Player Matchup

Arachne
Arachne
KadenisHappy
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
KingAlexT2P
Gilgamesh
Level 46
God Stats
5W - 8L
1,322 SR
Queue Stats
167W - 225L
1,348 Elo+
Party 3
Zeus
Zeus
Swervinq
Zeus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 98L
1,277 Elo+
Party 3
Athena
Athena
elwetudioso
Athena
Level 43
God Stats
0W - 3L
1,386 SR
Queue Stats
3W - 12L
1,306 Elo+
Party 2
Neith
Neith
nicolasgo51
Neith
Level 25
God Stats
2W - 5L
1,268 SR
Queue Stats
2W - 6L
1,362 Elo+
Party 2
Team Averages
Level 39
1,395 SR
1,316 Elo+

VS

Team Averages
Level 45
1,592 SR
1,459 Elo+
Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AngelofDepth
Nox
Level 42
God Stats
6W - 4L
1,565 SR
Queue Stats
142W - 185L
1,384 Elo+
Solo
Izanami
Izanami
Dalois
Izanami
Level 49
God Stats
4W - 0L
1,765 SR
Queue Stats
63W - 53L
1,506 Elo+
Party 1
Ganesha
Ganesha
Elirich
Ganesha
Level 35
God Stats
19W - 6L
1,630 SR
Queue Stats
62W - 51L
1,507 Elo+
Party 1
Chaac
Chaac
Nerozard
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KadenisHappy
Arachne
10
0 / 5 / 1
7,101
338
3,417
14,511
4,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
KingAlexT2P
Gilgamesh
14
4 / 4 / 0
9,319
444
13,281
19,693
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
16
1 / 8 / 0
9,775
465
8,782
13,939
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
10
0 / 2 / 2
7,962
379
1,580
13,953
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 0
8,916
425
5,946
11,054
3,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 3 / 4
10,990
523
6,729
16,438
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 1 / 6
12,191
581
11,651
12,232
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dalois
Izanami
19
9 / 1 / 4
12,470
594
19,327
13,279
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Elirich
Ganesha
15
0 / 1 / 8
10,940
521
5,283
11,853
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Nerozard
Chaac
16
5 / 2 / 2
10,762
512
7,914
15,593
14,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
23
24
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
4
1.33
W
7
1
6
10
W
Izanami
Dalois
Izanami
9
1
4
11
W
Ganesha
Elirich
Ganesha
0
1
8
4
L
Arachne
KadenisHappy
Arachne
0
5
1
0.1
L
Gilgamesh
KingAlexT2P
Gilgamesh
4
4
0
1
W
Chaac
Nerozard
Chaac
5
2
2
3
L
Zeus
1
8
0
0.13
L
Athena
0
2
2
0.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
50,904
73,150
Taken
69,395
35,457
Mitigated
43,373
14,466
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,729
1,869
0
5,848
16,438
6,550
0
2,342
13,788
0
74,172
W
11,651
1,456
180
5,167
12,232
5,479
319
3,516
8,214
80,758
0
W
Izanami
Dalois
Izanami
19,327
14,452
0
6,521
13,279
5,349
6,239
2,096
11,105
0
110,333
W
Ganesha
Elirich
Ganesha
5,283
503
0
2,570
11,853
11,757
886
1,522
10,275
33,942
0
L
Arachne
KadenisHappy
Arachne
3,417
2,491
0
3,103
14,511
4,521
0
2,600
11,911
0
25,657
L
Gilgamesh
KingAlexT2P
Gilgamesh
13,281
2,754
0
4,657
19,693
13,063
520
6,585
13,108
6,537
49,577
W
Chaac
Nerozard
Chaac
7,914
1,138
0
5,532
15,593
14,238
2,513
2,106
12,694
5,261
40,879
L
Zeus
8,782
803
0
2,197
13,939
5,069
0
3,341
10,598
65,880
0
L
Athena
1,580
581
106
1,669
13,953
9,292
0
3,356
10,597
17,593
0
L
5,946
1,397
243
2,491
11,054
3,512
0
2,177
8,877
0
50,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
57,353
376
Minions Killed
544
0
Camps Cleared
0
1,814,318
Distance Traveled
2,045,391
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,990
523
99
5
0
433,039
3
W
Nox
12,191
581
140
7
0
439,575
2
W
Izanami
12,470
594
211
10
0
353,831
4
W
Ganesha
10,940
521
6
0
0
393,832
2
L
Arachne
7,101
338
36
2
0
343,176
2
L
Gilgamesh
9,319
444
88
4
0
404,370
2
W
Chaac
10,762
512
88
4
0
425,114
1
L
Zeus
9,775
465
127
6
0
360,671
3
L
Athena
7,962
379
25
1
0
332,070
0
L
Neith
8,916
425
100
5
0
374,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role