Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdonisC0mPL3X
Neith
Level 129
God Stats
1W - 2L
1,582 SR
Queue Stats
168W - 166L
1,470 Elo+
Solo
Da Ji
Da Ji
Klokhand
Da Ji
Level 146
God Stats
0W - 3L
1,518 SR
Queue Stats
173W - 169L
1,498 Elo+
Solo
Hel
Hel
LikanVera
Hel
Level 149
God Stats
1W - 2L
1,666 SR
Queue Stats
148W - 134L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
PerkyMckay
Kumbhakarna
Level 122
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Team Averages
Level 141
1,600 SR
1,473 Elo+

VS

Team Averages
Level 116
1,533 SR
1,499 Elo+
Neith
Neith
DarkStarPALMER
Neith
Level 88
God Stats
1W - 0L
1,439 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Flpsupaman
Amaterasu
Level 149
God Stats
11W - 7L
1,527 SR
Queue Stats
728W - 727L
1,513 Elo+
Party 2
Yemoja
Yemoja
GodsTrapLord
Yemoja
Level 147
God Stats
4W - 5L
1,411 SR
Queue Stats
541W - 539L
1,530 Elo+
Party 2
Geb
Geb
Unsafe_-_hunter_
Geb
Level 126
God Stats
1W - 0L
1,727 SR
Queue Stats
42W - 41L
1,508 Elo+
Party 1
Merlin
Merlin
almondcake42
Merlin
Level 68
God Stats
9W - 6L
1,559 SR
Queue Stats
440W - 491L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
0 / 5 / 11
10,888
573
28,497
27,544
19,452
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 3 / 6
12,569
662
29,335
21,496
9,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Klokhand
Da Ji
18
7 / 6 / 6
11,575
609
15,839
19,426
14,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 8
11,087
584
19,766
24,656
14,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
PerkyMckay
Kumbhakarna
18
1 / 6 / 10
10,341
544
13,582
35,065
17,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 13
11,613
611
18,955
21,269
13,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Flpsupaman
Amaterasu
20
12 / 2 / 10
13,455
708
27,330
44,377
36,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
19
2 / 2 / 15
12,705
669
9,949
17,112
22,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 2 / 18
13,980
736
28,016
31,112
39,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
5 / 4 / 12
12,560
661
26,942
18,200
10,466
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
15
Kills
25
25
Deaths
15
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
11
1.1
L
4
3
6
2.33
W
2
5
13
1.7
W
Amaterasu
Flpsupaman
Amaterasu
12
2
10
8.5
W
Yemoja
2
2
15
4.75
L
Da Ji
Klokhand
Da Ji
7
6
6
1.67
L
3
5
8
1.4
L
Kumbhakarna
PerkyMckay
Kumbhakarna
1
6
10
1
W
4
2
18
6.5
W
Merlin
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,019
Damage
111,192
128,187
Taken
132,070
76,160
Mitigated
121,518
64,558
Healing
70,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
28,497
3,185
1,631
9,275
27,544
19,452
0
14,477
13,067
4,581
42,132
L
29,335
12,987
2,741
8,051
21,496
9,473
20
10,898
10,598
0
60,670
W
18,955
7,148
1,413
7,068
21,269
13,027
1,114
5,376
15,893
0
38,778
W
Amaterasu
Flpsupaman
Amaterasu
27,330
9,967
3,280
19,750
44,377
36,289
1,938
11,286
33,091
0
40,318
W
Yemoja
9,949
3,224
18,121
4,377
17,112
22,459
175
5,517
11,595
17,206
0
L
Da Ji
Klokhand
Da Ji
15,839
5,674
2,141
3,422
19,426
14,911
0
9,847
9,579
0
19,841
L
19,766
1,330
15,649
12,235
24,656
14,488
0
14,865
9,791
42,422
0
L
Kumbhakarna
PerkyMckay
Kumbhakarna
13,582
2,009
0
9,413
35,065
17,836
0
14,820
20,245
20,116
0
W
28,016
3,293
3,288
7,122
31,112
39,277
439
9,920
20,064
49,538
0
W
Merlin
26,942
1,913
2,227
4,188
18,200
10,466
1,700
4,172
14,028
61,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
64,313
171
Minions Killed
193
0
Camps Cleared
0
1,566,347
Distance Traveled
1,593,236
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,888
573
37
2
0
289,946
0
L
Neith
12,569
662
72
4
0
320,700
1
W
Neith
11,613
611
49
3
0
293,196
0
W
Amaterasu
13,455
708
23
1
0
393,182
1
W
Yemoja
12,705
669
14
1
0
254,397
0
L
Da Ji
11,575
609
7
0
0
314,473
0
L
Hel
11,087
584
39
2
0
337,616
2
L
Kumbhakarna
10,341
544
16
1
0
303,612
3
W
Geb
13,980
736
36
2
0
342,573
0
W
Merlin
12,560
661
71
4
0
309,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role