Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KlonoaX
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,374 Elo+
Party 2
Discordia
Discordia
LukeyC11
Discordia
Level 85
God Stats
0W - 6L
1,318 SR
Queue Stats
38W - 75L
1,336 Elo+
Party 3
Atlas
Atlas
mboyo
Atlas
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 64L
1,382 Elo+
Party 3
Heimdallr
Heimdallr
perezosoman
Heimdallr
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,372 Elo+
Party 2
Team Averages
Level 86
1,464 SR
1,393 Elo+

VS

Team Averages
Level 102
1,492 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lufka28
Sylvanus
Level 70
God Stats
13W - 5L
1,591 SR
Queue Stats
102W - 98L
1,511 Elo+
Solo
Guan Yu
Guan Yu
ofekPL
Guan Yu
Level 126
God Stats
13W - 18L
1,367 SR
Queue Stats
541W - 602L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 7 / 0
4,270
427
2,908
8,086
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
KlonoaX
Hercules
9
3 / 6 / 0
5,800
580
4,387
9,816
7,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
LukeyC11
Discordia
7
0 / 7 / 0
4,509
451
3,744
5,826
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
mboyo
Atlas
7
0 / 2 / 0
4,705
471
1,937
5,970
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
perezosoman
Heimdallr
7
0 / 5 / 0
4,464
446
3,841
6,980
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
9 / 0 / 4
7,468
747
6,669
5,548
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
 
Awilix
12
8 / 0 / 0
6,838
684
5,840
5,198
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
11
3 / 0 / 4
6,101
610
3,304
4,349
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Lufka28
Sylvanus
11
3 / 3 / 6
6,664
666
6,324
9,962
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
ofekPL
Guan Yu
10
4 / 0 / 4
5,721
572
5,772
5,841
3,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
3
Kills
27
27
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
7
0
0
W
Chang'e
 
Chang'e
9
0
4
11
W
Awilix
 
Awilix
8
0
0
8
W
Neith
 
Neith
3
0
4
5
L
Hercules
KlonoaX
Hercules
3
6
0
0.5
W
Sylvanus
Lufka28
Sylvanus
3
3
6
2
L
Discordia
LukeyC11
Discordia
0
7
0
0
L
Atlas
mboyo
Atlas
0
2
0
0
W
Guan Yu
ofekPL
Guan Yu
4
0
4
6
L
Heimdallr
perezosoman
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
27,909
36,678
Taken
30,898
14,132
Mitigated
16,648
5,364
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,908
1,592
0
762
8,086
1,728
0
3,228
4,745
0
16,828
W
Chang'e
 
Chang'e
6,669
663
613
2,144
5,548
2,193
276
1,330
3,958
40,847
0
W
Awilix
 
Awilix
5,840
2,628
0
2,298
5,198
1,609
471
1,180
3,976
0
36,094
W
Neith
 
Neith
3,304
1,008
72
2,759
4,349
1,198
349
644
3,705
0
30,166
L
Hercules
KlonoaX
Hercules
4,387
2,584
0
1,269
9,816
7,472
0
3,927
5,849
0
21,542
W
Sylvanus
Lufka28
Sylvanus
6,324
2,255
133
4,096
9,962
8,381
664
990
8,846
28,478
7,701
L
Discordia
LukeyC11
Discordia
3,744
180
0
205
5,826
1,637
0
4,273
1,215
18,660
0
L
Atlas
mboyo
Atlas
1,937
800
723
1,368
5,970
1,900
0
0
5,970
10,243
0
W
Guan Yu
ofekPL
Guan Yu
5,772
474
737
1,201
5,841
3,267
0
1,059
4,732
0
21,439
L
Heimdallr
perezosoman
Heimdallr
3,841
2,196
0
1,037
6,980
1,395
0
0
6,980
0
23,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
32,792
186
Minions Killed
319
0
Camps Cleared
0
896,632
Distance Traveled
1,046,729
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,270
427
36
4
0
198,279
8
W
Chang'e
7,468
747
85
9
0
207,425
1
W
Awilix
6,838
684
68
7
0
237,181
0
W
Neith
6,101
610
65
7
0
202,404
1
L
Hercules
5,800
580
61
6
0
160,989
1
W
Sylvanus
6,664
666
77
8
0
168,134
3
L
Discordia
4,509
451
26
3
0
190,384
2
L
Atlas
4,705
471
11
1
0
169,687
1
W
Guan Yu
5,721
572
24
2
0
231,585
4
L
Heimdallr
4,464
446
52
5
0
177,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role