Player Matchup

Ne Zha
Ne Zha
CAZM100
Ne Zha
Level 129
God Stats
4W - 2L
1,823 SR
Queue Stats
237W - 228L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Cycles
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 96L
1,645 Elo+
Party 1
Horus
Horus
GWILL704
Horus
Level 103
God Stats
1W - 1L
1,811 SR
Queue Stats
257W - 234L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kostick
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,663 Elo+
Party 1
Merlin
Merlin
SwankyDaGod
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,925 Elo+
Party 1
Team Averages
Level 90
1,627 SR
1,671 Elo+

VS

Team Averages
Level 130
1,626 SR
1,629 Elo+
Atlas
Atlas
Greg1z
Atlas
Level 108
God Stats
8W - 1L
1,729 SR
Queue Stats
279W - 244L
1,631 Elo+
Party 2
Neith
Neith
Judas7
Neith
Level 142
God Stats
14W - 16L
1,452 SR
Queue Stats
645W - 647L
1,587 Elo+
Solo
Guan Yu
Guan Yu
LeeFino
Guan Yu
Level 107
God Stats
5W - 1L
1,647 SR
Queue Stats
173W - 174L
1,693 Elo+
Solo
Scylla
Scylla
Slothity
Scylla
Level 146
God Stats
3W - 1L
1,620 SR
Queue Stats
41W - 39L
1,648 Elo+
Solo
Thanatos
Thanatos
TheBanamadr
Thanatos
Level 148
God Stats
9W - 6L
1,682 SR
Queue Stats
232W - 186L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CAZM100
Ne Zha
18
2 / 13 / 10
11,856
912
18,752
26,813
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Cycles
Ao Kuang
18
6 / 8 / 3
12,401
954
21,989
25,118
8,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
GWILL704
Horus
18
0 / 9 / 4
10,266
790
4,600
18,104
6,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Kostick
Ah Muzen Cab
18
5 / 4 / 5
12,562
966
19,151
21,099
6,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
1 / 5 / 7
11,757
904
9,147
14,003
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Greg1z
Atlas
20
5 / 2 / 25
13,406
1,031
13,484
22,347
27,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Judas7
Neith
20
5 / 1 / 20
13,165
1,013
17,018
8,862
4,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
LeeFino
Guan Yu
20
7 / 1 / 28
13,216
1,017
20,483
22,111
34,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Slothity
Scylla
20
5 / 4 / 30
13,568
1,044
28,548
14,942
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TheBanamadr
Thanatos
20
16 / 6 / 9
14,985
1,153
19,542
14,245
6,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
150
14
Kills
38
39
Deaths
14
29
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CAZM100
Ne Zha
2
13
10
0.54
L
Ao Kuang
Cycles
Ao Kuang
6
8
3
0.94
L
Horus
GWILL704
Horus
0
9
4
0.22
W
Atlas
Greg1z
Atlas
5
2
25
8.75
W
Neith
Judas7
Neith
5
1
20
15
L
Ah Muzen Cab
Kostick
Ah Muzen Cab
5
4
5
1.88
W
Guan Yu
LeeFino
Guan Yu
7
1
28
21
W
Scylla
Slothity
Scylla
5
4
30
5
L
Merlin
1
5
7
0.9
W
Thanatos
TheBanamadr
Thanatos
16
6
9
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,639
Damage
99,075
105,137
Taken
82,507
35,798
Mitigated
78,553
11,851
Healing
28,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CAZM100
Ne Zha
18,752
6,229
0
2,982
26,813
11,047
0
10,402
16,411
0
26,684
L
Ao Kuang
Cycles
Ao Kuang
21,989
4,651
0
4,150
25,118
8,552
0
10,948
14,115
41,627
2,708
L
Horus
GWILL704
Horus
4,600
1,729
1,671
1,368
18,104
6,726
0
7,828
10,223
0
13,528
W
Atlas
Greg1z
Atlas
13,484
6,410
2,095
5,345
22,347
27,741
0
9,858
12,200
24,552
0
W
Neith
Judas7
Neith
17,018
5,375
0
2,384
8,862
4,170
0
2,733
6,029
0
51,677
L
Ah Muzen Cab
Kostick
Ah Muzen Cab
19,151
6,249
0
1,403
21,099
6,220
0
9,140
11,959
0
54,444
W
Guan Yu
LeeFino
Guan Yu
20,483
1,511
3,056
5,018
22,111
34,006
0
6,576
15,061
1,245
32,382
W
Scylla
Slothity
Scylla
28,548
2,222
153
1,964
14,942
6,436
0
6,900
7,885
68,512
0
L
Merlin
9,147
578
0
277
14,003
3,253
0
4,959
9,044
44,900
0
W
Thanatos
TheBanamadr
Thanatos
19,542
5,134
306
8,428
14,245
6,200
0
3,610
10,333
0
31,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
68,340
248
Minions Killed
290
4
Camps Cleared
13
1,131,293
Distance Traveled
1,323,802
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,856
912
5
0
0
234,245
3
L
Ao Kuang
12,401
954
44
3
2
249,157
0
L
Horus
10,266
790
25
2
1
157,071
0
W
Atlas
13,406
1,031
19
1
0
264,065
0
W
Neith
13,165
1,013
93
7
6
229,441
2
L
Ah Muzen Cab
12,562
966
88
7
1
266,475
0
W
Guan Yu
13,216
1,017
38
3
3
294,745
3
W
Scylla
13,568
1,044
115
9
1
267,740
0
L
Merlin
11,757
904
86
7
0
224,345
3
W
Thanatos
14,985
1,153
25
2
3
267,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role