Player Matchup

Chiron
Chiron
MortyKong
Chiron
Level 160
God Stats
11W - 10L
1,501 SR
Queue Stats
473W - 443L
1,542 Elo+
Party 2
Atlas
Atlas
TomClancys101
Atlas
Level 145
God Stats
3W - 1L
1,471 SR
Queue Stats
77W - 49L
1,659 Elo+
Party 2
Hades
Hades
dirtwarrior1
Hades
Level 125
God Stats
48W - 49L
1,474 SR
Queue Stats
919W - 999L
1,486 Elo+
Party 2
Team Averages
Level 143
1,482 SR
1,562 Elo+

VS

Team Averages
Level 94
1,433 SR
1,452 Elo+
Rama
Rama
Epic_Archer808
Rama
Level 71
God Stats
12W - 13L
1,538 SR
Queue Stats
43W - 43L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
HorizonOdyssey
Gilgamesh
Level 104
God Stats
5W - 6L
1,462 SR
Queue Stats
96W - 96L
1,444 Elo+
Party 1
Atlas
Atlas
JadeGiant26
Atlas
Level 107
God Stats
3W - 10L
1,298 SR
Queue Stats
69W - 62L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MortyKong
Chiron
16
5 / 2 / 8
11,206
700
17,610
13,788
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 2 / 10
10,602
663
16,917
18,485
23,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 0 / 6
11,454
716
12,804
12,772
7,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,403
588
8,844
14,525
4,373
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
HorizonOdyssey
Gilgamesh
14
2 / 2 / 2
9,826
614
9,362
24,084
11,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 2
8,949
559
11,393
14,010
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Gilgamesh
HorizonOdyssey
Gilgamesh
2
2
2
1.5
L
1
7
2
0.29
W
Chiron
MortyKong
Chiron
5
2
8
4.5
W
2
2
10
3.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,331
Damage
29,599
45,045
Taken
52,619
36,152
Mitigated
19,895
24,164
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,844
5,047
0
938
14,525
4,373
0
7,905
6,620
0
32,267
L
Gilgamesh
HorizonOdyssey
Gilgamesh
9,362
2,073
0
6,651
24,084
11,012
0
13,269
10,815
0
31,915
L
11,393
2,465
66
620
14,010
4,510
0
8,855
5,155
28,973
0
W
Chiron
MortyKong
Chiron
17,610
5,396
1,478
5,516
13,788
5,345
1,637
3,373
9,478
0
69,779
W
16,917
6,653
0
4,665
18,485
23,349
54
3,802
13,896
37,754
0
W
12,804
1,676
2,746
9,759
12,772
7,458
1,178
4,040
8,313
52,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
28,178
221
Minions Killed
156
12
Camps Cleared
2
887,708
Distance Traveled
915,652
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,403
588
62
4
0
294,054
2
L
Gilgamesh
9,826
614
53
3
2
339,467
3
L
Atlas
8,949
559
41
3
0
282,131
5
W
Chiron
11,206
700
94
6
4
272,962
7
W
Atlas
10,602
663
37
2
1
307,232
7
W
Hades
11,454
716
90
6
7
307,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role