Player Matchup

Ratatoskr
Ratatoskr
Dirty_Bobs_Chips
Ratatoskr
Level 128
God Stats
3W - 4L
1,454 SR
Queue Stats
118W - 113L
1,474 Elo+
Party 3
Achilles
Achilles
McNutButter5188
Achilles
Level 87
God Stats
29W - 24L
1,536 SR
Queue Stats
425W - 526L
1,409 Elo+
Party 1
Chiron
Chiron
MeatWallet518
Chiron
Level 124
God Stats
15W - 13L
1,560 SR
Queue Stats
478W - 506L
1,472 Elo+
Party 1
Ra
Ra
iinstig8
Ra
Level 123
God Stats
13W - 23L
1,384 SR
Queue Stats
360W - 382L
1,415 Elo+
Party 1
Geb
Geb
tor_torak
Geb
Level 136
God Stats
6W - 1L
1,446 SR
Queue Stats
104W - 89L
1,517 Elo+
Party 3
Team Averages
Level 120
1,476 SR
1,457 Elo+

VS

Team Averages
Level 93
1,512 SR
1,473 Elo+
Fenrir
Fenrir
Curiacity
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,482 Elo+
Party 2
Chernobog
Chernobog
Gotcha0929
Chernobog
Level 108
God Stats
23W - 14L
1,632 SR
Queue Stats
282W - 257L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Johnkaido
Nu Wa
Level 60
God Stats
2W - 5L
1,401 SR
Queue Stats
255W - 241L
1,550 Elo+
Solo
Atlas
Atlas
KILLERANGEL JR
Atlas
Level 127
God Stats
3W - 6L
1,475 SR
Queue Stats
468W - 421L
1,471 Elo+
Solo
Fafnir
Fafnir
Legion1271
Fafnir
Level 82
God Stats
4W - 5L
1,553 SR
Queue Stats
184W - 176L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
17
3 / 2 / 4
10,097
531
8,832
11,832
4,150
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
15
2 / 3 / 0
9,517
501
7,803
17,667
16,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 2 / 4
10,859
572
10,662
14,637
4,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
9 / 2 / 1
11,555
608
10,960
8,248
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 10
9,019
475
8,296
16,746
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Curiacity
Fenrir
15
5 / 8 / 3
9,711
511
11,391
16,027
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Gotcha0929
Chernobog
15
4 / 5 / 0
9,970
525
8,837
16,048
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Johnkaido
Nu Wa
16
2 / 3 / 5
9,848
518
8,863
8,154
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
0 / 3 / 3
9,976
525
7,181
13,011
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Legion1271
Fafnir
13
0 / 1 / 5
8,774
462
4,700
15,079
18,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
20
Kills
11
11
Deaths
20
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Curiacity
Fenrir
5
8
3
0.81
W
Ratatoskr
3
2
4
2.5
L
Chernobog
Gotcha0929
Chernobog
4
5
0
0.8
L
Nu Wa
Johnkaido
Nu Wa
2
3
5
1.5
L
0
3
3
0.5
L
Fafnir
Legion1271
Fafnir
0
1
5
2.5
W
Achilles
2
3
0
0.67
W
5
2
4
3.5
W
9
2
1
4.75
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,553
Damage
40,972
69,130
Taken
68,319
43,195
Mitigated
41,283
25,732
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Curiacity
Fenrir
11,391
3,899
0
3,957
16,027
5,981
0
3,275
12,581
0
54,832
W
Ratatoskr
8,832
3,712
0
4,501
11,832
4,150
0
3,559
8,133
0
66,912
L
Chernobog
Gotcha0929
Chernobog
8,837
4,356
0
4,858
16,048
6,555
0
6,039
9,831
0
74,734
L
Nu Wa
Johnkaido
Nu Wa
8,863
1,531
0
1,062
8,154
2,806
910
2,497
5,445
68,392
0
L
7,181
2,553
0
2,412
13,011
7,308
0
570
11,428
60,182
0
L
Fafnir
Legion1271
Fafnir
4,700
1,493
617
3,561
15,079
18,633
0
6,145
8,682
22,907
0
W
Achilles
7,803
1,279
0
4,854
17,667
16,941
406
5,988
11,569
254
52,009
W
10,662
3,352
545
5,341
14,637
4,981
2,978
3,173
11,354
0
80,076
W
10,960
1,322
2,106
5,001
8,248
3,372
335
2,724
5,380
97,697
0
W
8,296
748
172
3,212
16,746
13,751
125
4,498
11,950
21,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
48,279
575
Minions Killed
502
0
Camps Cleared
0
1,883,475
Distance Traveled
1,672,010
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,711
511
92
5
0
341,911
8
W
Ratatoskr
10,097
531
113
6
0
444,209
2
L
Chernobog
9,970
525
121
6
0
357,351
1
L
Nu Wa
9,848
518
140
7
0
322,292
5
L
Atlas
9,976
525
120
6
0
279,852
0
L
Fafnir
8,774
462
29
2
0
370,604
0
W
Achilles
9,517
501
117
6
0
334,747
0
W
Chiron
10,859
572
149
8
0
360,418
2
W
Ra
11,555
608
182
10
0
370,390
4
W
Geb
9,019
475
14
1
0
373,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role