Player Matchup

Neith
Neith
AkumaxPlayz
Neith
Level 32
God Stats
2W - 0L
1,719 SR
Queue Stats
27W - 26L
1,421 Elo+
Solo
Sol
Sol
Badfurioso23530
Sol
Level 66
God Stats
10W - 11L
1,500 SR
Queue Stats
378W - 358L
1,419 Elo+
Solo
Athena
Athena
Khaoticus
Athena
Level 63
God Stats
3W - 1L
1,648 SR
Queue Stats
9W - 19L
1,275 Elo+
Solo
Ratatoskr
Ratatoskr
Stingeth
Ratatoskr
Level 45
God Stats
1W - 1L
1,139 SR
Queue Stats
134W - 139L
1,338 Elo+
Solo
Nike
Nike
Wavy2x
Nike
Level 49
God Stats
3W - 3L
1,229 SR
Queue Stats
145W - 229L
1,324 Elo+
Solo
Team Averages
Level 51
1,447 SR
1,356 Elo+

VS

Team Averages
Level 75
1,401 SR
1,306 Elo+
The Morrigan
The Morrigan
Beewlzebub
The Morrigan
Level 24
God Stats
0W - 1L
1,419 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 1
Bakasura
Bakasura
Festive3some
Bakasura
Level 109
God Stats
0W - 1L
1,815 SR
Queue Stats
1W - 5L
1,227 Elo+
Party 1
Cernunnos
Cernunnos
Misurato
Cernunnos
Level 61
God Stats
0W - 3L
1,279 SR
Queue Stats
4W - 7L
1,226 Elo+
Solo
Sun Wukong
Sun Wukong
Skeletonwitch
Sun Wukong
Level 58
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
StrikerWolff
Tiamat
Level 124
God Stats
1W - 4L
1,323 SR
Queue Stats
5W - 9L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 7
15,840
528
19,604
16,416
7,239
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 5 / 6
14,051
468
13,990
16,713
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Khaoticus
Athena
16
0 / 6 / 3
12,105
404
2,221
21,976
20,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Stingeth
Ratatoskr
20
4 / 7 / 7
13,721
457
9,654
26,824
9,809
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Wavy2x
Nike
20
3 / 6 / 7
14,766
492
12,273
25,006
22,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Beewlzebub
The Morrigan
18
1 / 6 / 8
12,261
409
3,263
13,732
4,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Festive3some
Bakasura
20
20 / 5 / 5
17,284
576
29,120
32,246
18,210
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Misurato
Cernunnos
20
4 / 4 / 9
14,453
482
21,035
21,100
8,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Skeletonwitch
Sun Wukong
18
3 / 5 / 12
13,287
443
12,092
22,911
20,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
4
0 / 0 / 0
8,692
290
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
18
Kills
28
30
Deaths
20
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
W
4
5
6
1.4
L
The Morrigan
Beewlzebub
The Morrigan
1
6
8
0.83
L
Bakasura
Festive3some
Bakasura
20
5
5
4.5
W
Athena
Khaoticus
Athena
0
6
3
0.25
L
Cernunnos
Misurato
Cernunnos
4
4
9
2.13
L
Sun Wukong
Skeletonwitch
Sun Wukong
3
5
12
1.8
W
Ratatoskr
Stingeth
Ratatoskr
4
7
7
1.07
L
Tiamat
0
0
0
0
W
Nike
Wavy2x
Nike
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,742
Damage
65,510
106,935
Taken
89,989
65,611
Mitigated
52,555
23,392
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,604
7,864
267
2,818
16,416
7,239
3,748
585
15,574
0
114,447
W
13,990
3,894
0
6,257
16,713
5,563
1,292
361
15,048
81,122
0
L
The Morrigan
Beewlzebub
The Morrigan
3,263
1,588
0
1,054
13,732
4,886
870
3,653
9,839
38,071
3,592
L
Bakasura
Festive3some
Bakasura
29,120
18,390
0
11,397
32,246
18,210
2,422
6,043
25,959
0
163,494
W
Athena
Khaoticus
Athena
2,221
430
0
1,378
21,976
20,890
379
484
20,282
41,785
0
L
Cernunnos
Misurato
Cernunnos
21,035
11,107
0
4,492
21,100
8,638
490
4,789
16,259
0
93,019
L
Sun Wukong
Skeletonwitch
Sun Wukong
12,092
2,638
0
5,922
22,911
20,821
812
4,186
18,026
0
41,487
W
Ratatoskr
Stingeth
Ratatoskr
9,654
3,546
0
6,790
26,824
9,809
1,245
1,090
25,010
0
105,510
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Nike
Wavy2x
Nike
12,273
1,608
0
5,882
25,006
22,110
2,468
712
23,262
23,935
93,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,483
Gold Earned
65,977
660
Minions Killed
456
0
Camps Cleared
0
2,759,250
Distance Traveled
2,185,032
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,840
528
167
6
0
496,262
0
W
Sol
14,051
468
111
4
0
577,843
4
L
The Morrigan
12,261
409
77
3
0
453,047
0
L
Bakasura
17,284
576
194
6
0
592,752
0
W
Athena
12,105
404
64
2
0
542,036
14
L
Cernunnos
14,453
482
136
5
0
572,851
2
L
Sun Wukong
13,287
443
49
2
0
566,382
1
W
Ratatoskr
13,721
457
124
4
0
551,360
1
L
Tiamat
8,692
290
0
0
0
0
0
W
Nike
14,766
492
194
6
0
591,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role