player Matchup

Sol
Sol
Boba-saur-
Sol
Level 123
God Stats
40W - 49L
1,464 SR
Queue Stats
377W - 370L
1,414 Elo+
Party 1
Izanami
Izanami
Getsuga_Jujisho
Izanami
Level 147
God Stats
4W - 5L
1,433 SR
Queue Stats
346W - 320L
1,418 Elo+
Solo
Bellona
Bellona
ReitoSakura
Bellona
Level 85
God Stats
3W - 7L
1,439 SR
Queue Stats
129W - 112L
1,455 Elo+
Party 1
Apollo
Apollo
RobedToe
Apollo
Level 128
God Stats
2W - 2L
1,590 SR
Queue Stats
279W - 235L
1,499 Elo+
Party 2
Bacchus
Bacchus
thebull1967
Bacchus
Level 66
God Stats
7W - 5L
1,562 SR
Queue Stats
24W - 19L
1,442 Elo+
Party 2
Team Averages
Level 110
1,498 SR
1,446 Elo+

VS

Team Averages
Level 107
1,468 SR
1,456 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
PrecutBeast2926
Vulcan
Level 77
God Stats
0W - 2L
1,257 SR
Queue Stats
89W - 83L
1,534 Elo+
Party 3
Atlas
Atlas
TMF DanielBRdsd
Atlas
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
476W - 561L
1,407 Elo+
Party 4
Neith
Neith
TheKingRitzy
Neith
Level 64
God Stats
14W - 14L
1,487 SR
Queue Stats
146W - 160L
1,418 Elo+
Party 4
Kali
Kali
mOOca
Kali
Level 133
God Stats
117W - 88L
1,596 SR
Queue Stats
385W - 466L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 1
4,800
960
2,100
2,470
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 0 / 3
4,333
867
1,618
2,633
568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
ReitoSakura
Bellona
7
0 / 0 / 0
4,163
833
1,400
2,333
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
RobedToe
Apollo
5
0 / 1 / 2
3,458
692
1,179
2,427
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
thebull1967
Bacchus
5
0 / 0 / 2
3,685
737
1,264
2,190
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 0
3,288
658
605
2,618
1,261
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 2 / 0
3,040
608
790
1,452
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 1 / 1
3,340
668
1,271
3,822
1,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,063
613
1,523
1,879
381
Heavy Mace

Heavy Mace

+30
Physical Power

Kali
mOOca
Kali
6
1 / 1 / 0
3,577
715
888
3,105
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
4
0
1
4.5
W
1
0
3
2.5
L
0
2
0
0
W
Bellona
ReitoSakura
Bellona
0
0
0
0
W
Apollo
RobedToe
Apollo
0
1
2
1
L
0
1
1
0.5
L
0
1
0
0
L
Kali
mOOca
Kali
1
1
0
1
W
Bacchus
thebull1967
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,561
Damage
5,077
12,053
Taken
12,876
4,161
Mitigated
4,459
3,869
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
605
55
0
1,081
2,618
1,261
0
0
2,618
11,931
0
W
2,100
1,630
0
1,012
2,470
563
1,874
819
1,567
17,591
0
W
1,618
1,316
0
235
2,633
568
220
315
2,294
0
18,964
L
790
282
0
147
1,452
415
0
831
621
6,122
0
W
Bellona
ReitoSakura
Bellona
1,400
417
0
926
2,333
1,401
0
605
1,728
0
18,583
W
Apollo
RobedToe
Apollo
1,179
649
0
773
2,427
499
0
653
1,774
0
11,950
L
1,271
444
88
1,380
3,822
1,337
0
1,398
2,424
6,180
0
L
1,523
520
65
346
1,879
381
0
401
1,478
0
10,314
L
Kali
mOOca
Kali
888
267
0
820
3,105
1,065
0
734
2,371
0
13,857
W
Bacchus
thebull1967
Bacchus
1,264
72
153
770
2,190
1,130
134
166
2,024
7,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,439
Gold Earned
16,308
169
Minions Killed
126
0
Camps Cleared
0
549,250
Distance Traveled
511,676
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,288
658
44
9
0
104,332
0
W
Sol
4,800
960
41
8
0
107,744
3
W
Izanami
4,333
867
40
8
0
118,203
3
L
Vulcan
3,040
608
17
3
0
59,318
0
W
Bellona
4,163
833
50
10
0
112,815
2
W
Apollo
3,458
692
25
5
0
96,523
0
L
Atlas
3,340
668
9
2
0
116,298
2
L
Neith
3,063
613
22
4
0
98,393
2
L
Kali
3,577
715
34
7
0
133,335
0
W
Bacchus
3,685
737
13
3
0
113,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role