Player Matchup

Nemesis
Nemesis
GelflingHorror
Nemesis
Level 58
God Stats
18W - 16L
1,516 SR
Queue Stats
160W - 223L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
HandsomeJayce
Cthulhu
Level 145
God Stats
14W - 15L
1,493 SR
Queue Stats
176W - 169L
1,517 Elo+
Solo
Atlas
Atlas
JavierNRG
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,458 Elo+
Solo
Hachiman
Hachiman
Sykail
Hachiman
Level 66
God Stats
3W - 5L
1,434 SR
Queue Stats
158W - 220L
1,407 Elo+
Party 1
Vulcan
Vulcan
jcamargo1406
Vulcan
Level 85
God Stats
14W - 8L
1,668 SR
Queue Stats
144W - 150L
1,536 Elo+
Solo
Team Averages
Level 95
1,522 SR
1,467 Elo+

VS

Team Averages
Level 95
1,503 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
K1NGHERSHEY
Izanami
Level 69
God Stats
23W - 28L
1,376 SR
Queue Stats
237W - 298L
1,379 Elo+
Party 2
Poseidon
Poseidon
cwayn
Poseidon
Level 85
God Stats
2W - 0L
1,724 SR
Queue Stats
231W - 271L
1,481 Elo+
Party 2
Mulan
Mulan
tictac9753
Mulan
Level 120
God Stats
9W - 11L
1,415 SR
Queue Stats
713W - 834L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,637
477
7,381
13,189
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
13
2 / 2 / 0
7,690
481
8,117
10,941
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
JavierNRG
Atlas
10
0 / 4 / 0
6,291
393
2,230
12,074
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Sykail
Hachiman
14
3 / 2 / 1
8,272
517
7,257
8,284
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
2 / 3 / 1
9,187
574
8,101
7,844
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
12 / 1 / 0
9,780
611
11,400
10,018
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
14
2 / 0 / 4
7,846
490
4,900
7,771
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
K1NGHERSHEY
Izanami
15
1 / 3 / 2
9,271
579
5,461
9,704
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
cwayn
Poseidon
15
2 / 3 / 2
8,509
532
7,985
9,747
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
0 / 1 / 6
8,855
553
4,809
12,737
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
8
Kills
17
17
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
0
12
W
Sylvanus
 
Sylvanus
2
0
4
4
L
1
6
1
0.25
L
Cthulhu
2
2
0
1
L
Atlas
JavierNRG
Atlas
0
4
0
0
W
Izanami
K1NGHERSHEY
Izanami
1
3
2
0.67
L
Hachiman
Sykail
Hachiman
3
2
1
1.75
W
Poseidon
cwayn
Poseidon
2
3
2
1
L
Vulcan
2
3
1
0.83
W
Mulan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,086
Damage
34,555
52,332
Taken
49,977
17,734
Mitigated
24,918
12,735
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,400
1,537
0
3,660
10,018
5,187
0
2,651
7,163
39
62,319
W
Sylvanus
 
Sylvanus
4,900
1,129
1,895
2,579
7,771
6,494
488
3,000
4,613
26,817
10,488
L
7,381
2,719
0
3,796
13,189
4,755
0
3,327
9,572
0
52,055
L
Cthulhu
8,117
402
108
1,752
10,941
3,921
0
4,850
5,736
45,380
0
L
Atlas
JavierNRG
Atlas
2,230
439
0
2,054
12,074
4,370
0
2,497
9,412
24,211
0
W
Izanami
K1NGHERSHEY
Izanami
5,461
3,464
0
1,764
9,704
2,793
1,866
553
9,151
0
75,372
L
Hachiman
Sykail
Hachiman
7,257
3,689
0
2,961
8,284
2,275
848
329
7,909
0
54,252
W
Poseidon
cwayn
Poseidon
7,985
856
34
2,068
9,747
2,796
341
5,186
4,139
61,070
0
L
Vulcan
8,101
1,676
0
2,064
7,844
2,413
0
1,030
6,493
47,013
0
W
Mulan
4,809
500
0
4,091
12,737
7,648
237
5,989
6,326
0
47,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
44,261
448
Minions Killed
557
0
Camps Cleared
0
1,585,145
Distance Traveled
1,637,220
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,780
611
110
7
0
343,872
0
W
Sylvanus
7,846
490
57
4
0
326,095
6
L
Nemesis
7,637
477
94
6
0
349,510
5
L
Cthulhu
7,690
481
93
6
0
338,662
4
L
Atlas
6,291
393
48
3
0
265,814
1
W
Izanami
9,271
579
140
9
0
287,127
6
L
Hachiman
8,272
517
109
7
0
313,863
3
W
Poseidon
8,509
532
133
8
0
320,085
4
L
Vulcan
9,187
574
104
7
0
317,296
5
W
Mulan
8,855
553
117
7
0
360,041
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role