Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MassiveCõck
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,597 Elo+
Party 1
Neith
Neith
Mon Then Ugly
Neith
Level 64
God Stats
1W - 1L
1,262 SR
Queue Stats
37W - 67L
1,310 Elo+
Party 1
Team Averages
Level 36
1,421 SR
1,469 Elo+

VS

Team Averages
Level 55
1,447 SR
1,464 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Gilgos2
Ra
Level 17
God Stats
3W - 7L
1,290 SR
Queue Stats
25W - 37L
1,375 Elo+
Party 2
Ymir
Ymir
hardkor198919
Ymir
Level 39
God Stats
4W - 1L
1,551 SR
Queue Stats
47W - 39L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 1
6,198
620
5,750
4,736
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
MassiveCõck
Sun Wukong
10
4 / 2 / 2
7,014
701
8,917
11,561
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 2
6,953
695
6,390
5,174
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 2 / 2
6,678
668
6,375
6,172
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 3
6,493
649
4,188
6,015
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 1 / 2
7,068
707
6,433
11,516
9,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
3
1
0.17
L
Skadi
 
Skadi
1
2
2
1
L
1
3
3
0.83
W
Sun Wukong
MassiveCõck
Sun Wukong
4
2
2
2.5
W
2
0
2
3
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
16,996
21,471
Taken
23,703
9,071
Mitigated
13,777
6,721
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,750
1,562
0
750
4,736
1,599
0
2,476
2,130
17,119
0
L
Skadi
 
Skadi
6,375
2,049
0
1,715
6,172
2,311
0
1,547
4,137
0
21,279
L
4,188
616
1,070
1,985
6,015
1,766
0
524
5,121
12,714
0
W
Sun Wukong
MassiveCõck
Sun Wukong
8,917
2,089
0
4,866
11,561
5,756
0
5,125
5,994
0
18,729
W
6,390
2,246
0
1,105
5,174
1,716
0
2,542
2,508
0
23,242
L
6,433
1,360
0
2,730
11,516
9,700
0
3,516
7,477
16,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,165
Gold Earned
20,239
94
Minions Killed
85
5
Camps Cleared
3
619,959
Distance Traveled
540,474
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,198
620
28
3
2
221,046
2
L
Skadi
6,678
668
54
5
2
199,175
2
L
Ra
6,493
649
13
1
0
176,902
4
W
Sun Wukong
7,014
701
24
2
2
190,375
3
W
Neith
6,953
695
42
4
1
208,538
0
L
Ymir
7,068
707
18
2
1
164,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role