Player Matchup

Hera
Hera
Platinum I
BHonorato
Hera
Platinum I
Level 154
God Stats
4W - 3L
1,632 SR
Queue Stats
21W - 24L
1,899 MMR
Party 3
Hou Yi
Hou Yi
Platinum II
Baffl3d_Guard
Hou Yi
Platinum II
Level 108
God Stats
3W - 1L
1,707 SR
Queue Stats
41W - 37L
1,790 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
WinterVenture
Guan Yu
Platinum III
Level 116
God Stats
4W - 1L
1,796 SR
Queue Stats
195W - 181L
1,589 MMR
Solo
Geb
Geb
Platinum V
shadowslasher316
Geb
Platinum V
Level 126
God Stats
8W - 2L
1,693 SR
Queue Stats
41W - 40L
1,643 MMR
Party 2
Fenrir
Fenrir
Gold V
yorimarcos
Fenrir
Gold V
Level 160
God Stats
4W - 1L
1,615 SR
Queue Stats
32W - 30L
1,497 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,689 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,656 SR
1,647 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Scylla
Scylla
Platinum V
REQUIEM_VH
Scylla
Platinum V
Level 156
God Stats
3W - 3L
1,713 SR
Queue Stats
65W - 64L
1,672 MMR
Party 4
Hachiman
Hachiman
Gold V
SJT-KICKS
Hachiman
Gold V
Level 86
God Stats
0W - 1L
1,842 SR
Queue Stats
30W - 31L
1,585 MMR
Party 1
Cliodhna
Cliodhna
Gold II
lSun_BearI
Cliodhna
Gold II
Level 122
God Stats
2W - 1L
1,641 SR
Queue Stats
38W - 32L
1,852 MMR
Party 1
Bellona
Bellona
Platinum II
o SenorLeche
Bellona
Platinum II
Level 152
God Stats
13W - 13L
1,582 SR
Queue Stats
435W - 428L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 3 / 7
11,775
535
17,195
11,838
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 2 / 3
10,232
465
10,687
16,309
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
20
4 / 1 / 1
12,203
555
18,034
25,907
24,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 9
10,410
473
6,127
14,794
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
yorimarcos
Fenrir
16
9 / 6 / 6
11,262
512
11,362
18,964
11,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
BastetAchillesCamazotzTiamat

VS

Bans
LokiChaacArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 2 / 5
9,174
417
6,924
18,163
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
REQUIEM_VH
Scylla
16
2 / 8 / 5
9,933
452
9,596
13,158
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SJT-KICKS
Hachiman
15
1 / 4 / 2
8,984
408
5,620
13,642
4,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
lSun_BearI
Cliodhna
17
5 / 4 / 4
10,853
493
12,374
16,337
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
o SenorLeche
Bellona
20
3 / 3 / 0
12,334
561
20,649
23,034
17,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
12
12
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
5
1.75
W
Hera
4
3
7
2.5
W
1
2
3
1.25
L
Scylla
REQUIEM_VH
Scylla
2
8
5
0.56
L
Hachiman
SJT-KICKS
Hachiman
1
4
2
0.5
W
Guan Yu
4
1
1
4.5
L
Cliodhna
lSun_BearI
Cliodhna
5
4
4
1.75
L
Bellona
o SenorLeche
Bellona
3
3
0
1
W
2
0
9
6.5
W
Fenrir
yorimarcos
Fenrir
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,405
Damage
55,163
87,812
Taken
84,334
61,523
Mitigated
50,927
31,196
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,924
954
0
4,651
18,163
18,128
0
6,768
11,023
26,534
0
W
Hera
17,195
3,773
96
2,698
11,838
4,246
15
3,011
8,676
91,663
0
W
10,687
5,581
0
7,293
16,309
6,047
599
4,414
11,833
0
110,831
L
Scylla
REQUIEM_VH
Scylla
9,596
1,330
0
2,179
13,158
4,817
0
4,132
8,656
65,512
0
L
Hachiman
SJT-KICKS
Hachiman
5,620
1,756
0
2,060
13,642
4,564
0
3,386
10,136
0
56,261
W
Guan Yu
18,034
2,343
918
11,642
25,907
24,011
556
2,276
23,555
11,816
76,106
L
Cliodhna
lSun_BearI
Cliodhna
12,374
1,425
0
4,300
16,337
5,511
0
7,060
8,847
0
75,524
L
Bellona
o SenorLeche
Bellona
20,649
11,232
0
8,994
23,034
17,907
865
4,814
16,744
0
116,772
W
6,127
917
0
2,799
14,794
15,413
87
5,012
9,648
16,605
0
W
Fenrir
yorimarcos
Fenrir
11,362
2,377
0
5,750
18,964
11,806
160
5,906
12,934
0
59,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,882
Gold Earned
51,278
601
Minions Killed
597
0
Camps Cleared
0
2,072,602
Distance Traveled
2,117,850
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,174
417
36
2
0
474,771
13
W
Hera
11,775
535
149
7
0
422,521
4
W
Hou Yi
10,232
465
176
8
0
369,727
5
L
Scylla
9,933
452
119
5
0
380,963
2
L
Hachiman
8,984
408
113
5
0
394,792
3
W
Guan Yu
12,203
555
177
8
0
429,378
2
L
Cliodhna
10,853
493
119
5
0
449,031
2
L
Bellona
12,334
561
210
10
0
418,293
2
W
Geb
10,410
473
13
1
0
435,281
6
W
Fenrir
11,262
512
86
4
0
415,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role